Look, implementation here isn't perfect, but I'm going to be honest -- you shouldn't be able to fire accurately while jumping. I can safely say that I would be sick as a dog if I spent my jump-time trying to focus on the bouncing cross-hairs, but there's an easy solution -- stop trying to focus on them. Stop trying to put accurate fire downrange in mid-air. Time to find the new flavor of the month -- don't worry, I'll be whining about it soon enough, I'm sure.
Somebody asked (probably jokingly) who to sue if they had a seizure. I direct any serious inquiries to the TOS, where you all agreed that IGP/PGI are not responsible for any damages caused to you in any way by use of their product.
To PGI -- feel free to do whatever you need to allow people who are feeling sick to play the game. God knows if I was feeling the same effect, I would want something done about it. But you guys did a great job neutering poptarts, please don't give their easy-mode balls back. Please. Think of the children. Or puppies. Or whatever.
Also:
Kunae, on 05 June 2013 - 07:29 AM, said:
Which is actually against PGI's stated purpose. Where's the "fair" and "equal" in that?
If skill actually matters to them, then they should remove throttle-decay, arm-lock, SSRMs, zoom, and don't implement 3rd person view.
I haven't read this entire thread for context, but please tell me you aren't seriously condemning PGI for building a skill-wall in a multiplayer game (and failing to differentiate between things that should be difficult, like sniping in mid-air, and things that shouldn't, like the basics of handling your machine). If so, I am fully prepared to make some pretty tired remarks regarding CoD and how you should go back to it, but I don't want to jump the gun if you're being sarcastic.