

12V12 Public Test Live Tomorrow (11Th Of July)!
#201
Posted 11 July 2013 - 05:02 AM
#202
Posted 11 July 2013 - 05:03 AM
Apostal, on 11 July 2013 - 04:20 AM, said:
What like the Artemis missile bugs... or the multiple times LRM issues have arisen on the live server. Did it stop people playing the game whilst a major mechanic was broken? No. If something went wrong on live server, then they have a reason to either roll back the patch or actually put alot more effort into fixing it. All these 2 hr tests will determine is a load testing on these servers, give the public a look at how messy 12v12 will be.
At least on live servers we can use the time in a meaningful manner, whilst allowing for the try breadth of ISP's and Computer types to test what will be a major feature in MWO...
except that the several base systems would need a decent improvement over what they are now to not have packet loss or totally borked hsr. the roll back may involve re-downloading the entire system sections of the game
#203
Posted 11 July 2013 - 05:04 AM
Butane9000, on 10 July 2013 - 09:08 PM, said:
That isn't where I was going. I was specifically talking about how they are making a test server for a beta. The very servers we are on are by definition testing servers since the game isn't "launched". However if they are intent to make a test server for the game then that means what we're playing is no longer a "beta" but a launched product.
As someone pointed in page 2 (or thereabouts), the launch will need to have a PTS and that also needs to be tested. I really don't see what the fuss is about.
SnowdogJJJ, on 11 July 2013 - 05:02 AM, said:
Just a special time http://mwomercs.com/...-schedule-july/
#205
Posted 11 July 2013 - 05:07 AM
SnowdogJJJ, on 11 July 2013 - 05:02 AM, said:
You have to wait until the aloted time for testing.
12 vs. 12 Thursday 11th July 10am - 12pm and 4pm - 6pm
12 vs. 12 Thursday 18th July 10am - 12pm and 4pm - 6pm
12 vs. 12 Thursday 25th July 10am - 12pm and 4pm - 6pm
All Public Test Times are in PDT
http://mwomercs.com/...-schedule-july/
#206
Posted 11 July 2013 - 05:10 AM
#207
Posted 11 July 2013 - 05:13 AM
The limited time of a few hours seems like you are not really giving 12 v 12 a fair chance at being fully tested, at the least on the chosen days it wouldn't hurt to run the test for 24 hours.
This at least gives a far longer chance at finding any said issues that might crop up or is this similar to the time given to test things in the past by your QA team? hence the issues that seem to crop up at almost every balance change you do?
Edited by Iceash, 11 July 2013 - 05:14 AM.
#208
Posted 11 July 2013 - 05:16 AM
#209
Posted 11 July 2013 - 05:20 AM
#210
Posted 11 July 2013 - 05:24 AM
Test Server Is Released; "OMG PGI YOU SO NOOB WANT ME TO TEST GAME SO NOT BROKEN?!!11?!" QQ TEARS
Anyone else getting a whiff of irony here?
Seriously people, be happy that we're now getting the means to help PGI roll stuff out without issue. You'd think that, considering how emotional people seem to be about this game according to their voraciously instigative posts, that they'd be happy PGI is giving us, the players, the chance to make sure it's all running like clockwork.
#212
Posted 11 July 2013 - 05:31 AM
#213
Posted 11 July 2013 - 05:32 AM
#214
Posted 11 July 2013 - 06:01 AM
#216
Posted 11 July 2013 - 06:35 AM

#217
Posted 11 July 2013 - 06:35 AM

#219
Posted 11 July 2013 - 06:52 AM
Arcturious, on 10 July 2013 - 02:55 PM, said:
Then saw that as usual Australians get screwed over yet again sigh.
3am to 5am, or 9am to 11am.
I can say, I'm not able to take a day off work to test MWO sadly.
Please consider a Friday afternoon timeslot, as that coverts to Saturday here in AU. Which means we can make the 9am to 11am one.
Otherwise, some of the people who will be most affected by 12v12 lag won't be able to test, and the first you will know about your game breaking is when you launch it on live servers and wonder why everything crashed and burned.
This is a really good point. A Friday morning time slot should be considered for the Asia-Pac folks.
#220
Posted 11 July 2013 - 06:54 AM
Marchant Consadine, on 11 July 2013 - 06:38 AM, said:
yeah..i have a busy afternoon..i was hoping for the 4pm which would normally be 1am so i could play for an hour, hour and a half but its EEST (eastern european summer time) so its an hour later...but then again i can stay up all night, or better yet forget about all things i have to do today, unexpected illness or something

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