July 2Nd Patch - Live!
#121
Posted 02 July 2013 - 10:07 AM
#122
Posted 02 July 2013 - 10:07 AM
They think this is a game where they can make a balance change every 2 months and be okay. They don't understand that in a competitive online game balance needs more attention than that. It needs to be constantly tweeked, albiet very small tweaks. Learn from league of legends.
a small heat percentage increase would nerf the PPC where they need to be. They got PPCs into this mess by reducing its heat, they can get out by increasing it. You go out the same door you come in from. You don't walk into walls or window panes, that won't get u out of the mess.
Edited by Tennex, 02 July 2013 - 10:11 AM.
#123
Posted 02 July 2013 - 10:08 AM
BIG. THINGS.
GREAT! BIG! THINGS!
But not in early July, apparently...
Edited by Appogee, 02 July 2013 - 10:08 AM.
#124
Posted 02 July 2013 - 10:08 AM
Viper69, on 02 July 2013 - 09:32 AM, said:
Personally, I'd like to see a Jager firing off dual AC20s have their arms blown off by the recoil. Maybe that's just me.
#125
Posted 02 July 2013 - 10:09 AM
Lefteye, on 02 July 2013 - 09:35 AM, said:
paraphrasing or putting your interpretation of what someone said in quote marks makes it seem as though Russ Bullock said exactly what you posted... if anyone wants to hear Russ Bullock's actual words you can check that out here https://soundcloud.c...ng-podcast-0079
--specifically the time stamp from 39.04 to 41.58 which is where Russ talks about the Critical Heat system, PPCs and boating
my interpretation is that he doesn't at all think the balance is ok... and they intend on making small moves and then seeing the effects. boating or the act of shoving a bunch of one weapon type on a mech isn't the source problem... it's a symptom of being able to apply massive amounts of pinpoint alpha damage to an enemy mech in a single location, which right now happens to be in the form of using as many PPCs as you can
Edited by Dagger6T6, 02 July 2013 - 10:10 AM.
#127
Posted 02 July 2013 - 10:09 AM
Test all of it now ´till you bleed.
#128
Posted 02 July 2013 - 10:10 AM
Terror 066, on 02 July 2013 - 09:47 AM, said:
Where is Sarah´s Jenner? Did i miss something? Is it in the Patchnotes and i´m just blind? It was announced in the last Patchnotes for the 25th but this patch was delayed. And now???
I'm fairly certain the mech of her's is a Raven. Which if I remember correctly was her fav mech. I could be wrong, but...
#129
Posted 02 July 2013 - 10:11 AM
#131
Posted 02 July 2013 - 10:13 AM
But you guys really need to increase PPC heat, seriously THERE IS NO POINT TAKING A LPL OVER A PPC. The PPC is just flatout better in every way. And lower the projectile speed (test something like 1200 m/s then up it a little if you feel its needed) , come on its the fastest thing in the game with the ac2 and the ac2 spread damage all over the place + need 2.5sec to do the same damage as a ppc + have ammo + no very heat efficient (for a ballistic).
You could consider that the heat damage is a PPC nerf but really it nerf almost every weapon.
LBX 10 still need less spread, srm are fine for me (and yes I use them).
Balance is not that bad, but it sure need some tweak.
Its me or the victor will out perform the awesome just because of JJ + better hitboxes ? Well its just a guess I need to see it ingame before making my final opinion.
Its funny you've delayed the orion to "change the meta a little", what come two week later ? A FRAKKING META HERO MECH. French have a saying that could be translated like that : the hospital laughing at charity.
#132
Posted 02 July 2013 - 10:14 AM
Demos, on 02 July 2013 - 10:02 AM, said:
How many of those who waited for the sale to purchase an RS would be willing to spend double (or more) the MC for the Champion? I don't disagree with the timing being bad for the short term, but from this point forward anyone looking to spend MC on an RS will likely purchase the Champion instead.
#133
Posted 02 July 2013 - 10:14 AM
#134
Posted 02 July 2013 - 10:15 AM
Thoummim, on 02 July 2013 - 10:13 AM, said:
But you guys really need to increase PPC heat, seriously THERE IS NO POINT TAKING A LPL OVER A PPC. The PPC is just flatout better in every way. And lower the projectile speed (test something like 1200 m/s then up it a little if you feel its needed) , come on its the fastest thing in the game with the ac2 and the ac2 spread damage all over the place + need 2.5sec to do the same damage as a ppc + have ammo + no very heat efficient (for a ballistic).
You could consider that the heat damage is a PPC nerf but really it nerf almost every weapon.
LBX 10 still need less spread, srm are fine for me (and yes I use them).
Balance is not that bad, but it sure need some tweak.
Its me or the victor will out perform the awesome just because of JJ + better hitboxes ? Well its just a guess I need to see it ingame before making my final opinion.
Its funny you've delayed the orion to "change the meta a little", what come two week later ? A FRAKKING META HERO MECH. French have a saying that could be translated like that : the hospital laughing at charity.
PPCs Working as Intended™
#136
Posted 02 July 2013 - 10:16 AM
Maybe if the devs actually played the game on a regular basis this issue would not be developing. Then again it is probably a good thing they dont, or else everything would be nerfed into oblivion to satisfy their ego when they lose.
News flash, the rewind system is garbage and needs more protections to stop freeze frame targeting. A little thought paints the picture of what to do, no I have not done it, I dont need to. I want to like this game, I really do. But PGI is making it damn hard with stupid decisions and a lack of information.
#137
Posted 02 July 2013 - 10:19 AM
Dagger6T6, on 02 July 2013 - 10:09 AM, said:
my interpretation is that he doesn't at all think the balance is ok... and they intend on making small moves and then seeing the effects. boating or the act of shoving a bunch of one weapon type on a mech isn't the source problem... it's a symptom of being able to apply massive amounts of pinpoint alpha damage to an enemy mech in a single location, which right now happens to be in the form of using as many PPCs as you can
You know, I would be inclined to believe you if they were actually making these changes, but they aren't. For how many more months must SRMs remain completely irrelevant without even a token adjustment? Why do PPCs still dominate while having heat values that are below TT? Why have PGI sat on their hands? There have been ZERO small changes that could address the relevant problems.
Honestly, you NGNG guys appear to be the only players with whom PGI actually interacts, anymore. Perhaps you should light a fire under their *****, because current weapon balance is trash. Stop throwing them softballs.
#138
Posted 02 July 2013 - 10:20 AM
I want them to fire like hydra rocket pods in direct fire. Not slow as heck ones as they are now.
Select fire; slow lock on arc, direct-fast unguided shotgun where the propellant runs out halfway through.
I also want to drink too much coffee.
I'm halfway there!
Great new patch though. Keep the assets coming. New map please.
#139
Posted 02 July 2013 - 10:22 AM
The movement changes will turn out to be a pretty big change to how people play.
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users