Jump to content

I Get It - Team Based Game, But This, Really?


341 replies to this topic

#161 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 29 July 2013 - 06:11 AM

View Post101011, on 27 July 2013 - 03:57 PM, said:


Actually, I think what he's trying to do (not very well, IMO) is suggest that this game actually get some real voice comms. I think it's about time, honestly.


Post #9 would seem to indicate that even with Comms, that Pug Team would not have survived. 2 passes with Jenners and 2 dead. Really?

The really interesting thing in the OP is that the OP's enemy lost 2 Mechs and yet his/her Team only killed one enemy Mech? Perhaps the enemy killed one of their own to prevent the usual cries of 8-1 stomp... The enemy is truly getting diabolical these days. :)

#162 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 29 July 2013 - 06:14 AM

View PostXphR, on 28 July 2013 - 08:28 PM, said:

I liked it for ya.

:) You stomped the four of us (screaming in skype the whole time).. and you dont even remember. Im saddened.



lol the reason I can't stand ts/viop

if its going to be used use it clearly concisely for help and warnings not for screaming into

#163 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 29 July 2013 - 06:20 AM

View PostKhobai, on 28 July 2013 - 11:05 PM, said:

4-mans should not be allowed to queue with pugs. They have an overwhelming advantage in being able to communicate with eachother and knowing what their builds are ahead of time. 4-mans should be forced into the group queue with 8-mans.

The biggest group you should be allowed to have in the pug queue is 2. Because even 3 is arguably too good.


So 2-man sync drops would be ok then? LOL! When 3 is to many, best to just have the 8 or 12 man for all 2 or more Teams and everyone else is PUGGED with no way to sync in. Done. Fun? No, but would save a lot of Trees, that are currently used for tissue around here. :)

#164 Purlana

    Member

  • PipPipPipPipPipPipPipPip
  • 1,647 posts

Posted 29 July 2013 - 06:22 AM

View PostMaddMaxx, on 29 July 2013 - 06:20 AM, said:


So 2-man sync drops would be ok then? LOL! When 3 is to many, best to just have the 8 or 12 man for all 2 or more Teams and everyone else is PUGGED with no way to sync in. Done. Fun? No, but would save a lot of Trees, that are currently used for tissue around here. :)
People will always find something to cry about. Otherwise they would have to admit that they where outplayed after getting stomped 8-0. You underestimate the power of tears!

Edited by Purlana, 29 July 2013 - 06:23 AM.


#165 MaddMaxx

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,911 posts
  • LocationNova Scotia, Canada

Posted 29 July 2013 - 06:23 AM

View PostNamais, on 29 July 2013 - 12:48 AM, said:


So dry your eyes and untick the box in options. Your personal preference is not a good enough reason to remove the advantage from the other 25000 players though.

As above - one of the things really driving the stale gameplay is the complete lack of map diversity and inability to choose a mech per drop. If there were a dropship mode of four prepped mechs and you found yourself on a map that was genuinely damn hot (not the miniscule increase that the current hot maps enjoy) then finally ballistics would have a role. Currently, there is no reason not to pack PPC's for every drop as they're the most broadly effective.

But here I am on that island again where the game is actually amazing to everyone but me. And the other people in this thread. And all the other threads.


You speak of Stale game play and want to be able to Select the Map? Wow.

#166 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 29 July 2013 - 06:25 AM

View PostKhobai, on 28 July 2013 - 11:05 PM, said:

4-mans should not be allowed to queue with pugs. They have an overwhelming advantage in being able to communicate with eachother and knowing what their builds are ahead of time. 4-mans should be forced into the group queue with 8-mans.

The biggest group you should be allowed to have in the pug queue is 2. Because even 3 is arguably too good.

Christ, this is such nonsense.

This is why I'd rather just make a solo queue. If you can't deal with it, then go play in the solo queue.

If you want to play with anyone on your team, you get to play in the REAL queue, with the big boys.

And if you can't hack it, and are afraid too play against other teams which are bigger or more organized than your team, that's too bad for you.

Just give the solo folks their own queue so at least they can't keep crying about how it's premades that made them lose.

#167 Kunae

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,303 posts

Posted 29 July 2013 - 06:28 AM

View PostRoland, on 29 July 2013 - 06:25 AM, said:

Christ, this is such nonsense.

This is why I'd rather just make a solo queue. If you can't deal with it, then go play in the solo queue.

If you want to play with anyone on your team, you get to play in the REAL queue, with the big boys.

