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C'mon, Lights And Mediums, Don't Be Cheap


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#101 Max Power

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Posted 10 April 2013 - 02:52 PM

Hmm, a common theme I am picking up from both sides of the argument is that:

CHAT SUCKS

This game has one of the worst chat systems I've come across. I play at 1080p, I should be able to leave the freaking chat window open if I want. I got tons of space and it's rare for me to have to aim/shoot at the upper corners during a fight, so it's not in the way. I know I have missed messages from teammates because it disappears so quickly.

Anyway, back to sqaubbling.

Edited by Max Power, 10 April 2013 - 02:53 PM.


#102 hammerreborn

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Posted 10 April 2013 - 03:10 PM

View PostMax Power, on 10 April 2013 - 02:52 PM, said:

Hmm, a common theme I am picking up from both sides of the argument is that:

CHAT SUCKS

This game has one of the worst chat systems I've come across. I play at 1080p, I should be able to leave the freaking chat window open if I want. I got tons of space and it's rare for me to have to aim/shoot at the upper corners during a fight, so it's not in the way. I know I have missed messages from teammates because it disappears so quickly.

Anyway, back to sqaubbling.


No the only common theme is that lights should:

Defend base with no assistance whatsoever
Cap base
Create distractions
Scout
Call out targets
Tag
Harass LRM boats
Kill enemy lights
Kill enemy assaults

Meanwhile assault players must:
Stomp to the center like morons
Not listen to the scouts like morons
Die like morons
Yell at lights for their own personal failings

#103 Merky Merc

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Posted 10 April 2013 - 03:16 PM

My heavy mechs are nearly as fast as any HBK, but in either event unless I'm with competent players I won't bother going back. I get paid more if I kill an enemy than I do if I stop the cap.

Plus who wants to be a lone light/medium pilot going back to stop a cap, only to discover a multiple light mechs. That lone pilot is gonna have a bad time.

#104 Max Power

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Posted 10 April 2013 - 03:17 PM

View Posthammerreborn, on 10 April 2013 - 03:10 PM, said:

No the only common theme is that lights should:

Defend base with no assistance whatsoever
Cap base
Create distractions
Scout
Call out targets
Tag
Harass LRM boats
Kill enemy lights
Kill enemy assaults

Meanwhile assault players must:
Stomp to the center like morons
Not listen to the scouts like morons
Die like morons
Yell at lights for their own personal failings


lol. have you even read any of the posts in this thread?

#105 Davers

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Posted 10 April 2013 - 03:20 PM

View Posthammerreborn, on 10 April 2013 - 03:10 PM, said:

No the only common theme is that lights should:

Defend base with no assistance whatsoever
Cap base
Create distractions
Scout
Call out targets
Tag
Harass LRM boats
Kill enemy lights
Kill enemy assaults

Meanwhile assault players must:
Stomp to the center like morons
Not listen to the scouts like morons
Die like morons
Yell at lights for their own personal failings

Thats a lot to do for sure. But thats why PGI made you impossible to hit, gave you ECM and weapons that don't need any skill to use. :P

Just kidding, don't be mad! :P

#106 Gladewolf

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Posted 10 April 2013 - 03:26 PM

........It's the entire team's job to defend their base..........I know, mindblowing.

-Stop running all your slow Assault/Heavy Mech halfway across the map without knowing where your opponents are.
-Stop failing to use your fast Light/Medium Mechs in a scout role (it would also be a good idea to support your scouts)
-Stop ignoring battlefield information given to you by other players( like those scouts that told you 4 mech were headed to your base 5 min ago)...regardless of the size of your mech
-Stop trying to run some scripted battle plan that relies on hoping your opponents play along with you(running your entire team down a map edge)

#107 Jman5

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Posted 10 April 2013 - 03:47 PM

View PostMerky Merc, on 10 April 2013 - 03:16 PM, said:

My heavy mechs are nearly as fast as any HBK, but in either event unless I'm with competent players I won't bother going back. I get paid more if I kill an enemy than I do if I stop the cap.

Plus who wants to be a lone light/medium pilot going back to stop a cap, only to discover a multiple light mechs. That lone pilot is gonna have a bad time.

If you go back to base and kill the capper you get a large defensive kill bonus on top of all the normal damage/component destruction/kill bonus. Plus you potentially get win bonus, and any future bonuses you get from letting the game go on longer. I posted two screenshots in this thread highlighting the rewards you get from specifically going back to your base and attacking cappers. (You dont even need to make the killing shot. You just have to shoot him once 10 seconds before he dies).

With regards to being surprised by multiple cappers, that is entirely within your power to deduce. The capture rates are different depending on whether it's 1 capper, 1 capper with capture accelerator, or 2 cappers. If you can learn the timing, you shouldnt ever be surprised by multiple cappers when you thought it was just one.

regardless of whether there are multiple mechs back there or not, the game is ending very shortly if no one goes back. You might as well go back and get some points duking it out there then staying in the front and assuredly losing. Who knows, you might just win the game for your team.

In nearly every scenario it pays to go back to base.

