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Pgi You Won, Tired Of Complaining About Ecm


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#41 Psikez

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Posted 07 March 2013 - 10:44 PM

View Postder langsamere, on 07 March 2013 - 10:38 PM, said:


If thats the case we're the boss as far as the consumables went O.o


PGI willing to change tunes when everybody is pissed, not when just a some people make 15 threads and act like EVERYONE is mad along with them

#42 Ghogiel

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Posted 07 March 2013 - 10:49 PM

View Postder langsamere, on 07 March 2013 - 10:38 PM, said:


If thats the case we're the boss as far as the consumables went O.o

hahaha you fool.

They did that p2w modules as tactic, their real goal was to gt coolant flushes in the game past the TT neckbeard brigade AND have them embrace it even.

We got played homey.

#43 Mystere

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Posted 07 March 2013 - 10:55 PM

View PostGhogiel, on 07 March 2013 - 10:49 PM, said:

We got played homey.


Speak for yourself. :)

#44 Ghogiel

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Posted 07 March 2013 - 10:58 PM

View PostMystere, on 07 March 2013 - 10:55 PM, said:


Speak for yourself. :)

You just wanted the gold coolant, you got played even harder.

#45 Nightfangs

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Posted 07 March 2013 - 11:02 PM

View PostShadowpunisher, on 07 March 2013 - 06:21 PM, said:

But I'm not resigned, I will still continue to say that the game is imbalanced, but not here, because their are too many things that need to change [ECM, Missiles, Information sharing, Consumables, ...]


Shadowpunisher, people like you make be keep faith that some distant day, things will change for the better!
Let's get ignored together until then, or get flamed by our own mech pilots, I don't care.
ECM is NOT working like it should, and no amount of anger towards us can change that simple fact!

#46 Mystere

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Posted 07 March 2013 - 11:03 PM

View PostGhogiel, on 07 March 2013 - 10:58 PM, said:

You just wanted the gold coolant, you got played even harder.


Actually, I wanted people to use as much coolant as they wanted, gold or otherwise. They will still die to me anyway. :)

#47 Ghogiel

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Posted 07 March 2013 - 11:20 PM

View PostMystere, on 07 March 2013 - 11:03 PM, said:


Actually, I wanted people to use as much coolant as they wanted, gold or otherwise. They will still die to me anyway. :)

Oh, well, that.. you're just ahead of the curve mang.
you'll get your nhua with 3rd person game mode for sure. They just need to break it to the neckbeards and other golds a bit slower.

#48 yashmack

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Posted 07 March 2013 - 11:28 PM

old argument is old, lets just beat this dead horse some more...

#49 Ralgas

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Posted 07 March 2013 - 11:39 PM

View Postyashmack, on 07 March 2013 - 11:28 PM, said:

old argument is old, lets just beat this dead horse some more...


And beat it with a dead horse response, tag, artemis, lagshield counters, ppc's and a bit of practice have naturally nerfed the issue into the ground (unless you're a pug who thinks it's all about piloting an a1 hiding at the back of the map pressing an iwin button) , even to the point (for me at least) where theres at least 1-2 lrm capable mech to deal with each match.

Cravens certainly aren't godmode anymore, and when the hitboxes finally get cleaned up and state rewind p2 arrives it's certainly not going to be a wash as to who will win. Heck had a match today where my muromet and a treb won vs 2 3l's

#50 yashmack

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Posted 07 March 2013 - 11:43 PM

View PostRalgas, on 07 March 2013 - 11:39 PM, said:


And beat it with a dead horse response, tag, artemis, lagshield counters, ppc's and a bit of practice have naturally nerfed the issue into the ground (unless you're a pug who thinks it's all about piloting an a1 hiding at the back of the map pressing an iwin button) , even to the point (for me at least) where theres at least 1-2 lrm capable mech to deal with each match.

