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P!mp My Ride {Mech Optimization Thread}


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#821 Pando

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Posted 01 June 2013 - 03:14 AM

View Postvash021, on 01 June 2013 - 02:55 AM, said:

STK-3F

how about my build?

anymore improvement i can take on??

it uses 4ppc and
2er ppc if someone really gets close to me


I know the thread is about taking what you want and optimizing it, and I'm not exactly apart of the crew doing the optimizations. Here are two builds I use (very effectively). Enjoy!

4xERPPC
http://mwo.smurfy-ne...766394f5e350878

4xPPC 4xSSRM2
http://mwo.smurfy-ne...9d6404beeb4219e

#822 vash021

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Posted 01 June 2013 - 03:16 AM

View PostPando, on 01 June 2013 - 03:14 AM, said:


I know the thread is about taking what you want and optimizing it, and I'm not exactly apart of the crew doing the optimizations. Here are two builds I use (very effectively). Enjoy!

4xERPPC
http://mwo.smurfy-ne...766394f5e350878

4xPPC 4xSSRM2
http://mwo.smurfy-ne...9d6404beeb4219e


I have actually used that 2nd build with 4ppc and 4 ssrm2
i got kinda bored and wanted to have all 6ppc

i just hate when i lock on and the ssmr2 cursor thing blocks my view

Edited by vash021, 01 June 2013 - 03:17 AM.


#823 Autobot9000

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Posted 01 June 2013 - 03:43 AM

@vash is that some sort of alpha-shutdown-alpha-shutdown mech?

#824 vash021

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Posted 01 June 2013 - 03:59 AM

View PostAutobot9000, on 01 June 2013 - 03:43 AM, said:

@vash is that some sort of alpha-shutdown-alpha-shutdown mech?

umm not really i can fire them very effectively i just use the 2 eerpc as chain fire

basicaly when i see a light mech that doesnt move i fire all 6ppc and most of the time they die

even if i alpha i wont overheat so i can still take cover after going alpha

i only alpha when im sure i can destroy a mech part or completly kill them

this is my build anywaySTK-3F still looking for some improvements from the thread creator

Edited by vash021, 01 June 2013 - 04:59 AM.


#825 RGoulet

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Posted 01 June 2013 - 05:50 AM

http://mwo.smurfy-ne...c5a9b580ad1692e

**** me prease!!!!!

#826 Sam Slade

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Posted 01 June 2013 - 06:20 AM

View PostRGoulet, on 01 June 2013 - 05:50 AM, said:



Do you need an XL300? A 275 will still get you 75kph and free up some heat sink and perhaps AMS tonnage

EDIT: yeah just saw the armor... drop to 275 and max it... even LRM hits usually will get you in the front so Autobot is very right about distributing armor.

Edited by Sam Slade, 01 June 2013 - 04:56 PM.


#827 Autobot9000

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Posted 01 June 2013 - 06:36 AM

I think your armor distribution doesnt fit your loadout. Your front should be way higher armored. There is no point having 59/29 on center. Your center should be 78/10 and 50/10 for the side torsos. I am also not sure if dropping the entire armor on your left arm is a good idea. Your arm shields your torso. Dropping arm armor reduces your overall survivability significantly. I would drop one jumpjet and increase your armor.

#828 Delchev

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Posted 02 June 2013 - 09:13 AM

View PostJackpoint, on 01 June 2013 - 01:38 AM, said:

Here is the Black Sheep of the mech family, not sure what to do with these things, any ideas apart from selling it for scrap?

BJ-3

I think adding an XL to these would be suicidal, but the heat !!! I have 3 x 3 firing setup but the Heat !!! only allows for 2 of each..


As a minimum get that endo-steel, get max engine and get max jump jets. This one has to utilize its JJ mobility, otherwise it is used inefficiently. With your loadout something like this could be ok'ish. Like Hunch 4P that can fly.

http://mwo.smurfy-ne...758c703e38a79da

#829 Mazzyplz

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Posted 02 June 2013 - 03:28 PM

i want to make a "nyan" (rainbow) mech with red, green and blue lazors.

http://mwo.smurfy-ne...a6f24811357dfbf

this is what im thinking of, any thoughts? as long as it uses 3 colors i want it to be playable

#830 Judas Augustine

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Posted 02 June 2013 - 04:52 PM

I dare y'all to find a way to improve this:
http://mwo.smurfy-ne...56a3c623690d3de

Edited by Judas Augustine, 02 June 2013 - 04:52 PM.


#831 Mazzyplz

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Posted 02 June 2013 - 06:07 PM

View PostJudas Augustine, on 02 June 2013 - 04:52 PM, said:

I dare y'all to find a way to improve this:
http://mwo.smurfy-ne...56a3c623690d3de



http://mwo.smurfy-ne...49b45cd3f95883c
?

more efficiency, scarier damage, twice the range, higher sustained dps.
a bit less armor though!!

the large pulse and medium lasers are 2 of the highest 'damage per heat' weapons, theres a list in another thread around here. the medium pulse... not so much!

Edited by Mazzyplz, 02 June 2013 - 06:19 PM.


