Bilbo, on 27 February 2013 - 11:48 AM, said:
My friends don't need to draw, they simply need to engage. If I'm not close enough to take advantage or vice versa then, again, we are doing it wrong.
I'm still not convinced that brawling atlas would be superior in any way. Rather, it needs better teamwork and strategies than a mech that is good at engaging enemies on it's own terms. So basically, you need to come across certain handicap on your mech with tactics and strategies, do we agree on that? If you do it right, your slow fistfighter might be rather successful, but it really doesn't mean it is best suited to that.
I'm strongly along the lines, that slow mech needs long ranged firepower, where fast mechs may use short ranged weapons without much suffering in any situation. There are always buts and ifs to it, point still being, that A1 in it's current form IS better suited to pure brawling than Atlas, so by all means it is it's role, and it should be able to prevail in brawl. Current way ECM works makes sure, A1 can not be truly successful in any other role on it's own, Atlas on the other hand has plenty of choices.
Edited by xRatas, 27 February 2013 - 12:05 PM.