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3D Madcat/ Timberwolf Model With Internals (Updated 12.02.14)

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#1 Joe3142

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Posted 07 May 2013 - 04:03 PM

Update 12.02.14 on page 6

Started to make this model a while ago, and have just started to work on it again, and might texture it over time. The legs and a few other parts seem out of scale, so they need to be tweaked at some point. Blender has been used to make and render this model.



These first three images are of the model at the time of posting this:

Posted Image

Posted Image

Posted Image

The spoiler has got a load of the wip images and I have deleted the update posts I made to make things more tidy :/

Spoiler


Will put more renders in posts

#2 Sean Lang

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Posted 07 May 2013 - 07:20 PM

My favorite battlemech. I'll be watching this carefully!

#3 Joseph Ward

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Posted 07 May 2013 - 08:44 PM

Awesome. Bout time you did a Timberwolf. Only the BEST MECH EVER.

#4 Sean Lang

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Posted 10 May 2013 - 06:50 AM

Beautiful...

#5 Ufo tofU

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Posted 11 May 2013 - 08:37 PM

tears...of joy

#6 Jay Z

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Posted 12 May 2013 - 01:52 AM

Wow, just wow. What program are you using?

#7 Adridos

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Posted 12 May 2013 - 02:41 AM

View PostJay Z, on 12 May 2013 - 01:52 AM, said:

Wow, just wow. What program are you using?

Blender as far as I know.

#8 Pinselborste

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Posted 13 May 2013 - 04:46 PM

great modelling, keep up the good work.

the design of the arms allways made me cry.

if the madcat's arms wouldnt look like the tube of my vacuum cleaner it would be way better. :D

#9 Sentinel373

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Posted 13 May 2013 - 04:48 PM

That looks amazing, i love the detail you put into the internals. I'm looking forward to future updates.

#10 Joseph Ward

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Posted 14 May 2013 - 04:40 AM

nice arm dude

#11 BLaaR

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Posted 14 May 2013 - 05:40 AM

Your work is crazy good. Just plain wow.

#12 BlackWidow

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Posted 23 May 2013 - 11:17 AM

Simply amazing work.

But, where are the myomer muscles/bundles?

#13 Viper69

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Posted 23 May 2013 - 11:30 AM

I like the little details. Coming from a mechanical draftsman POV I like the cooling fins attached to the outside of the laser emitter. Very nice!

#14 Soku Yamashita

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Posted 23 May 2013 - 10:02 PM

very nice work! keep it up!

#15 1stBEAST

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Posted 23 May 2013 - 10:09 PM

nice work! and after you finished it we want it 3d printed in 1:1 scale please^^

Edited by 1stBEAST, 23 May 2013 - 10:09 PM.


#16 Joe3142

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Posted 24 May 2013 - 04:24 PM

View PostBlackWidow, on 23 May 2013 - 11:17 AM, said:



But, where are the myomer muscles/bundles?


I'm not doing them, because they would be a pain in the a*** and would probably cover up most of the other stuff :)

#17 Joseph Ward

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Posted 29 May 2013 - 10:34 PM

Absolutely love your work. This could be THE preeminent Timberwolf tribute/modelling project - detail is exquisite - yet also faithful to the classic MW2 mech appearance.

Really looking forward to seeing this progress further!!

#18 MicaVykos

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Posted 29 May 2013 - 10:45 PM

Fxxx ... awesome !
Respekt for you my friend.

#19 ChallengerCC

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Posted 30 May 2013 - 05:38 AM

Oh man looks so sweet.

Posted Image

#20 RoboCriminal

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Posted 31 May 2013 - 07:10 AM

This is super impressive. One thing that has always bothered me about battletech in general is how things like missile reloads get moved around through tiny little arms and legs to their launchers. Most art/models simply ignore it and just draw 1 reload into the launchers so I am getting a definite kick out of seeing someone actually think through how the reloads and such might work.

Will definitely follow this, keep up the good work man :D





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