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2013 June Creative Director Update


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#801 InRev

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Posted 08 June 2013 - 06:31 PM

Will no one think of Jimmy? I mean, look at those eyes! They're such deep wells of emotion and innocence! Poor little Jimmy. The world is so much crueler to him than it needs to be! Why must Jimmy's suffering be dismissed? Who is to say that Jimmy is unjustified in his torment? What higher power has mandated which emotion is valid and which is not? Why is hurt and heartbreak allowed to persist when it can be eradicated with the slightest effort? How can it be that there exist people in this world who are so cold and numb to his needless disappointment?

Oh Jimmy, your sweet innocence has gone to its grave. It appears that the world in which you live is one of callousness, coldness and indifference.

(I must say, it's become rather fun to take this all to its most absurd, melodramatic extreme. I suppose if we cannot laugh then we have nothing left at all)

Edited by InRev, 08 June 2013 - 06:32 PM.


#802 Grimmnyr

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Posted 08 June 2013 - 07:43 PM

View PostInRev, on 08 June 2013 - 06:31 PM, said:

Will no one think of Jimmy? I mean, look at those eyes! They're such deep wells of emotion and innocence! Poor little Jimmy. The world is so much crueler to him than it needs to be! Why must Jimmy's suffering be dismissed? Who is to say that Jimmy is unjustified in his torment? What higher power has mandated which emotion is valid and which is not? Why is hurt and heartbreak allowed to persist when it can be eradicated with the slightest effort? How can it be that there exist people in this world who are so cold and numb to his needless disappointment?

Oh Jimmy, your sweet innocence has gone to its grave. It appears that the world in which you live is one of callousness, coldness and indifference.

(I must say, it's become rather fun to take this all to its most absurd, melodramatic extreme. I suppose if we cannot laugh then we have nothing left at all)



Welcome to the real world Jimmy.

#803 MentalPatient

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Posted 08 June 2013 - 10:11 PM

View PostWintersdark, on 08 June 2013 - 06:12 PM, said:

Of course, in this case, the white board has been changed *before* the new flavor is added. So, sure, they had their sign up for an upcoming flavor, and it was left there... Until about a week before the new flavor was to be added, and it was changed. Perhaps the originally expected flavor was delayed; problems in shipment perhaps? The owner of the shop was able to get a new, different flavor, so about a week before the expected new flavor introduction date the owner changed the sign.

Little Jimmy may have been disappointed - he loved strawberry ice cream - but being a well adjusted little boy he understands that these things happen. And even if not, even if Little Jimmy does react as above... He's a little boy. This is why we're objecting to this whole "debacle" - you're all acting like spoiled little children.




Seriously, people, can't you see that this isn't a Huge Failure Of Business Management? It's just a change of plans, they happen all the time in every business. We WERE given notice, too - with the Creative Director update. Can I buy a Quickdraw yet? No. Because we were given advance notice of the change.

We're not "white knighting", we're not standing up for everything PGI does. It's just a reality of game development and business that plans change. PGI hasn't screwed anyone - it's not like they took preorder payments for an Orion then at the last minute give you a Quickdraw for your money.

Be disappointed? Sure. Fair enough. But show a little maturity, and handle your disappointment like an adult.

The way the story is supposed to end is, jimmy starts to cry, making a scene out the front of the ice cream place, and the ice cream makers quickly act and get him his special flavour.

Edited by MentalPatient, 08 June 2013 - 10:11 PM.


#804 Ihasa

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Posted 09 June 2013 - 09:35 AM

Weren't we supposed to be getting the Islands map that was put up on twitter last month, this month?

#805 xengk

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Posted 09 June 2013 - 10:00 AM

View PostInRev, on 08 June 2013 - 06:31 PM, said:

Will no one think of Jimmy? I mean, look at those eyes! They're such deep wells of emotion and innocence! Poor little Jimmy. The world is so much crueler to him than it needs to be! Why must Jimmy's suffering be dismissed? Who is to say that Jimmy is unjustified in his torment? What higher power has mandated which emotion is valid and which is not? Why is hurt and heartbreak allowed to persist when it can be eradicated with the slightest effort? How can it be that there exist people in this world who are so cold and numb to his needless disappointment?

