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P!mp My Ride {Mech Optimization Thread}


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#581 Regrets

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Posted 20 April 2013 - 06:37 PM

View PostWhoola, on 20 April 2013 - 04:18 PM, said:



I'd go with this. Link the ML, TAG and Streaks together. UAC5 are actually pretty low heat. Trust me the UAC5 can lay down the pain. Make sure to get the Advanced Targeting module. The V zoom is amazing for sniping and even brawling.

View PostSon of Horus, on 20 April 2013 - 05:40 PM, said:



Not much to do but move as many DHS to the side torsos as possible. Here is a possible 300xl version with a few more heat sinks but I can see advantages to the 320xl. Def protect the sides either way, moving them out of the engine if needed, use those crits. The 320xl should look like this.

#582 Son of Horus

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Posted 20 April 2013 - 07:17 PM

View PostRegrets, on 20 April 2013 - 06:37 PM, said:


I'd go with this. Link the ML, TAG and Streaks together. UAC5 are actually pretty low heat. Trust me the UAC5 can lay down the pain. Make sure to get the Advanced Targeting module. The V zoom is amazing for sniping and even brawling.



Not much to do but move as many DHS to the side torsos as possible. Here is a possible 300xl version with a few more heat sinks but I can see advantages to the 320xl. Def protect the sides either way, moving them out of the engine if needed, use those crits. The 320xl should look like this.



Thanks! I moved those DHS as you suggested. :)

#583 Regrets

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Posted 20 April 2013 - 07:21 PM

View PostSon of Horus, on 20 April 2013 - 07:17 PM, said:

Thanks! I moved those DHS as you suggested. :)


Its a nice build, similar DHS to larger 4LL mechs but fast as heck with arm mounted lasers

#584 Skadi

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Posted 20 April 2013 - 07:27 PM

http://mwo.smurfy-ne...a2f5284991e74b4 Have at it ya buzzards.

#585 Delchev

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Posted 20 April 2013 - 11:50 PM

View PostSon of Horus, on 20 April 2013 - 05:40 PM, said:



In principle the same build can be done with XL350 and Ferro Fibrous. 4% lower heat efficiency, but higher speed. But that is if you have big XL lying around already.

http://mwo.smurfy-ne...d117bc5638a412d

Edited by Delchev, 21 April 2013 - 01:22 AM.


#586 Chalkman

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Posted 21 April 2013 - 03:54 AM

View PostSkadi, on 20 April 2013 - 07:27 PM, said:


http://mwo.smurfy-ne...3840e972ee87cc6

Now for some elxplanation:
Some guys did a test with SRMs and found that in terms of number of volleys need to kill, SRM4s were actually better than SRM6s, unless you put artemis on the SRM6s. So the first thing I would do would be change all your launchers to SRM4s.

With those four extra tons you can change the lasers to pulse lasers while maintaining good heat efficiency and add in the third jump jet. Really you could do anything with those four tons, I just did what I wanted.

You could also drop the jumpjets to get SRM6+Artemis, but what is the point in taking a Highlander without jumpjets?

Finally, you could consider taking the double heatsinks out of the engine and putting them in the torso sections to help pad those sections against critical hits. That is a trade off of course because you might lose your heatsinks faster, but you might keep your weapons longer. Something to consider.

Edited by Chalkman, 21 April 2013 - 03:55 AM.


#587 Teh Hobo

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Posted 21 April 2013 - 06:58 AM

Anything I'm missing with this: JM6-DD?

#588 Jay Z

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Posted 21 April 2013 - 07:08 AM

View PostTeh Hobo, on 21 April 2013 - 06:58 AM, said:

Anything I'm missing with this: JM6-DD?


Looks good, although I would move the ammo to the legs and arms if you find that you die often from ammo explosions.

#589 Delchev

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Posted 21 April 2013 - 07:30 AM

View PostChalkman, on 21 April 2013 - 03:54 AM, said:

[size=4]
http://mwo.smurfy-ne...3840e972ee87cc6

Now for some elxplanation:
Some guys did a test with SRMs and found that in terms of number of volleys need to kill, SRM4s were actually better than SRM6s, unless you put artemis on the SRM6s. So the first thing I would do would be change all your launchers to SRM4s.

