Performance & Connectivity Feedback
#21
Posted 21 May 2013 - 03:30 PM
#22
Posted 21 May 2013 - 04:18 PM
Becouse the "new Netcode" dont work ... when i play all player have higer ping then normal!
And hig ping player before patch can now no more play (my ping before 180-220 after 600-2200)!
We become a ping upgrade from 40%-1000%
pleas work hard and fast and fix it
#23
Posted 21 May 2013 - 04:42 PM
#24
Posted 21 May 2013 - 04:49 PM
even low is sputtering at 12 fps, and it feels like playing a game on powerpoint.
and this is a Laptop that can run Crysis 3 at max two times
#25
Posted 21 May 2013 - 05:01 PM
Now it is always around 180 - 200 which is really kind of bad. Played a dozen games and it is always that bad. Will this be permanent now? Cause with that ping I will probably not play.
#26
Posted 21 May 2013 - 05:05 PM
nothing has changed on my end and all other games play fine.
Just quit a match on Alpine because we started with 6v10, 1 immediatly disconnected and made the game 5v10 for conquest....
Soo.... Dafaq is going on?
Edited by Onlystolen, 21 May 2013 - 05:11 PM.
#27
Posted 21 May 2013 - 05:20 PM
#29
Posted 21 May 2013 - 05:44 PM
#30
Posted 21 May 2013 - 06:21 PM
#31
Posted 21 May 2013 - 06:47 PM
#32
Posted 21 May 2013 - 06:56 PM
#33
Posted 21 May 2013 - 07:29 PM
Quote
Initializing default materials...
======== rivercity_night is loaded in 18.8 sec ========
CHAT ALL- TELEFORCE to No Pilot:
LBX is much imporved
CHAT ALL- TELEFORCE to No Pilot:
*improved
CHAT ALL- TELEFORCE to No Pilot:
I'm using LBX before it's cool
CHAT TEAM- TELEFORCE to TEAM:
cap plan?
CHAT TEAM- TELEFORCE to TEAM:
chasing raven
CGameRules::OnDisconnect: Client has disconnected: cause=eDC_UserRequested, desc=User left the game
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 1.3 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
Retrieving inventory list failed!!! : EResult_NoSession
======== mechlab is loaded in 4.1 sec ========
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.1 sec
Ammo Pool Statistics:
bullet: 3
waypointrocket: 0
narc: 0
javelin: 0
homingrocket: 4
[Error] Runaway thread
[Error] Runaway thread
System Shutdown
[Error] Runaway thread
DXInput Shutdown
Closing PAK file: game\animations.pak
Closing PAK file: game\bumpers.pak
Closing PAK file: game\gamedata.pak
Closing PAK file: game\objects.pak
Closing PAK file: game\scripts.pak
Closing PAK file: game\shadercache.pak
Closing PAK file: game\shadercachestartup.pak
Closing PAK file: game\shadersbin.pak
Closing PAK file: game\sounds.pak
Closing PAK file: game\textures.pak
Closing PAK file: engine\engine.pak
Closing PAK file: engine\shaders.pak
Closing PAK file: game\localized\english.pak
Closing PAK file: game\causticvalley_ig.pak
Closing PAK file: game\desert_ig.pak
Closing PAK file: game\forestcolony_ig.pak
Closing PAK file: game\frozencity_ig.pak
Closing PAK file: game\industrial_ig.pak
Closing PAK file: game\rivercity_ig.pak
Closing PAK file: game\skyboxes_ig.pak
#34
Posted 21 May 2013 - 09:05 PM
I have seen a dramatic FPS increase with the hotfix, and this patch stabilized things quite nicely. I am playing @2560x1600 with the Full Window option. (Thank you, AMD, for still forcing FSAA on fonts in full screen...) Before the hotfix, I had 20-30fps with everything set to Low, which was too choppy to aim (used 1920x1200 to play). The hotfix brought most maps close to or just over 30fps. This patch, as far as I can tell, brought all maps over 30fps, even with Medium settings selected (AA still disabled, I know better). Some even stay above 40fps throughout a match. I have had 60fps in the game menus since I started playing.
Specs:
Edited by Modo44, 22 May 2013 - 12:45 AM.
#35
Posted 21 May 2013 - 09:11 PM
Edited by SnowyEyez, 21 May 2013 - 09:13 PM.
#37
Posted 22 May 2013 - 12:18 AM
#38
Posted 22 May 2013 - 12:39 AM
Overall an increase of about 10fps and much much smoother gameplay.
- How had the patch generally affected your performance?
Major improvement - Whether there are specific points in the game when your performance changes.
FPS increase and overall smoother gameplay - What are your video settings, did you change them since last patch?
Medium - not changed - Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
30-45 - System specs (You can include them in a [spoiler] [ /spoiler])
Intell Core II duo - quadcore
2Gb RAM
GTX 650 - Your advertised internet connection speed / Geographic location
ADSL - Belgium
Edited by PyckenZot, 22 May 2013 - 12:41 AM.
#39
Posted 22 May 2013 - 12:40 AM
Connecting from Spain.
Help.
#40
Posted 22 May 2013 - 01:09 AM
I'm connecting from Cali, wired into my router.
Edited by Racil, 22 May 2013 - 01:09 AM.
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