Edited by Jman5, 10 April 2013 - 03:49 PM.


#108 MWHawke

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Posted 10 April 2013 - 03:48 PM

All this can be resolved by developers setting up base defences.

#109 MaddMaxx

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Posted 11 April 2013 - 06:18 AM

View PostAlistair Winter, on 10 April 2013 - 10:59 AM, said:

Whereas everyone in a heavy or assault mech is selflessly sacrificing themselves for the greater good, crying bitter tears for every light mech that dies trying to defend base? Or are they just playing the game in the manner they find most entertaining?


The tears come from those who could have put a toe in the base square just long enough for those heavy and assaults to make it back, after "selflessly sacrificing themselves for the greater good". If they are entertained then there is no need for said tears you speak of right?

Quote

I'm happy to say that there's a third group of players who don't care about winning or losing, but just try to have a good fight and have a good time and let other people play how they want to. Incidentally, that's my approach to all kinds of competition.


You're serious aren't you? I would guess, with that attitude, you never played competitive school or organized sports. Oh wait, you would have never made any competitive organized team with that attitude, so your good to go in Pixel town... :P

Quote

So your team mates should play the way you want them to, otherwise you will attack them. I'll keep that in mind if we're ever on the same team :ph34r:


That is the 4th group of players btw. Why do you act surprised. You play your way, despite what others may require of you, in a Team game, why can't they do the same. Sounds kinda pot and kettle like... :(

Edited by MaddMaxx, 11 April 2013 - 06:20 AM.


#110 Alistair Winter

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Posted 11 April 2013 - 11:50 AM

View PostMaddMaxx, on 11 April 2013 - 06:18 AM, said:

The tears come from those who could have put a toe in the base square just long enough for those heavy and assaults to make it back, after "selflessly sacrificing themselves for the greater good". If they are entertained then there is no need for said tears you speak of right?

You lost me. You're saying that if I just return to base to win the game, then there's no need for said tears?

If that's what you're saying, then you're basically just repeating your earlier point, which I've already addressed. But to reiterate, if there are some light pilots who enjoy defending base in assault matches, that's great. If there are some light pilots who don't, that's great too. The beautiful thing about this game is that everyone gets to play the way they want to.

If you prefer being a lone wolf assault mech pilot who just go after the kills, you can. Sometimes you will lose a match because you were outcapped, but it only takes you 60 seconds to start a new match and get backto what you enjoy. Brawling and killing.

If you prefer working on a team and doing whatever's necessary to win, you can. Just join some kind of mercenary group or fanmade clan, get involved with that community and treat the game like a team sport, if that's the way you like to play.

If you prefer to play this game as a lone wolf mercenary, not caring about anyone but yourself and your own pay-day, you can. And not only is it a possibility, it's actually perfectly in keeping with the setting of the game.

You may begrudge the lost C-bills of a defeat, or being beaten in a game with set rules, but I'm more worried about asking people to play a game in a manner they don't want to. If I want to roleplay in Mechwarrior, I join a roleplaying guild / clan. I don't demand that strangers join me in my roleplaying. If people want to join me, that's great. If they don't, that's fine. I won't start a thread complaining that the world doesn't conform to my expectations.

View PostMaddMaxx, on 11 April 2013 - 06:18 AM, said:

You're serious aren't you? I would guess, with that attitude, you never played competitive school or organized sports. Oh wait, you would have never made any competitive organized team with that attitude, so your good to go in Pixel town... :)

I'm not sure what I said to earn an ad hominem argument, but I think it's best if we don't compare e-peens by listing all our athletic credentials. Suffice it to say, I enjoy sports and I enjoy competing.

I would also say that this game offers more variety than, say, basketball. There's many things you can do in this game, many roles to play, and so people tend to have a wider variety of expectations than if they're on a basketball team. People don't tend to join a basketball team and then refuse to play defense. Though I'm assuming that's what you're implying I would do.

View PostMaddMaxx, on 11 April 2013 - 06:18 AM, said:

That is the 4th group of players btw. Why do you act surprised. You play your way, despite what others may require of you, in a Team game, why can't they do the same. Sounds kinda pot and kettle like... ;)

I'm not sure I understand the hypocrisy here. So you're saying that anarchism is a kind of tyranny, because anarchists are telling people not to tell them what to do? In a way, libertarianism is kind of hypocritical, because by wanting freedom, you're depriving other people of their right to live in a society without freedom, where everyone conforms to a set ideal?

#111 Willie Sauerland

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Posted 11 April 2013 - 11:57 AM

View PostGladewolf, on 10 April 2013 - 03:26 PM, said:

........It's the entire team's job to defend their base..........I know, mindblowing.

-Stop running all your slow Assault/Heavy Mech halfway across the map without knowing where your opponents are.
-Stop failing to use your fast Light/Medium Mechs in a scout role (it would also be a good idea to support your scouts)
-Stop ignoring battlefield information given to you by other players( like those scouts that told you 4 mech were headed to your base 5 min ago)...regardless of the size of your mech
-Stop trying to run some scripted battle plan that relies on hoping your opponents play along with you(running your entire team down a map edge)

Sounds like you are

preaching that assaults

should have balanced builds

and be able to hit

at any range...

