Jump to content

Project Phoenix Leaked


1715 replies to this topic

#1701 Caswallon

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 540 posts
  • LocationArboris

Posted 22 September 2013 - 07:21 AM

My thought is that I fervently hope they release a use for the Loyalty point bonus ON or before these Mechs that grant a bonus to it are released...

If not I guess I'll be playing only the non Phoenix variants until they do :)

#1702 METAL SEPARATOR

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • 378 posts

Posted 22 September 2013 - 07:23 AM

View PostDragonsFire, on 22 September 2013 - 06:41 AM, said:


Actually it's $80 for 12 virtual robots. Yes, that still might be too much for some and that's fine, value is generally derived from a personal level. In this case, 4 of those 12 also confer hero mech type bonuses as well, making it a pretty solid purchase taking into consideration the $ value of typical hero mechs, let alone their standard variants.

Yeah, I didn't think it that way. But, the thing is that usually you get a whole new game for that sum of money. That is an AAA complete title quality level price tag, I mean. Just saying. :)

#1703 Alaskan Nobody

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 10,358 posts
  • LocationAlaska!

Posted 23 September 2013 - 08:55 AM

View PostMWn00b, on 22 September 2013 - 07:23 AM, said:

Yeah, I didn't think it that way. But, the thing is that usually you get a whole new game for that sum of money. That is an AAA complete title quality level price tag, I mean. Just saying. :)


Considering that the last 3 "AAA" titles I bought were buggy to the point of unplayable... I can see your point though.

In case you are wondering the last ones I bought were:
Assassins Creed (Jolly Jack's review is pretty spot on - though I never could get through even the prologue area)
Batman Arkham City (I keep getting shot through buildings)
Pokemon Diamond

Out of the three, Diamond was the least buggy - and I know I got a weird copy, cause I hang around a lot of Pokemon players, and none of theirs have the bugs mine do - sent my copy back to Nintendo, they sent me another, same bugs though.
In the end I tend to avoid "AAA" titles though - they do not seem to like me :)

#1704 MCXL

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 465 posts
  • LocationMinneapolis, MN

Posted 18 October 2013 - 09:32 PM

View PostAlex Iglesias, on 28 June 2013 - 11:20 AM, said:


The battlemaster PPC mounting hand held dealy always seems weird but interesting to me. I was always interested in the way that the weapon was implied to be detachable or as some people house ruled it, swappable from hand to hand. At any rate, though its not visible in the art now, i do intend to make the energy mount for the PPC look like it has quick release mounting brackets on it, even if they don't really do anything.



What happened to this Alex? On the concepts the primary arm energy weapon is mounted low, inline with the palm of the mechs, but the released Battlemaster has a block on its arm where the gun comes out. This ain't no quick release battlemaster gun.

#1705 Tekadept

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,290 posts
  • LocationPerth, Australia

Posted 19 October 2013 - 06:17 AM

View PostMCXL, on 18 October 2013 - 09:32 PM, said:



What happened to this Alex? On the concepts the primary arm energy weapon is mounted low, inline with the palm of the mechs, but the released Battlemaster has a block on its arm where the gun comes out. This ain't no quick release battlemaster gun.

Position at the time? obviously there was a problem when it came to model it.

#1706 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,206 posts
  • LocationBrazil

Posted 08 November 2013 - 08:09 AM

What about this?
Posted Image

#1707 Arctourus

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 482 posts

Posted 08 November 2013 - 08:16 AM

View PostOdanan, on 08 November 2013 - 08:09 AM, said:

What about this?
Posted Image


that ain't even right. bad troll, bad!

#1708 Heffay

    Rum Runner

  • PipPipPipPipPipPipPipPipPipPip
  • The Referee
  • The Referee
  • 6,458 posts
  • LocationPHX

Posted 08 November 2013 - 08:20 AM

View PostOdanan, on 08 November 2013 - 08:09 AM, said:

What about this?
Posted Image


Don't even... No. Don't.

Best. Troll. Ever. ;)

#1709 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,206 posts
  • LocationBrazil

Posted 08 November 2013 - 08:24 AM

View PostHeffay, on 08 November 2013 - 08:20 AM, said:


Don't even... No. Don't.

Best. Troll. Ever. ;)

It is a quick-and-dirty work, but I expect PGI to get some ideas with that... (it would sell like hot cakes)

#1710 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 08 November 2013 - 09:25 AM

I guess the Claymore package would be the Marauder II then?

Maybe a dagger package with the wasp and stinger.

Maybe the Ostxxx mechs as a package.

#1711 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,206 posts
  • LocationBrazil

Posted 08 November 2013 - 09:30 AM

View PostBelorion, on 08 November 2013 - 09:25 AM, said:

I guess the Claymore package would be the Marauder II then?

Maybe a dagger package with the wasp and stinger.

Maybe the Ostxxx mechs as a package.

I had the same idea for the "Dagger" Reiforcement Package, but was too lazy to make it with the "Scimitar".

About the Marauder II, there aren't 3 variants... (or another Unseen Assault mech to add together)

And the Osts... well, no one will miss them.

#1712 RapierE01

    Member

  • PipPipPipPipPipPipPipPip
  • 1,576 posts
  • LocationEden

Posted 11 November 2013 - 09:49 AM

if this would be real... shut up and take my money

Edited by RapierE01, 11 November 2013 - 09:49 AM.


#1713 LauLiao

    Member

  • PipPipPipPipPipPipPipPip
  • 1,591 posts
  • LocationCalifornia

Posted 11 November 2013 - 09:54 AM

View PostRapierE01, on 11 November 2013 - 09:49 AM, said:

if this would be real... shut up and take my money


Little late to the party?

#1714 Steinar Bergstol

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,622 posts
  • LocationNorway

Posted 11 November 2013 - 01:19 PM

View PostOdanan, on 08 November 2013 - 09:30 AM, said:

I had the same idea for the "Dagger" Reiforcement Package, but was too lazy to make it with the "Scimitar".

About the Marauder II, there aren't 3 variants... (or another Unseen Assault mech to add together)

And the Osts... well, no one will miss them.


Oh, come on Odanan. I'm sure there must be _someone_ out there with fond memories of piloting a 3050 era Ostscout. :D

#1715 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,206 posts
  • LocationBrazil

Posted 11 November 2013 - 01:25 PM

View PostSteinar Bergstol, on 11 November 2013 - 01:19 PM, said:


Oh, come on Odanan. I'm sure there must be _someone_ out there with fond memories of piloting a 3050 era Ostscout. :D

I never liked them, the names (WTF is Ost?), looks (they are like mech's abortions) and even stats.

View PostLauLiao, on 11 November 2013 - 09:54 AM, said:


Little late to the party?

He is talking about the "Scimitar" Reinforcement Pack.

#1716 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 11 November 2013 - 01:50 PM

View PostOdanan, on 11 November 2013 - 01:25 PM, said:

I never liked them, the names (WTF is Ost?), looks (they are like mech's abortions) and even stats.


He is talking about the "Scimitar" Reinforcement Pack.


"Ost" refers to the in-game "corporation" that makes these mechs, Ostmann Industries. They name all their 'mechs Ost-XXX the same way Apple stamps an "i-" in front of everything nowadays.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users