this release contains 3 main points, for one a graphic interface for configuration, second a changed multifunction display and changed detection of checkpoints.
Checkpoints
There are many problems since UI 2.0 with mechcollect's detection for automatically update.
I'm very sorry for this, this release should be a huge improvement on this fight.
The release adds the ability to switch off the translation of coordinates based on my resolution, so you don't get calculated coordinates not matching your screen. But on order to do so, you have to do 2 things. One is turning off the translation of coordinates in the config.properties (see next topic) and you have to provide coordinates of your resolution.
It's a pain in the **** to get these coordinates right, so I provide a tool integrated in the new config UI (next topic) where you can create the correct entries.
The interface looks like this:
all you have to do is load a screenshot into this tool (you can use the takescreenshot.cmd provided) and click at the points you want to use as check-points. In the lower part of the window is a textarea where the new checkpoint-string is generated.
When you are done, take this string and paste it in the corresponding textfield in the config.
The second change for improving the detection if checkpoints is some kind of scatter. I'm not only looking at the exact coordinate, but also the points surrounding it.
So if the point 10,10 should be used, the tool looks also at (9,9),(10,9),(11,9),(9,10),(10,10),(11,10),(9,11),(10,11),(11,11) this also should improve the detection for calculated coordinates.
A mockup:
O O O O O O + + + O O + X + O O + + + O O O O O O
I'm aware this softens the detection and could lead to misreadings, but there should be enough checkpoints per image to be on the save side. The side who has cookies
Config GUI
This release finaly contains a graphically config-tool
you can launch it by using the config.cmd, you must restart mechcollect afterwards (or not start it in the first place).
Multifunction Display
The displays on the upper left and right are changed.
You now have the ability to select more than one entry in the battlelog.
After selecting these, they give you a "short detail-view" of your data, you can use the buttons left and right to change the data displayed.
Explanation:
The top left switches between ‘Mech and Map, the top right button between Weapons / Ammunition.
On both sides the middle button displays the next dataset (e.g. the next mech or the next map).
Both sides finish with a switch for automatically cycle between all data, so you don't need to click.
So no more need to go through every graph in order to get the average accuracy for one evening
Ok, this should be all for this release, there are some minor and major bugfixes mostly related to the infographics.
I'd like to thank AJ Frost for his work with the new multifunction display :-D
A huge pile of thanks also to p4r4g0n for his endurance with testing and finding the stranges bugs...
If you have any problems with mechcollect feel free to post here or drop me a private message.
And this is the new version:
http://sourceforge.n...94.zip/download
Your
WarEagle