Oh Jimmy, your sweet innocence has gone to its grave. It appears that the world in which you live is one of callousness, coldness and indifference.

(I must say, it's become rather fun to take this all to its most absurd, melodramatic extreme. I suppose if we cannot laugh then we have nothing left at all)


The first one is free Jimmy.
Posted Image

#806 Lonestar1771

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Posted 09 June 2013 - 04:33 PM

View PostWintersdark, on 08 June 2013 - 06:12 PM, said:


Seriously, people, can't you see that this isn't a Huge Failure Of Business Management?


You are right, because THAT failure happened when they decided to go F2P and then again when they went with Cryengine instead of Unreal, and then again by leaving closed beta too soon, and then again with coolant-gate, and then again with pushing back community warfare, and then again with the demise of General Discussion, and then again when they said clans will be in at least 90 days AFTER community warfare, and then again with the force feeding of third person view, etc.

Edited by Lonestar1771, 09 June 2013 - 04:39 PM.


#807 Wintersdark

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Posted 09 June 2013 - 05:53 PM

View PostLonestar1771, on 09 June 2013 - 04:33 PM, said:

You are right, because THAT failure happened when they decided to go F2P
*shrugs* Practically everyone is F2P these days. It's REALLY hard to compete with Free if you're not. While it may not have been the best choice for you and me, but it's very likely the best choice for the game from a business standpoint. They wouldn't get a fraction of the Random Folks without it, and the Battletech {Noble MechWarriors} simply aren't numerous enough.

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and then again when they went with Cryengine instead of Unreal
In retrospect, that was indeed a terrible choice (and they've said as much), but there was no reason to think it would be such a mess at the time. Cryengine powers some awesome games, after all.

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and then again by leaving closed beta too soon
Here I strongly disagree. The game was - and is - entirely playable and lots of fun. You can't stay closed forever, and opening up the game allowed for additional revenue to support development.

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and then again with coolant-gate
Well, the initial version WAS technically P2W, but only a very little bit. Slippery slopes and all that, sure, but it wouldn't have broken the game as it was.

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and then again with pushing back community warfare
Now, this is just stupid. Come on. You think they just decided to push it back to **** you off? Obviously, it wasn't ready. The real failure would have been releasing a version of Community Warfare that just didn't work.

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and then again with the demise of General Discussion
Because that just destroyed the game. It may have pissed people off, but I garauntee it didn't even register a tiny blip on their bottom line. Forum Folk are a tiny, tiny portion of the playerbase, and even then, people have adapted just fine.

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and then again when they said clans will be in at least 90 days AFTER community warfare
Again, releasing things before they are ready is much, much worse than delaying the release. Didn't you just say they left Closed Beta too early? If they'd released these earlier and not working, would you not be complaining that they released these features too early?

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and then again with the force feeding of third person view, etc.
This remains to be seen. Don't get me wrong, I hate the whole idea of 3rd person, and I suspect it'll be a travesty. However, while it may wreck the game for me, it may also may make them a whole lot more money by making the game better for a lot more people. They're a business, making more money is what makes them successful. The jury is out on whether or not this is a failure of management or not - we just won't know until the deed is done.

#808 Lonestar1771

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Posted 09 June 2013 - 06:14 PM

View PostWintersdark, on 09 June 2013 - 05:53 PM, said:

*shrugs* Practically everyone is F2P these days. It's REALLY hard to compete with Free if you're not. While it may not have been the best choice for you and me, but it's very likely the best choice for the game from a business standpoint. They wouldn't get a fraction of the Random Folks without it, and the Battletech {Noble MechWarriors} simply aren't numerous enough.

In retrospect, that was indeed a terrible choice (and they've said as much), but there was no reason to think it would be such a mess at the time. Cryengine powers some awesome games, after all.

