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Mech Tier List
#381
Posted 02 November 2013 - 05:49 AM
1. The meta in this game changes so often that to spend money, cbills or time developing a mech to meet the "top Tier" is a horrible idea. By the time you actually achieve it where you want it and it is a "viable" mech for competition, the meta has changed to something else and now you need to reconfigure. The information on the list is only good during the time period it was written.
2. If the OP cares about his post and his opinion and actually updates his post as the meta changes, that then becomes the second problem: it's his opinion. Its information based on his experiences on what he perceives as top tier play. He doesn't know what ELO he is in, no one does. And even if he is in top tier play, you have no idea what kind of pilot he is. For all you know, you the reader, the OP sucks and falls over dead after 2 mins of game time. (I'm not saying the OP does suck, merely pointing out that there is no system for checks and balances to determine who indeed is "top tier" short of posting your stats page)
I'm not saying his ideas aren't sound or would be good in a fight, I am only suggesting that any and all mech tier lists should be taken with a grain of salt. There are several mechs that he would consider below par that because of the pilot's preference and time spent in the mech learning how to fly it, would be awesome in tournament play. I leave you with this: its a game. Everyone likes to win and everyone wants an edge to win, but if you're not having fun discovering what your OWN capabilities are, then why bother playing?
#382
Posted 02 November 2013 - 05:54 AM
MnDragon, on 02 November 2013 - 05:49 AM, said:
1. The meta in this game changes so often that to spend money, cbills or time developing a mech to meet the "top Tier" is a horrible idea. By the time you actually achieve it where you want it and it is a "viable" mech for competition, the meta has changed to something else and now you need to reconfigure. The information on the list is only good during the time period it was written.
2. If the OP cares about his post and his opinion and actually updates his post as the meta changes, that then becomes the second problem: it's his opinion. Its information based on his experiences on what he perceives as top tier play. He doesn't know what ELO he is in, no one does. And even if he is in top tier play, you have no idea what kind of pilot he is. For all you know, you the reader, the OP sucks and falls over dead after 2 mins of game time. (I'm not saying the OP does suck, merely pointing out that there is no system for checks and balances to determine who indeed is "top tier" short of posting your stats page)
I'm not saying his ideas aren't sound or would be good in a fight, I am only suggesting that any and all mech tier lists should be taken with a grain of salt. There are several mechs that he would consider below par that because of the pilot's preference and time spent in the mech learning how to fly it, would be awesome in tournament play. I leave you with this: its a game. Everyone likes to win and everyone wants an edge to win, but if you're not having fun discovering what your OWN capabilities are, then why bother playing?
this would be valid if it werent for the fact that almost all top tier guys use the same build. the meta in this game is quite strong.
#383
Posted 02 November 2013 - 06:18 AM
#384
Posted 02 November 2013 - 07:34 AM
Cerberias, on 02 November 2013 - 06:18 AM, said:
I was not disparaging the OP, I am well aware of Mav's abilities and have fought against him several times. My point is that NEW people that look for these should take the information with a grain of salt. Again, meta changes, and just because Everyone jumps off a bridge, doesn't mean you should too. Highlanders are top tier mechs but I don't do well in them. I do better in catapults, so to ME a catapult is a top tier mech. I will always advocate that people should learn to pilot what they like first, then branch out and not look for cookie cutter builds that everyone uses. Otherwise we will have LRMapocolypse or Poptart snipers over every ridge again.
#385
Posted 02 November 2013 - 12:31 PM
It gives folks like me that pug a window into the competitive side of MWO. It gives new players an idea of how different mechs perform in general.
I don't see Mav proposing builds here but how well chassis and their varients perform at a competitive level.
#386
Posted 02 November 2013 - 01:01 PM
#387
Posted 02 November 2013 - 02:39 PM
luxebo, on 02 November 2013 - 01:01 PM, said:
The 5SS is a totally unexceptional energy boat, and the locusts are incredibly fragile.
#388
Posted 02 November 2013 - 05:51 PM
luxebo, on 02 November 2013 - 01:01 PM, said:
Watch the videos for answers.
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Also watch War Room Epi 6 for more discussion.
#389
Posted 02 November 2013 - 05:54 PM
MnDragon, on 02 November 2013 - 07:34 AM, said:
Every top player agrees these are the mechs to master if you want to join a competitive group or tournament. Anything less won't even be considered.
Sorry, but competitive players need the slight advantages the top mechs bring. Top players are just that good in a competitive team environment. 4 mans and pugs won't cut it.. You'll see the huge skill difference in 12 mans when top teams just roll over over teams.
Watch the videos and the War Room as we discuss why these mechs are top for a reason.
If you're just having fun, no problem. If you just want to be good enough, no problem.
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Frankly Dragon, you haven't read the 20 pages of comments like yours... you haven't watched the videos.. You're not in a top unit...
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I love your passion.... keep it and use to better yourself.. but also... please watch my videos and explanations for the details! Remember we don't want to mislead new players.
Edited by MavRCK, 02 November 2013 - 06:15 PM.
#390
Posted 02 November 2013 - 05:58 PM
Ken Oath, on 02 November 2013 - 04:06 AM, said:
Only been playing a few weeks and wish I'd found this from day one.
This should be stickied!
Cheers Bro'
Sorry Bro, this used to be in the new player forum so new players would see it immediately.. but you're AMAZING moderators placed it in this forum.
If you want to complain to them.. maybe they'll listen to YOU. Report. Email. Cross fingers...
A lot of people have tried to censor this information, delete this thread and bury it...
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#391
Posted 02 November 2013 - 06:08 PM
luxebo, on 02 November 2013 - 01:01 PM, said:
Already answered, but:
Locust: The speed is relevant, but the spider goes the same speed, with more survivability and jump jets. It's *vastly* better. The Locust, on the other hand - as awesome and fun a mech it can be - is far less competitive because of it's fragility, and it's limited tonnage really restricts what it can do with it's loadouts. The spider can take hits that would cripple or outright destroy a locust. And ECM.
The TDR-5SS is just inferior to the SE and S. The S offers dual ballistic hardpoints providing low-heat ranged firepower, the SE offers jump jets. The SS, however, is an energy boat in a game where multiple potent energy weapons are severely crippled by Ghost Heat.
#392
Posted 02 November 2013 - 06:41 PM
#393
Posted 02 November 2013 - 06:52 PM
Shaftronics, on 02 November 2013 - 06:41 PM, said:
Ah thanks.. I'll put it in for next week.
It's ok.. nothing great..
6 medium lasers is really fun.. but HOT....
Would I take a Boar's Head over a DDC? No... I like ECM.. .the 3 SRm 6 can out dmg in close range over 6 ML...
But it's decent.. better than the other Atlas.. So tier 2... 2nd best Atlas.
#395
Posted 02 November 2013 - 07:34 PM
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#396
Posted 02 November 2013 - 07:36 PM
luxebo, on 02 November 2013 - 07:34 PM, said:
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Any of the ravens or the spiders can eat the locusts for lunch - it's a function of tonnage and JJ.
#397
Posted 02 November 2013 - 07:46 PM
#398
Posted 02 November 2013 - 07:58 PM
For some reason the Locust has less leg armor than expected...
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#399
Posted 03 November 2013 - 10:06 AM
The usual cookie cutter for skilled BH users are x4 ML, x2 'LL and an AC/20 with a big engine and maxed at 17 DHS
#400
Posted 03 November 2013 - 10:06 AM
Edit: Speaking of Boar's Heads, hows a 6 LL on chain fire gonna do?
Edited by luxebo, 03 November 2013 - 10:08 AM.
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