Jump to content

We Need A New Weapon.


183 replies to this topic

Poll: New weapon system. (384 member(s) have cast votes)

Would you like to see a new weapon system?

  1. Yes (259 votes [67.27%])

    Percentage of vote: 67.27%

  2. No (126 votes [32.73%])

    Percentage of vote: 32.73%

Vote Guests cannot vote

#61 Green Mamba

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,659 posts
  • LocationNC,United States

Posted 17 May 2013 - 09:55 PM

Clan ERPPCs and Clan ERPLs

#62 Solomon Ward

    Member

  • PipPipPipPipPipPipPip
  • 591 posts
  • LocationBerlin

Posted 25 May 2013 - 03:28 AM

I want a trollolol Bola Pod -> http://www.sarna.net/wiki/Bola_Pod

Sadly 3057.

#63 Capt Cole 117

    Member

  • PipPipPipPipPipPip
  • 362 posts
  • LocationSeattle Aerospace Defense Command, Terra

Posted 26 May 2013 - 05:05 PM

We really need light AC-2s, 4 tons, 540 meter range, a ballistic weapon the lights and mediums can actually use.

#64 Rattazustra

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 216 posts

Posted 28 May 2013 - 02:58 AM

Some of the timeline restrictions may seem necessary, yet some of them are just utter nonsense and should be dropped.

In any time whatsoever, where any weapons whatsoever existed over the basic time needed to make it a standard field weapon, variations of said weapon exist. Always. If there is a machinegun, there will be a light machinegun and a heavy machinegun. If there is a gauss rifle, there will be heavy and light variations. This is not rocket science. Someone throws a rock and two other dudes throw a heavier and a smaller rock. Right away.

To bind this to a timeline based solely on the issue how long it took a bunch of mediocre authors to figure that out is complete nonsense. Battletech was born in the cradle of tabletop and rpg games. A metric ton of horribly shortsighted mistakes were made in that time, covered up slightly with errata and additions that stretch things that should have been fixed right away over a fictional timeline. There is no need to carry them on. Any game such as this profits massively from variation and such variation should be deducted from the most basic of logic and common sense instead of dogmatic formula.

On top of that, a computer game makes it comfortable to handle a LOT more variants than a tabletop does and the same logic as above applies. If there is an AC/10 and an AC/20 in any given world (fictional or real), someone will build an AC/15. Someone will also build an AC/1, AC/3, AC/4 and so on. If there is a Large Laser and an Extended Range Large Laser, someone will build a Short Range Range Laser and to make the step from SSRM2 to SSRM6 does not require any genius to figure out, but that might be a real can of worms, considering how SSRM work in MWO and how non-streak SRM are broken and pointless.

TL;DR: Ignore timeline restrictions for all one-up and one-down weight classes of existing weapons. Also add in-betweens.

Edited by Rattazustra, 28 May 2013 - 03:04 AM.


#65 Demos

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 359 posts

Posted 28 May 2013 - 03:17 AM

No.

I'd like to see the canon weapon systems of the late 3050's and 3060s (MRM, LBX/Ultra ACs of all classes, ER Laser, Light/Heavy PPC, SnubNose PPC, Streaks, Light Gauss, Magshot, Rotary and especially Light ACs, Heavy/Light MGs, alternate munitions), but before introducing them, the exsiting weapons should be fixed.

E.g.
LBX: with the current model LBX-2/-5 would be loughable (very long range, few pellets)
Ultra-ACs: cooldown should be identical to standard models. You want to like see a UAC/20 firing every 3 seconds (and the ability for a second shot)?
Streaks: -4/-6 would break the game with the current logic (after increasing (S)SRM damage)
Don't speak of MGs etc...

#66 Typhoon Storm 2142

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 302 posts
  • LocationHamburg

Posted 28 May 2013 - 05:13 AM

I'd like to get all weapons and equipment from this website implemented in MWO:

http://www.sarna.net...Equipment_Lists

#67 Spirit of the Wolf

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 455 posts
  • LocationEarth... I think. (Hey, you don't know if you're in the matrix either, do you?)