Here I strongly disagree. The game was - and is - entirely playable and lots of fun. You can't stay closed forever, and opening up the game allowed for additional revenue to support development.

Well, the initial version WAS technically P2W, but only a very little bit. Slippery slopes and all that, sure, but it wouldn't have broken the game as it was.

Now, this is just stupid. Come on. You think they just decided to push it back to **** you off? Obviously, it wasn't ready. The real failure would have been releasing a version of Community Warfare that just didn't work.

Because that just destroyed the game. It may have pissed people off, but I garauntee it didn't even register a tiny blip on their bottom line. Forum Folk are a tiny, tiny portion of the playerbase, and even then, people have adapted just fine.

Again, releasing things before they are ready is much, much worse than delaying the release. Didn't you just say they left Closed Beta too early? If they'd released these earlier and not working, would you not be complaining that they released these features too early?

This remains to be seen. Don't get me wrong, I hate the whole idea of 3rd person, and I suspect it'll be a travesty. However, while it may wreck the game for me, it may also may make them a whole lot more money by making the game better for a lot more people. They're a business, making more money is what makes them successful. The jury is out on whether or not this is a failure of management or not - we just won't know until the deed is done.


We were talking about business management. All of those things including the forum debacle are part of that. PGI has been very consistent in doling out disappointment and losing any kind of credibility it had with the community/customer base. Those two things alone more often than not ruin a company.

The game DID leave CB too early, it was by no means a stable game. Make a game that doesn't work and people won't want to play it.

The push back of CW was a big deal because PGI had set the timeline to expect a release. They failed to meet ANY of their self-imposed deadlines (to this day they still haven't met any major deadlines). Do that enough and people won't want to play their game.

F2P: just because some other company was able to do it, doesn't mean you will be successful at it. They would have been better off chasing a different IP and leaving MW to a tried and true studio that had experience in online gaming.

#809 Felicitatem Parco

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Posted 09 June 2013 - 06:34 PM

So, the purpose of this thread is to discuss the content of the June Creative Director's Update, specifically. It's not supposed to be a forum about PGI's credibility/competence. It'd be appreciated if we could focus on the content of the update and chat about this round of updates to the game, please ;)

Spoiler


There are also other threads dedicated to issues mentioned in the Update, and some can be found int he ComStar Focus Group, the Command Chair, and in other areas of the forums.

Edited by Prosperity Park, 09 June 2013 - 06:35 PM.


#810 armyof1

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Posted 10 June 2013 - 02:42 AM

I notice there has been no more mention of tweaking missiles for the upcoming patch on the 18th. SSRMs are still eating up CTs and SRMs are not strong enough to be worth the crit/tonnage and lack of range. I hope you'll be doing some changes this upcoming patch, or else it's still going to be not worth using SRMs as it has been since the missile nerf in March.

#811 shotokan5

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Posted 10 June 2013 - 05:02 AM

Greed can turn the best of intentions into something wrong. Doomstryke is right. Game developers when you get lost in the dark turn on a light and hear the words of what sound minds are saying.

#812 Killerwithin

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Posted 10 June 2013 - 06:53 AM

View Postzraven7, on 04 June 2013 - 09:28 AM, said:


Thank you. As far as I'm concerned, you guys proved yourselves right here. I'm not even mad about the third-person stuff.

You won me over right here. I may not always agree with every decision you all make, but you've got me for the life of the game. I'm pretty sure a few others out there agree with me.

Good on ya, guys. :-)

I was unsure exactly what Sarah's Special mech was until I did a google search for it and I will say I will buy this even if it costs me all 8k MC I have and I will buy more if I need to to own this mech. It could be a mech with a single laser hard point at the nose and I would buy it.

This is what I seen http://mwomercs.com/...rch-fundraiser/

I'm with you zraven7.

#813 Ectar

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Posted 11 June 2013 - 09:21 AM

Pleeese dont shoot yourself in the foot, kill that 3rd person garbage when it is not too late ! Pleeease !!!

