Hotfix March 21/2013 - Missile Fix And Server Downtime
#21
Posted 21 March 2013 - 02:59 PM
#23
Posted 21 March 2013 - 03:00 PM
#24
Posted 21 March 2013 - 03:00 PM
#25
Posted 21 March 2013 - 03:00 PM
#26
Posted 21 March 2013 - 03:00 PM
I have seen some nerfs in my day....but dam....
#27
Posted 21 March 2013 - 03:00 PM
#28
Posted 21 March 2013 - 03:00 PM
#29
Posted 21 March 2013 - 03:01 PM
LegoPirate, on 21 March 2013 - 02:55 PM, said:
this would prevent stuff like he-man missles from destroying everything.
They have one, undisclosed size and participants. If they wanted to expand it they wouldn't need to offer MC either: there are several dozen of us on these forums who would love to play with patch changes before they go live, to help with things like this
#30
Posted 21 March 2013 - 03:32 PM
Edited by Nidhoggr, 21 March 2013 - 03:33 PM.
#31
Posted 21 March 2013 - 03:33 PM
#32
Posted 21 March 2013 - 03:35 PM
WardenWolf, on 21 March 2013 - 03:01 PM, said:
then they need to think about expanding/revising it, if noone noticed that missles were so far from balanced.
#33
Posted 21 March 2013 - 03:35 PM
#34
Posted 21 March 2013 - 03:37 PM
#35
Posted 21 March 2013 - 03:37 PM
#36
Posted 21 March 2013 - 03:37 PM
Although I personally didn't FEEL that LRMs were all screwed up. That a lot of people were using LRMs was a much greater issue to me, since cover only works in one (not four) directions at a time.
#37
Posted 21 March 2013 - 03:38 PM
Edited by Omni 13, 21 March 2013 - 03:38 PM.
#38
Posted 21 March 2013 - 03:38 PM
#39
Posted 21 March 2013 - 03:38 PM
#40
Posted 21 March 2013 - 03:39 PM
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