With those four extra tons you can change the lasers to pulse lasers while maintaining good heat efficiency and add in the third jump jet. Really you could do anything with those four tons, I just did what I wanted.

You could also drop the jumpjets to get SRM6+Artemis, but what is the point in taking a Highlander without jumpjets?

Finally, you could consider taking the double heatsinks out of the engine and putting them in the torso sections to help pad those sections against critical hits. That is a trade off of course because you might lose your heatsinks faster, but you might keep your weapons longer. Something to consider.


All true. In addition, I suggest to utilise endo-steel. Then one can have two large lasers instead of medium pulses. Ads more to a useful range, which is key for slow-moving assault.
http://mwo.smurfy-ne...c694e81b976d926

#590 Wintersdark

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Posted 21 April 2013 - 08:18 AM

View PostJust wanna play, on 17 April 2013 - 05:27 PM, said:


nice
not much to do except take that ammo out of the ct, put it in the head and left arm, you don't want your life cut short from an ammo explosion in your ct do you? because assaults can take a decent amount of dmg in the ct after the armor is gone, the more likely it is for ammo to be destroyed before the ct is, taking you with it


Re ammo in your CT:

It's actually pretty safe. Moreso if you've got both slots filled with stuff.

1) The engine is much more likely to take crits being larger, and it's invincible.
2) Ammo is consumed from the head first, then the CT second, so ammo in your CT will be consumed quickly.
3) Even if the ammo is hit, it's got 10 health. In most cases, it'll need to take multiple crits.
4) Even if the ammo is destroyed, there's only a 10% chance of ammo explosion.

So, given that, you are correct that you should put ammo in your head first as it's *EXTREMELY* unlikely to be destroyed via crit, you'll lose your head first.

However, after the head, the center torso is in fact an pretty safe place for ammo to be as you don't need to worry about losing ammo to a side torso or arm destruction which absolutely does happen regularly with assaults.

#591 Skadi

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Posted 21 April 2013 - 11:11 AM

View PostChalkman, on 21 April 2013 - 03:54 AM, said:

[size=4]
http://mwo.smurfy-ne...3840e972ee87cc6

Now for some elxplanation:
Some guys did a test with SRMs and found that in terms of number of volleys need to kill, SRM4s were actually better than SRM6s, unless you put artemis on the SRM6s. So the first thing I would do would be change all your launchers to SRM4s.

With those four extra tons you can change the lasers to pulse lasers while maintaining good heat efficiency and add in the third jump jet. Really you could do anything with those four tons, I just did what I wanted.

You could also drop the jumpjets to get SRM6+Artemis, but what is the point in taking a Highlander without jumpjets?

Finally, you could consider taking the double heatsinks out of the engine and putting them in the torso sections to help pad those sections against critical hits. That is a trade off of course because you might lose your heatsinks faster, but you might keep your weapons longer. Something to consider.


Think I might explain my build as well, that build is kind of a stow away for the day they fix srm's, the heatsinks in the engine are actualy 2X, not 1.4X so that's why I ALWAYS max engine DHS's, also I have MPL's :x

#592 Delchev

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Posted 21 April 2013 - 11:40 AM

View PostSkadi, on 21 April 2013 - 11:11 AM, said:


Think I might explain my build as well, that build is kind of a stow away for the day they fix srm's, the heatsinks in the engine are actualy 2X, not 1.4X so that's why I ALWAYS max engine DHS's, also I have MPL's :x


Take a look at this one.
http://mwo.smurfy-ne...c694e81b976d926

Only dhs that are really inside the engine are 2x. Those that are in separate slots in the engine are 1.4x.

#593 J I N

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Posted 22 April 2013 - 05:57 AM

Hey,
I started playing this game with a Raven 3L and was pretty happy with 1x ER-LL and 2x Streaks.
After playing a Hunchback and Jager, I'm back on my favorite "fast" Mech.

RVN-3L - 2x LL, 2x Streaks

0.5 Tons are free right now... I used it for maximum Leg-Armor, but it's wasting most of it.

Any ideas for a better setup?

I thought about switching to a SRM6 instead of the Streaks, but I'm not sure if it's worth it.

