Protection, on 26 March 2013 - 10:54 AM, said:
Because cost only determines who has played more. I have 50 million C-Bills, I can buy pretty much anything I need on a whim. Should I be allowed to buy more powerful PPCs and and higher velocity Gauss Rifles as well?
This is a PVP game. Why should another player have to put in additional time and grind in order to have the same level of power that I have -- this isn't Warcraft. It's a multiplayer PVP game - the goal is fair competition. It's not fair when I'm dissipating my heat twice as fast as an opponent in an otherwise identical build.
There is really no "cost" in this game. You buy a weapon once and then use it forever. There is no upkeep, you don't have to pay for transport, you don't have to pay for ammo, you do not pay for anything in this game. Basically C-Bills are not money, they are XP that unlocks new weapons/mechs/upgrades. If there was a functioning economy(which is not easy to create in an MMO) then balance can actually be achieved with cost.
Repair and Reload did a poor job of it, but it DID create some balance. People didn't want to run the most expensive mech with tons and tons of the most expensive ammo, and expensive upgrades they would have to repair all the time. That is why most of them exploited the 75% R&R "feature". They dropped in non-optimized mechs out of greed, even more so than someone who drops in a GaussCat with SHS. It was a crappy economy but did have a balancing effect. Mediums were actually being used a good deal because they were cheap to run and easy to make money in if they simply didn't have an XL.
Furthermore, if we expand on your idea having any gear people can't use simply by logging in goes against the PVP philosophy. It's not fair when they have 1-3 tons less on their mech because you have EndoSteel. It's not fair when they are stuck using a standard engine in their Commando because they can't afford the XL and the boost to speed it would offer them. It's not fair... anything you pay money for.
So why does this game have it? F2P. There MUST be a grind of some sort. The XP grind isn't enough as MMO players are into the idea of "Fat Loot" only instead of randomly dropping it and grinding that way, we purchase it. That is why we upgrade from SHS to DHS that whole "loot" mentality.