That said, the other thing to keep in mind beyond a list like this is how you want to play and what you're looking for. There's nothing wrong with running a mech that isn't a "top tier" mech. If you're good in it, then you'll have fun, and simply playing the game will help you hone your skills regardless of the mech in question.
This list is going to get messier once tonnage limits get introduced though. Mechs like the Victor might get a boost for being 10 tons lighter than a Highlander for example, and your mech choices will be even more dependent on your teammates.
Also, to be fair, I'm usually approaching the game from helping a new player learn to play over competing at the top tier.
MavRCK, on 02 November 2013 - 07:58 PM, said:
For some reason the Locust has less leg armor than expected...
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In the case of a Locust, the Jenner and Raven weigh almost twice as much, so that's almost an order of magnitude of more space and tonnage to play with, and since both mechs can go nearly as fast as the locust, they're simply better.
In the Spider's case, they can either mount ECM and go almost as fast (better), or go faster while mounting better weapons, better armor, and are harder to hit.
The Locust can be fun in PUGs, but any light is tough to play in 12 man compertitive matches, and the Locust simply doesn't have the firepower or durability to be useful when there are other mechs that can do both better with no real sacrifice.