* Third Person view will be pushed to test servers in the next 30-60 days.

#814 Viper69

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Posted 11 June 2013 - 09:38 AM

View PostEctar, on 11 June 2013 - 09:21 AM, said:

Pleeese dont shoot yourself in the foot, kill that 3rd person garbage when it is not too late ! Pleeease !!!

* Third Person view will be pushed to test servers in the next 30-60 days.



Good luck with that. This has been in the works since the beginning. Its like fishing. You wait till you get the fish to swallow the hook before you set it, not when he is nibbling.

Edited by Viper69, 11 June 2013 - 09:39 AM.


#815 Vox Scorpus

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Posted 11 June 2013 - 08:36 PM

Ok so they goofed or had problems and shortly we'll have Quickdraw instead of Orion. Whatever. What would be nice is 2,3, or more mechs available per month. Sure they're busy with 12 vs 12, and 3rd person (yeah save it for later), and launch etc. Could've held back the artillery strike and UAV (don't really need 'em). Would like to see all or most mechs available before the clans hit just for variety sake, and I think we'll need them. However it's hard to fault the devs at all in my opinion because at least we have a FTP game based on Battletech so thank you devs!

#816 evlkenevl

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Posted 12 June 2013 - 11:51 AM

The first five pages of this thread contain only one post expressing any desire to see 3rd-person view. The majority of posts in those same pages voice a strong dislike for it. I didn't read through the entire thread, but I'm guessing it's about the same. Why in the world is this being forced on us? It really is like Smedley all over again. (Don't know? Look up Smedley and SWG.)

When something this unwanted and unnecessary is still being crammed down our throats, darn right we're going to be upset.

#817 st1x

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Posted 12 June 2013 - 12:02 PM

Sarahs' Mech.

+2 win for the devs.....

-2 wins for 3rd person....


Le sigh...

#818 zudukai

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Posted 12 June 2013 - 12:54 PM

View PostZaptruder, on 08 June 2013 - 03:09 AM, said:


"Hey buddy, I've got a new flavour of icecream; Strawberry Icecream!"

"Sure, shopkeeper, I'd like a strawberry ice cream please."

*gets handed a chocolate ice cream*

"Wait... why did you give me a chocolate ice cream?"

"it's colder ice cream"

"WTF man?!"

*FIXED*

View PostWintersdark, on 08 June 2013 - 05:41 AM, said:

Not silence, Bryan said why. Also, consider that while strawberry has been delayed, ALL YOUR ICE CREAM IS mostly free

FIXED*

customers come first, and for those free customers to be paying customers they need to be happy(ish) about the product.
if they had actually made a logical reason or actually defined the reasons then folks may have taken this easier, but this forum is always one extreme or another. case and point, the two quoted posts.

#819 Darkdraw

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Posted 12 June 2013 - 11:31 PM

Huge thumbs down on 3rd person view. I am still playing this game with minimum graphics on a well above par machine(I'll spare you the details.) Please fix performance issues(am I alone here?) and add some actual way to play as/communicate with a team in game instead of adding 3rd person view. It's bad enough we are being charged for micro transactions in a beta that has been going on for a year now. Why are you putting something in that I am pretty sure we, the community, don't want? At least add some more maps and or game modes. You have been saying that you want this to be a simulation game since the start. Why add 3rd person view then? Is it actually going to be a playable option? I can't understand this at all and it just makes me sad.

#820 Galenit

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Posted 13 June 2013 - 04:42 AM

View PostDarkdraw, on 12 June 2013 - 11:31 PM, said:

Huge thumbs down on 3rd person view. I am still playing this game with minimum graphics on a well above par machine(I'll spare you the details.) Please fix performance issues(am I alone here?) and add some actual way to play as/communicate with a team in game instead of adding 3rd person view.

You are not alone.
The april patch reduced my fps on most maps.
Frozen City is the worst, Caustic the second, the others are bad too.
But alpine and turmaline are normal, what is strange.

Edited by Galenit, 13 June 2013 - 04:44 AM.






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