Posted 28 May 2013 - 11:44 AM

View PostTyphoon Storm 2142, on 28 May 2013 - 05:13 AM, said:

I'd like to get all weapons and equipment from this website implemented in MWO:

http://www.sarna.net...Equipment_Lists

And I'd like world peace.
I honestly don't know which one is more likely. I'm leaning towards mine.

EDIT:
Not trying to be demeaning, mind you. Just stating a sad fact.

Edited by Spirit of the Wolf, 28 May 2013 - 11:45 AM.


#68 Side Step

    Member

  • PipPipPipPipPip
  • 151 posts

Posted 28 May 2013 - 12:35 PM

View PostSpirit of the Wolf, on 28 May 2013 - 11:44 AM, said:

And I'd like world peace.
I honestly don't know which one is more likely. I'm leaning towards mine.

EDIT:
Not trying to be demeaning, mind you. Just stating a sad fact.

At least you agree his plight is a positive one :)

#69 xX_Nero_Xx

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 649 posts
  • LocationDallas,Texas

Posted 28 May 2013 - 12:42 PM

t-bolts

#70 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 03 June 2013 - 08:41 PM

HAG40.

#71 Oppresor

    Member

  • PipPipPipPipPipPipPip
  • 997 posts
  • LocationPortsmouth, England

Posted 23 June 2013 - 12:05 PM

If we are talking about new weapons not yet written into lore, then for me the thought of an LBX30 Scattershot would be very welcome. Most LBX users like the concept of this weapon and especially that sound that it makes when you fire it at anything under 100 metres. An LBX30 would be devastating, especially against something like a Spider or a Raven. If we ever get Elementals; An LBX would literally take then apart.

#72 Tice Daurus

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,001 posts
  • Facebook: Link
  • LocationOak Forest, IL

Posted 23 June 2013 - 08:52 PM

I've been asking them to put in Inferno SRM rounds into the game as a different style of ammo, but PGI told me no, and personally that burns my butt because Inferno rounds were in the game in 3025, so why they are not in the game now in 3050 is a load of BS to me. It sucks, but I think they're going to stick to the core weapons for now.

But as for any other weapons, they won't put them in until the corresponding year they came out.

Edited by Tice Daurus, 23 June 2013 - 08:52 PM.


#73 Spirit of the Wolf

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 455 posts
  • LocationEarth... I think. (Hey, you don't know if you're in the matrix either, do you?)

Posted 24 June 2013 - 09:39 AM

View PostTice Daurus, on 23 June 2013 - 08:52 PM, said:

I've been asking them to put in Inferno SRM rounds into the game as a different style of ammo, but PGI told me no, and personally that burns my butt because Inferno rounds were in the game in 3025, so why they are not in the game now in 3050 is a load of BS to me. It sucks, but I think they're going to stick to the core weapons for now.

But as for any other weapons, they won't put them in until the corresponding year they came out.



I'm guessing they haven't put them in because they're still working on the basic mechanics.
Getting SRM damage right in the first place precludes, (or at least logically it should), the adding of additional types of SRMs.

I'm not saying it's a bad idea, because I personally want as much content as this game can possibly handle. But they do have other priorities.

#74 Tice Daurus

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,001 posts
  • Facebook: Link
  • LocationOak Forest, IL

Posted 04 July 2013 - 03:59 PM

View PostSpirit of the Wolf, on 24 June 2013 - 09:39 AM, said:



I'm guessing they haven't put them in because they're still working on the basic mechanics.
Getting SRM damage right in the first place precludes, (or at least logically it should), the adding of additional types of SRMs.

I'm not saying it's a bad idea, because I personally want as much content as this game can possibly handle. But they do have other priorities. But I would like once they get the core weapons done to explore this if possible.


Well, I can agree with that. The core weapons needs to be fixed and stabilized FIRST, and I have no objection to that. But once they have the core weapons done for both Clan and Inner Sphere, they should explore this and other different forms of ammo.