Cravens certainly aren't godmode anymore, and when the hitboxes finally get cleaned up and state rewind p2 arrives it's certainly not going to be a wash as to who will win. Heck had a match today where my muromet and a treb won vs 2 3l's


I PUG a lot and havent really had a problem with ECM on the other team
I still win matches the majority of the time
There are many ways to work around ECM
I like ECM, I have a spider I use with it every now and then
since they extended the range of TAG I use it a lot more now on my trebuchet and can easily take down a 3L at distance, its also not hard to keep them 180 meters away either...
I like ECM and hope it stays like it is honestly
now that its not the flavor of the month any more I dont see these large groups of ECM ravens
I havent had an issue with an overabundance of ECM in well over a month or more

#51 Ralgas

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Posted 07 March 2013 - 11:52 PM

Sry yash wasn't directed at you, but i have posted a something similar to the above in several of these threads :)

#52 Cuthbert Allgood

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Posted 08 March 2013 - 12:09 AM

View PostBarushkukor, on 07 March 2013 - 07:51 PM, said:


ANGRY MECHWARRIOR IS.......ANGRY!




lol this is totally off topic here but I have to ask. I have been bothered by this for some time now, being either my age(39) or the fact I don't really live in the internet, I cant for the life of me figure out where this form of mutated language came from...the whole "blah blah is blah blah"...."mad troll is mad" ...."Bad language user is bad"....etc......

I really am just asking, I had to figure out the "trolololol" madness, but that was kinda searchable. But this form of degraded language I seem to have difficulty searching for to figure out the root cause.If anyone can tell me the root I would be grateful, lol it really is a curiosity question here.

This is not a stab at Bar just the example that popped up.

Edited by Cuthbert Allgood, 08 March 2013 - 12:11 AM.


#53 kevin roshak

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Posted 08 March 2013 - 12:10 AM

Posted Image

#54 Teralitha

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Posted 08 March 2013 - 12:34 AM

View PostShadowpunisher, on 07 March 2013 - 06:39 PM, said:



How I know majority of players are unhappy with it ? Last poll I saw said it.

I don't have any problems to play against it, but it's not fun at all. And when I'm using a Raven 3L or a DDC I feel dirty, its too easy.
It's a GAME it should be fun to play against each others.



You mean.... this poll? ---> http://mwomercs.com/...ture-aftermath/


Yep. The majority of the players dont like ECM. Its a fact. PGI doesnt care either, The opinion of 1 developer, outweighs the hundreds that disagree.

Funny how quickly they changed their minds about the consumables idea though, and there wasnt even that much feedback about it.

People have been groaning about ECM since the day it was implemented. There is a new topic almost everday, and even sometimes several ECM topics a day complaining about how it ruins the balance of the gameplay.

Yet PGI ignores it all. They probably think they have to have a feature like this to create an endgame skill curve. They look at other games and are copying their model, but they are doing it wrong. They add in an OP feature, and expect the players to find a way to balance it out on their own in the meta. LOL does it, but LOL also nerfs things that are "too" strong all the time.

ECM is too strong. It has created a very narrow minded meta. Its not diverse, its not tactical, its not strategic. Its a very base meta that doesnt take much thought. LOL meta game is very complex, and has considerable diversity. But they also make a provision for players to ban certain champions from ranked play. Its a balancing feature. PGI also needs to make such provision for endgame play. If they dont want to balance ECM, give us the option to ban it from our premade matches. Even previous mechwarrior titles have banning options for any weapons and tech the server owner deemed unfun, or unfair.

PGI may never change ECM, but they need to add provisions for players to decide whether they want such things in their matches. Like a filter. Otherwise a huge chunk of the playerbase will eventually lose interest in playing... and paying.

#55 GalaxyBluestar

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Posted 08 March 2013 - 12:37 AM

ecm... i do hate it but it's not gamebraking.

ecm... it's op but it doesn't win matches for you.

ecm... it gave power and emphasis to missles but it's not something you can't outwit nor unable to get away from.

though it does too much for 1 small piece of equipment

though it does get equiped to mechs that emphasis its problems and merely has to stand next to other mech to make them hoplessly good or bad too.

though it does make cannon stuff a farce and we'll never see other stuff like the angel ecm cause mwo gaurdian already does it's job.

on reflection, i don't want to reflect about. i'll just play on knowing that it offeres a crutch for others who didn't know how to take cover or to stratagise against missle boaters and that is what's kept the playerbase together all this time. the games got an easy mode and that's made lots of people who play a game very happy... working as intended.