How dare you

bring your logic

into this thread!



#112 Sadistic Savior

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Posted 11 April 2013 - 12:02 PM

That is completely wrong for a Haiku. The syllables are all wrong.

#113 Willie Sauerland

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Posted 11 April 2013 - 12:04 PM

View PostSadistic Savior, on 11 April 2013 - 12:02 PM, said:

That is completely wrong for a Haiku. The syllables are all wrong.

Who said it was?



#114 ArmageddonKnight

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Posted 11 April 2013 - 12:05 PM

Do remember alot of people play fast mechs ..lights and mediums...simply becouse how OP they are vs heavies and assualts, and like racking up high kill rate ratio's.

They want to fight and brawl, but dont want to be taken out by other fast mechs, so they join the band wagon and play said fats mechs.

its like when LRM's were OP. More and more people boated them as time went by becouse they were so powerfull. As soon as they were nerfed, almost every1 apart from those who actually liked the play style ..stop using them. From what i can tell alot of those LRM boaters ether went light mechs or Dual AC20 builds, as both have increased in use form what i can see.

i personaly avoid 'broken' things in games ..but i know many people dont ..infact alot do the oposite. Cant really be helped. .u gotta expect it.

Edited by ArmageddonKnight, 11 April 2013 - 12:07 PM.


#115 Jacmac

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Posted 11 April 2013 - 12:07 PM

View PostAppogee, on 10 April 2013 - 10:08 AM, said:

Come one, light and medium pilots. If someone is capping our base, get back there and stop them! You're the only Mechs with enough speed to keep us from losing to a base cap. So bug out and go stop them. Fair enough that you harass the enemy assaults and heavies while the battle is raging. But when the time comes to stop a base cap, don't let us lose the game just because you want to add .01 to your K/D - you're better than that!


Well if you're the drop commander, why didn't you order the lights to go protect the base? ... What?? You're playing four-man slop and complaining? Gah!

#116 Willie Sauerland

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Posted 11 April 2013 - 12:10 PM

View PostArmageddonKnight, on 11 April 2013 - 12:05 PM, said:

Do remember alot of people play fast mechs ..lights and mediums...simply becouse how OP they are vs heavies and assualts, and like racking up high kill rate ratio's.

They want to fight and brawl, but dont want to be taken out by other fast mechs, so they join the band wagon and play said fats mechs.

its like when LRM's were OP. More and more people boated them as time went by becouse they were so powerfull. As soon as they were nerfed, almost every1 apart from those who actually liked the play style ..stop using them. From what i can tell alot of those LRM boaters ether went light mechs or Dual AC20 builds, as both have increased in use form what i can see.

i personaly avoid 'broken' things in games ..but i know many people dont ..infact alot do the oposite. Cant really be helped. .u gotta expect it.

Light mechs are OP?



#117 FupDup

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Posted 11 April 2013 - 12:11 PM

View PostArmageddonKnight, on 11 April 2013 - 12:05 PM, said:

Do remember alot of people play fast mechs ..lights and mediums...simply because how OP they are vs heavies and assualts, and like racking up high kill rate ratio's.

Which is why I see no fewer than 4-6 of the players on each team driving mechs weighing above 60 tons each match. Totally makes sense now.

Edited by FupDup, 11 April 2013 - 12:11 PM.


#118 Willie Sauerland

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Posted 11 April 2013 - 12:13 PM

View PostFupDup, on 11 April 2013 - 12:11 PM, said:

Which is why I see no fewer than 4-6 of the players on each team driving mechs weighing above 60 tons each match. Totally makes sense now.

Screen shot or it didn't happen...

:) ;)



#119 aniviron

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Posted 11 April 2013 - 12:28 PM

View PostArmageddonKnight, on 11 April 2013 - 12:05 PM, said:

Do remember alot of people play fast mechs ..lights and mediums...simply becouse how OP they are vs heavies and assualts, and like racking up high kill rate ratio's.

They want to fight and brawl, but dont want to be taken out by other fast mechs, so they join the band wagon and play said fats mechs.

its like when LRM's were OP. More and more people boated them as time went by becouse they were so powerfull. As soon as they were nerfed, almost every1 apart from those who actually liked the play style ..stop using them. From what i can tell alot of those LRM boaters ether went light mechs or Dual AC20 builds, as both have increased in use form what i can see.

i personaly avoid 'broken' things in games ..but i know many people dont ..infact alot do the oposite. Cant really be helped. .u gotta expect it.


Yes, this is why the statistics show that light mechs account for a whopping 11% of players, while heavy and assault have over 33% each. Lights are just so good that we can't help ourselves, we all have to to the easy thing that everyone else is doing.

#120 ArmageddonKnight

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Posted 11 April 2013 - 12:30 PM

You defensive reply and the fact you use 'we' pritty much means ur admitting to choosing the EZ mode choices ?

or are you just trying to be smart and argumentative ?





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