Edited by Tice Daurus, 04 July 2013 - 04:02 PM.


#75 Hawks

    Member

  • PipPipPipPipPipPipPip
  • 548 posts
  • LocationFalling Outside The Normal Moral Constraints

Posted 05 July 2013 - 05:08 AM

I don't know if they're planning on skipping the timeline forwards a few years at some point, but there are a LOT of new toys that come out to play during the mid-late 3050's...

http://www.heavymeta...81ab197632bf0ec

Obviously it's not a weapon but I think C3 should be available *now* but I'm not really sure how that could be implemented in-game, AFAIK most of its canonical functionality is basically subsumed into the current targeting system anyway.

#76 Tice Daurus

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,001 posts
  • Facebook: Link
  • LocationOak Forest, IL

Posted 05 July 2013 - 10:02 PM

View PostHawks, on 05 July 2013 - 05:08 AM, said:

I don't know if they're planning on skipping the timeline forwards a few years at some point, but there are a LOT of new toys that come out to play during the mid-late 3050's...

http://www.heavymeta...81ab197632bf0ec


Obviously it's not a weapon but I think C3 should be available *now* but I'm not really sure how that could be implemented in-game, AFAIK most of its canonical functionality is basically subsumed into the current targeting system anyway.



C3 is not a weapon as you said, it's equipment. But they are planning on adding it in down the road along with MASC later on in the next coming month or two I believe. As for them skipping a couple of years, that might happen once the game has stabilized for the next year or two sticking with the Clan invasion, and then I could see them skipping from 3052 to 3055. At that point, they could add in the stabilization of the Ultra AC/5 on the Inner Sphere side, and DHS at that point would go from 3 slots to 2 slots by then I think due to canon lore to where NAIS reverse engineers them to make them 33 percent smaller to match the clans.

From that point new weapons would be added every year or so and they could skip years down the road if needed.

Edited by Tice Daurus, 05 July 2013 - 10:04 PM.


#77 TehSBGX

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 911 posts

Posted 05 July 2013 - 10:07 PM

View PostMacheiron, on 06 May 2013 - 06:45 PM, said:

Yes, Binary Laser Cannon is Epic.

This thing would be interesting. Plus when you use it you get to scream "IMMA FIRIN MAH LAZOR!" :3

Edit - On second thought it needs to be a mech Kamehameha!
Posted Image

Edited by TehSBGX, 05 July 2013 - 10:10 PM.


#78 SJ SCP Wolf

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 302 posts
  • LocationHuntress

Posted 05 July 2013 - 10:09 PM

I am all for opening up the book and bringing in more weapons but I stopped myself for a moment and realized.....


They can't balance what we have now. Adding more will just make it all worse. Adding a weapon in now is change for the sake of change, and that's never a good thing.

#79 MarkEwer

    Member

  • Pip
  • 14 posts
  • LocationFlorida

Posted 06 July 2013 - 05:11 AM

Maybe I am in the minority, but I kind of like the idea that we follow the cannon timeline. Instead of trying to cherry pick elements from different points in the timeline and bring them into the game I would like to see them release new tech as it would become available. Now, the timeline is hundreds of years long, so the 1 to 1 thing is not such a great plan. According to Sarna the Clan invasion starts in August and the official release is supposed to be August. They seem to be timing the release with the Clan invasion. I say we let the Clan invasion play out and the Clan tech become available as they are planning. We should skip ahead in the timeline to the next major event (Refusal War?) for MWO2 in 2014!

#80 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 08 August 2013 - 05:39 AM

No. If it's not lore and not time period available, then it doesn't belong in Mechwarrior. Go play Hawken --->.

More weapons will be available in the future depending on how PGI handles the time period. I think we can all agree that they cannot keep to the 1:1 format and will have to fast forward periodically. I believe they have even stated this. So upcoming are:
Streak 4's and 6's
Snub Nose PPC
LBX and UAC's for more Autocannons.
Rockets
Plus more that I cannot think of atm, go check Sarna --->.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users