#832 Just wanna play

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Posted 03 June 2013 - 03:03 AM

View PostMazzyplz, on 02 June 2013 - 06:07 PM, said:



http://mwo.smurfy-ne...49b45cd3f95883c
?

more efficiency, scarier damage, twice the range, higher sustained dps.
a bit less armor though!!

the large pulse and medium lasers are 2 of the highest 'damage per heat' weapons, theres a list in another thread around here. the medium pulse... not so much!

not really an upgrade, just a variation, keep in mind there is a reason medium pulses produce the amount of heat they do while having shorter range (i personally would take his build over yours)

i recommend putting minimal cockpit armor on commandos and putting that armor else where (on legs or something)

medium laserz and large pulse have highest dmg per heat of any energy weapon which, as a class, produce the most heat per point of dmg, just saying.....

Edited by Just wanna play, 03 June 2013 - 03:05 AM.


#833 Just wanna play

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Posted 03 June 2013 - 03:09 AM

to judas

if heat is a bit of a problem perhaps you could copy maz idea and put in a 200 engine but instead of adding weapons add 1 more heat sink

#834 Delchev

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Posted 03 June 2013 - 05:43 AM

View PostMazzyplz, on 02 June 2013 - 03:28 PM, said:

i want to make a "nyan" (rainbow) mech with red, green and blue lazors.

http://mwo.smurfy-ne...a6f24811357dfbf

this is what im thinking of, any thoughts? as long as it uses 3 colors i want it to be playable


Something like this with the engine you proposed.
http://mwo.smurfy-ne...091dafc156a6c93

#835 Dauphni

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Posted 03 June 2013 - 07:25 AM

View PostMazzyplz, on 02 June 2013 - 03:28 PM, said:

i want to make a "nyan" (rainbow) mech with red, green and blue lazors.

http://mwo.smurfy-ne...a6f24811357dfbf

this is what im thinking of, any thoughts? as long as it uses 3 colors i want it to be playable

How about this: http://mwo.smurfy-ne...78731d924a1dbbf

It's a Cat, it flies, shoots all colours of the rainbow, and even sparkles!

Edited by Uite Dauphni, 03 June 2013 - 07:28 AM.


#836 B-evocative

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Posted 05 June 2013 - 12:16 PM

Am working on mastering third atlas and came up with this. It doesn't look right in the mechlab tho. I guess I figured I wanted to keep some LRM for range threat as I close slowly then it took off from there.

AS7-D

Eh.. maybe I'll try it and see what happens.

#837 Just wanna play

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Posted 06 June 2013 - 12:25 PM

View PostMajor Bonerdonor, on 05 June 2013 - 12:16 PM, said:

Am working on mastering third atlas and came up with this. It doesn't look right in the mechlab tho. I guess I figured I wanted to keep some LRM for range threat as I close slowly then it took off from there.

AS7-D

Eh.. maybe I'll try it and see what happens.

well ok then first off imo you need to do something about that ammo location because you have the ams amo (which explodes and does 24 dmg) in a better protected area then the 2nd ton of lrm ammo that explodes for 324 and is also less likely to be used up (personally imo you should put the ams ammo in the arm because that alone can absorb the ammo explosions dmg but it will also be more likely to be lost because its easier for a limb to be shot as then a torso and you would have to put it in the other arm meaning losing either arm makes the ams useless)
http://mwo.smurfy-ne...73cc0a3f43c7eea


also want to just say that the atlas D and D-DC have 10 launcher tubes to fire the lrms out of so if you go down to an lrm 10 it will fire in one salvo (more likely to not waste ammo because it can be less accurate and am can shoo more of them down also if you are in the middle of firing the 2nd salvo and you loss the lock they just fire at the ground, lower amount of salvos require a shorter time to lock on and be fired) and if you bump it up to an lrm20 it will still only fire 2 salvos if 2 are fine and you want more firepower
personally i dont feel that Artemis should be used on mechs that are brawlers that are just using only lrms to be able to help out against far away targets, i will admit i also personally feel lrms are nice weapons for brawlers since they offer decent firepower (and it tends to spread out to help degrade the entire enemy mech) very long range and you dont have to expose yourself to real snipers to use them

all in all i feel this is a very nice balanced brawler, there is one thing that bothers me about it though, a common mistake people make when building their mech is putting in max armor then putting in big guns but forgetting about leaving tonnage and crit space to put in a good amount of heat sinks, but you almost appear to have done the opposite and put in lots of heat sinks but actually downgraded both long and close range firepower compared to stock (stock has an lrm 20 and srm 6, you just have an lrm 15 with artemis


imo you should look into at least having your ammo relocated so thats its similar to how it is in my link, then optionally possibly remove one or two heat sinks along with removing the case after ammo is in a safer place, and possibly down grading the lrm or upgrading it if you feel the mediums and ac20 are enough at close range(again imo if you are only using an lrm Artemis is not the most useful thing to do with tonnage its a way to kill things faster with lrms but it also makes them a worse support weapon because it doesnt damage as many components and is less likely to hit something that has moved after you loss lock)

#838 Dragoon20005

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Posted 06 June 2013 - 05:39 PM

hey guys

intend to buy the Pretty Baby as my first MC mech

PRETTY BABY

above is the improved ver of the original build although hotter

need some comments on it

thanks


edit: should i drop the ER vers and use the original?

i wish to keep the speed high to outrun those sniper boats

#839 Sam Slade

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Posted 06 June 2013 - 05:50 PM

View PostDragoon20005, on 06 June 2013 - 05:39 PM, said:

hey guys

intend to buy the Pretty Baby as my first MC mech


DON'T DO IT!

#840 Dragoon20005

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Posted 06 June 2013 - 05:54 PM

View PostSam Slade, on 06 June 2013 - 05:50 PM, said:


DON'T DO IT!


ok which MC mech is worth the buy?

Highlander Heavy Metal?





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