Thanks :o

#594 UlricNinebreaker

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Posted 22 April 2013 - 09:21 AM

here is my current CN9-D load out

http://mwo.smurfy-ne...echlab#modified

How can I make it a better build it's ment to be a close up centurion build. I want to be able to run in close and finish off enemy mechs prefferably by shooting them in the back.

Edited by UlricNinebreaker, 22 April 2013 - 09:21 AM.


#595 NoNameJoe

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Posted 22 April 2013 - 10:07 AM

Hello, i'm really noob, but i would like you to optimize my catapult 2


this is how i have it, or well, how i think it would go well.
CPLT-K2

I don't really care if you change the engine for one slower, but i like my 4 normal/er large laser.

#596 Delchev

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Posted 22 April 2013 - 10:34 AM

View PostJIN1987, on 22 April 2013 - 05:57 AM, said:

Hey,
I started playing this game with a Raven 3L and was pretty happy with 1x ER-LL and 2x Streaks.
After playing a Hunchback and Jager, I'm back on my favorite "fast" Mech.

RVN-3L - 2x LL, 2x Streaks

0.5 Tons are free right now... I used it for maximum Leg-Armor, but it's wasting most of it.

Any ideas for a better setup?

I thought about switching to a SRM6 instead of the Streaks, but I'm not sure if it's worth it.

Thanks :(


You can switch to XL245 almost without loss in heat efficiency due to additional internal heat sink.
http://mwo.smaurfy-n...97d547639347768

Or to XL255 if you feel fine with no armor in head and no armor on one of arms.
http://mwo.smurfy-ne...5fc02f713cbec99

#597 Delchev

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Posted 22 April 2013 - 11:18 AM

View PostNoNameJoe, on 22 April 2013 - 10:07 AM, said:

Hello, i'm really noob, but i would like you to optimize my catapult 2


this is how i have it, or well, how i think it would go well.
CPLT-K2

I don't really care if you change the engine for one slower, but i like my 4 normal/er large laser.


You can exchange ferro fibrous back to standard and put endo steel instead. Use freed up tons to maximize armor:
http://mwo.smurfy-ne...9ef67d93eb14c7e

Alternatively, if you don't have too much money, you can use much cheaper build using STD engine.
http://mwo.smurfy-ne...9ef67d93eb14c7e

At last, I would recommend to buy XL300 instead of XL315, just because you can use XL300 in more other mechs, like Jenner.

#598 Dauphni

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Posted 22 April 2013 - 11:19 AM

View PostNoNameJoe, on 22 April 2013 - 10:07 AM, said:

Hello, i'm really noob, but i would like you to optimize my catapult 2


this is how i have it, or well, how i think it would go well.
CPLT-K2

I don't really care if you change the engine for one slower, but i like my 4 normal/er large laser.

It's pretty solid as is, but you really want to take out that Ferro-Fibrous armour and use the slots for Endosteel. ES always saves you more tonnage than FF, and that would allow you to max out your armour (minus three points on each leg).

Additionally, you could take out one DHS and eight points of armour from each leg to put in AMS, or take off eight more points of armour off each leg and add machine guns. You could also switch out the BAP to do this, but really at this point it comes down to personal preference, so do whatever you like.

#599 Delchev

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Posted 22 April 2013 - 11:20 AM

View PostUlricNinebreaker, on 22 April 2013 - 09:21 AM, said:

here is my current CN9-D load out

http://mwo.smurfy-ne...echlab#modified

How can I make it a better build it's ment to be a close up centurion build. I want to be able to run in close and finish off enemy mechs prefferably by shooting them in the back.


Your link does not work. In order to use the link from smurfy you have to create a build, then press Save&Share Loadout, which will give you the actual link to your build. Use the lowest row. Try to make a build once again and post it here.

#600 UlricNinebreaker

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Posted 22 April 2013 - 12:42 PM

View PostDelchev, on 22 April 2013 - 11:20 AM, said:


Your link does not work. In order to use the link from smurfy you have to create a build, then press Save&Share Loadout, which will give you the actual link to your build. Use the lowest row. Try to make a build once again and post it here.


oh sorry didn't even see that button here is a working link
http://mwo.smurfy-ne...2d6742ee16f16b1





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