Edited by GalaxyBluestar, 08 March 2013 - 12:38 AM.


#56 Psikez

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Posted 08 March 2013 - 01:06 AM

View PostTeralitha, on 08 March 2013 - 12:34 AM, said:



You mean.... this poll? ---> http://mwomercs.com/...ture-aftermath/


Yep. The majority of the players dont like ECM. Its a fact. PGI doesnt care either, The opinion of 1 developer, outweighs the hundreds that disagree.

Funny how quickly they changed their minds about the consumables idea though, and there wasnt even that much feedback about it.

People have been groaning about ECM since the day it was implemented. There is a new topic almost everday, and even sometimes several ECM topics a day complaining about how it ruins the balance of the gameplay.

Yet PGI ignores it all. They probably think they have to have a feature like this to create an endgame skill curve. They look at other games and are copying their model, but they are doing it wrong. They add in an OP feature, and expect the players to find a way to balance it out on their own in the meta. LOL does it, but LOL also nerfs things that are "too" strong all the time.

ECM is too strong. It has created a very narrow minded meta. Its not diverse, its not tactical, its not strategic. Its a very base meta that doesnt take much thought. LOL meta game is very complex, and has considerable diversity. But they also make a provision for players to ban certain champions from ranked play. Its a balancing feature. PGI also needs to make such provision for endgame play. If they dont want to balance ECM, give us the option to ban it from our premade matches. Even previous mechwarrior titles have banning options for any weapons and tech the server owner deemed unfun, or unfair.

PGI may never change ECM, but they need to add provisions for players to decide whether they want such things in their matches. Like a filter. Otherwise a huge chunk of the playerbase will eventually lose interest in playing... and paying.


Ah yes, we know how reliable polling is.

#57 Delas Ting Usee

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Posted 08 March 2013 - 01:17 AM

ECM isn't broken, over powered etc.
I use to think so, really I did. Check out my past posts.
I've since changed my mind.
While it certainly grants advantages it isn't as over powered as you say it is.
Which is why in every poll, if 50% or more people agree it's broken, 35% or more don't think it is with 15% not caring at all.
And that is why, IMHO, the Devs haven't done anything to change it.
Just my 2 cents.

Edit: Grammer

Edited by Delas Ting Usee, 08 March 2013 - 01:17 AM.


#58 Khobai

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Posted 08 March 2013 - 01:19 AM

Quote

ECM isn't broken, over powered etc.


It doesn't matter if its not broken or overpowered. Players do not like it. If players do not like it than PGI needs to change it. And I believe they will change it eventually...

#59 Critical Fumble

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Posted 08 March 2013 - 01:21 AM

View PostKhobai, on 08 March 2013 - 01:19 AM, said:

It doesn't matter if its not broken or overpowered. Players do not like it. If players do not like it than PGI needs to change it. And I believe they will change it eventually...

I predict that CW will bring that, and other things, to a head.

#60 Corvus Antaka

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Posted 08 March 2013 - 01:22 AM

now that LRMS hit like a frieght train Im happy with ECM.

My current LRM accuracy is 25-40% tops, due to the cursed ECM, raven 3L's that hunt my poor catapult down and jam it forcing me to fight them mano-a-mano with 3 medium lasers.

Im seeing 500-900 damage on average in games. Light mechs can actually dodge LRMS! w00t!

My only remaining complaint is the inability to obtain a missile lock on an ECM mech without a TAG. NARC needs to be equally viable (does anyone actually use NARC?) and people that build themselves an LRM boat and just want to start playing need to be able to get locks without needing a TAG to do so.Double the lockon timer seems plenty punishment imho.

the games actually playing very very well, and after all my bitching and moaning about ECM I am not completely unhappy about it anymore.

Problems still exist, like the IFF issue - IFF jammer should be an ECM module. ECM should need more modules to be more fleshed out to the power it is now.



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