In order for the Artemis to be successful, Razer needs to show that it will be more fun or better than a keyboard and mouse configuration. If the target audience is more of the hardcore gaming crowd, then the Artemis needs to be just as good or better than someone who has a gaming mouse (i.e. Razer Naga Hex) or gaming keyboard with extra/programmable keys. I already have both, I love it, and I'm not looking to spend much money on additional computer hardware. So its going to be a tough sell for me personally.
With all that said, I'll contrast my feedback with someone else's:
Gbanger, on 10 December 2012 - 05:03 AM, said:
Just to add my two cents
If this is truly for MWO then:
Issue 1: Remove the built in monitor and enable people to use their tablets/lcd monitors which will help reduce cost.
1.a True secondary monitor.
Providing multi monitor support to have your minimap, paperdoll or whaterver you want
Issue 2: I do not like the gamepad keys and separate throttle control. I already own a joystick and gamepad. This current design does not improve on my setup.
I suggest a single large throttle control with 4 finger and 1 thumb button.
Issue 3: needs pedals.
I completely agree with #1 because I have a 19 inch monitor lying around that would make one hell of a radar screen next to my 50 inch plasma screen. If they removed the monitor and subsequently made it cheaper, I would be more likely to buy this.
From #2, I could see how the existing keypad & separate throttle control could be awkward. I would want to move it with my thumb only without my other fingers leaving the keypad, and I don't think that would be easy given how wide the keypad is. I would want the keypad to instead be a Hands On Throttle control with either 4+1 buttons or maybe fit more on somehow.
As for #3, not sure that I would want to use pedals only because I play MWO while on a couch, kinda laid back with the keyboard in lap and mouse on the couch cushion to my right. So I would have to get something desk-like to put the controller on.