Hammertrial, on 16 May 2013 - 08:43 AM, said:
Well seeing as you're going to be giving more heat to them than you, and not start off at 50% to their 12%, I'm going to guess a while. After they fire and shutdown you use that time to cool off, and resume when they do. You can probably permanently keep them at 90% this way unless they don't fire at all...in which case you got exactly what you wanted.
My 6 flamer jenner is going to be mained as soon as this change goes live.
This concerns me greatly, as it's generally how I read these changes as well.
It's basically a "Stun lock" mechanic. Which is a bad mechanic IMO and is hugely frustrating to the player. If I get beaten be another player because they out pilot me or because I made a wrong move, I'm cool with that, that's enjoyable gameplay. However, if I get beaten because the opponents build (in whatever MMO) prevents me from being able to take any actions over an extended period while I am forced to sit and take damage.... That's getting into rage quit territory.
No, 90% is not shot down, but almost any action you take at the point to defend yourself will get you there, so it's basically the same thing. Just running produces heat and even ballistics generate hear... Except machine guns, but that doesn't really count as defending yourself.
Not that flamers don't need some love, but 90% is a bit high IMO.