Thontor, on 03 April 2013 - 10:37 AM, said:
there definitely was something of value gained. Limiting thermal as "sniper vision" for seeing targets at long range. That was never the intent of thermal and it was detrimental to gameplay. I'm glad they implemented the new thermal as soon as thy could...
Thermal itself is pretty close to finished, as far as coding goes. Now they have to update the map files to include temperature so that cold snow is dark, not bright. Technically that isn't part of thermal vision.
The purpose of thermal is to distinguish hot objects from the cold objects. They are both the same color, so thermal is a failure.
Want to limit sniping from thermal? cool fine you did that. But if you are trying to make thermal contrast hot/cold. Nope.
You could have limited blue vision's range and done the same thing, and it would be superior to what we have now. So, nothing of value has been gained. Only a bad vision mode, that thankfully is only needed on one map since they fixed normal sight.