Eric darkstar Marr, on 09 April 2013 - 07:17 AM, said:
While there is a cone of fire on the MGs no one will disagree I must say that SL still dot a DOT effect also and must be held on target. The current stats read even if you touched an enemy wit ha laser so we can not base hit ratio off that as you my have a 90% hit ratio and just saying only ticked them for 1 damage 45% of the time. another say 45% is 2 damage and the last 10% is full 3 damage. Again we really do not know so its just a hypothetical.
TL;DR:
A single MG would deal 0.33 point of damage per minute and a single Small Laser would deal 2.76 points of damage per minute.
Actually, if you take a look at your statistics, you'll see not only a percentile value indicating overall accuracy, but also values indicating damage done and shots fired as well as successfully hit for each weapon.
According to my stats, I can see that I've fired Small Lasers exactly 254 times, succesfully hitting a target 227 times though I only dealt 350 points of damage when I should have dealt about 762 points in total - 1.37 damage dealt per shot fired.
This represents an accuracy of 45% with Small Lasers, though the shots fired/hit statistic returns a value of 89.37%.
I've also fired Machine Guns 1625 times, successfully hitting a target 789 times and dealing 24 damage instead of the expected 31.56 - the value of damage dealt per shot fired stands at 0.015.
My accuracy for MGs according to the statistics screen is 48.55%, but I've only dealt so much damage as a 37.5% accuracy would otherwise indicate.
Of course, I don't use MGs
or Small Lasers very often, favoring instead the Medium Laser, so my accuracy for both of these weapons are probably lower than average.
Assuming that these statistics are reliable, however, we can see that the MG requires a significant damage boost to even become comparable to the Small Laser.
Looking at my statistics screen, I can see that in 21 minutes, I've dealt 350 points of damage with Small Lasers, whereas I've only dealt 24 points of damage with MGs in about 24 minutes.
Now that's another way to look at MG damage, is it not?
As I've used a 6x Small Laser JR7-F and an Illya with 3x MGs (don't ask), I shall double the MG damage done in order to compare it to the Small Laser damage done.
The result is 48 points of MG damage in 24 minutes or 2 points of damage per minute compared to 16.6 points of Small Laser damage per minute in actual battle conditions.
TL;DR:
A single MG would deal 0.33 point of damage per minute and a single Small Laser would deal 2.76 points of damage per minute.
This value is derived from actual gameplay experience, not just hypotheticals.
MGs are apparently even worse in practice than theory would indicate, dealing only a fraction of Small Laser damage.
Edited by Lorcan Lladd, 09 April 2013 - 07:56 AM.