Budor, on 20 March 2013 - 04:43 AM, said:
Was spectating my friend in his 3x ALRM15 DDC yesterday:
- Tags a 100% hp Jenner about 800m out on in the desert.
- Fires 3x ALRM15.
- Jenner runs at fullspeed into cover.
- Tag wears off, no LOS for Artemis.
- According to minimap the Jenner continues to go full speed transversly to missile flightpath behind cover not tagged.
- BOOM!
...
Pretty much what has been happening to me in my jenner. There is virtually no escape. I ran behind a building turned around just in time to see the missiles turn the corner of the building like they were streaks. 1 salvo from full health to dead, when I said something about LRMs need to be toned down, of course I got the "learn to use cover" BS. I was behind cover long enough to turn and watch the missiles.
I guess if you want to use any non-ECM,LRM build, you should just find a building, or hill, near the spawn point hide and wait for them to find you.
Very frustrated with this last patch, that being said- I believe they will fix this quick. It's not quite as bad as when Artemis could actually curve backwards to hit you- but real close.
Lets be real, when ANY mech can dish out over 2000 points of damage, there is a problem- saw the screen shots 2700 points of damage...
wtf. that is ALL of the armor for 4 atlas's and enough for a couple of lights. That is imbalance, pure and simple.
Not raging, just my observations, and opinion. PGI- let's get this fixed!!................please
me love you long time......