And if you can't hack it, and are afraid too play against other teams which are bigger or more organized than your team, that's too bad for you.

Just give the solo folks their own queue so at least they can't keep crying about how it's premades that made them lose.

I will only be in favor of this if the following stricture is in place:

If you play in the "solo only" queue, your mechs will all be wearing floppy bunny-suits, and must hop around the map. All weapons will be Easter-themed.

#168 Rushin Roulette

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 3,514 posts
  • LocationGermany

Posted 29 July 2013 - 06:33 AM

The funny thing is, these "nerf premade" threads usally all follow the same pattern.
  • A new mech is released or a competition is held by PGI, players flock to the new mech/weight class
  • someone posts a look at this screenshot about many players running around in Jenners (shortly after the Sarah jenner is released), Highlanders (after the release of the Highlander) or Heavies (Heavies vs. the world competition).


I wonder why this is so.... no really.

#169 Shae Starfyre

    Member

  • PipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 1,429 posts
  • LocationThe Fringe

Posted 29 July 2013 - 06:47 AM

Regardless of assumptions and arguements aside, I do believe that opening up VoiP in this game will lead to a lot of verbal abuse and my guess would be this is why PGI has not put any effort in making is so.

They 'assume''theorize' whatever, that if the teams are serious, they will use third party software.

However, this should not stop them from enhancing features in game to allow for quicker, select-able, commands that include some of the basics we see in other games (I really like the circular context command wheels I have seen in other games).

Something along the lines of when you have someone selected you can hit quick keys or right click and select various options.

But, from a casual perspective, it would only take one arsehat to cause me to mute the line unless they build in a select-able mute feature.

If they did this, I would change my mind about VoiP in game.

Isn't selectible a word? Selectable; weird.

Oh, and P.S. yes, I would vote for a pre-made queue and a PUG queue (at least the first 25-100 games maybe).

a serious gamer would not mind separating these queues as competitive, serious players would not want the indignation of having an easy mode. Or is this just an assumption as well?

Edited by Aphoticus, 29 July 2013 - 06:50 AM.


#170 Agent 0 Fortune

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,403 posts

Posted 29 July 2013 - 06:51 AM

View PostRushin Roulette, on 29 July 2013 - 06:33 AM, said:

The funny thing is, these "nerf premade" threads usally all follow the same pattern.
  • A new mech is released or a competition is held by PGI, players flock to the new mech/weight class
  • someone posts a look at this screenshot about many players running around in Jenners (shortly after the Sarah jenner is released), Highlanders (after the release of the Highlander) or Heavies (Heavies vs. the world competition).
I wonder why this is so.... no really.


Allow me to educate you. It has absolutely nothing to do with new mechs or new patches. PUG players have always wanted their own queue, and the fact that you see one of these posts every week is coincidental to a bi-weekly patch schedule.

PGI has created a vicious circle, they cannot separate queues because there isn't a large enough player base. And the player base doesn't grow because new players who are just learning the game are thrown against well organized teams and quit in frustration.

If any of you anti-solo players gave two $#&s about this game you would want a separate queue to grow the franchise. But you seem so worried about stroking your epeen against PUG players and worrying about getting ******** against other teams that you would rather the game fail so you can win a few games. And if you think that is untrue, just take a look at the 8-man queue, it is almost empty, and it is the epitome of team play and competition, things you keep telling the PUGs to embrace.

#171 KingCobra

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 2,726 posts
  • LocationUSA

Posted 29 July 2013 - 07:00 AM

View PostRushin Roulette, on 29 July 2013 - 06:33 AM, said:

The funny thing is, these "nerf premade" threads usally all follow the same pattern.
  • A new mech is released or a competition is held by PGI, players flock to the new mech/weight class
  • someone posts a look at this screenshot about many players running around in Jenners (shortly after the Sarah jenner is released), Highlanders (after the release of the Highlander) or Heavies (Heavies vs. the world competition).

I wonder why this is so.... no really.


This thread is not about Premade bashing it is about new players frustrations with this game and the inability to learn anything in a gamming environment that they die in a few shots and most times last less that 30 seconds in a game. For 2 years many of us have tried to tell PGI we need a twin system one for pugs as in the FFA=free for all style play they have now and a lobby type system for premades like the old MSN gamming zone was. This will work for all as the pugs get better they can join a team and learn more skills in a friendly casual team environment. PGI has this grand plan for a CW or Planetary league for all which ok yay great but they should be working on game bugs and making the game player friendly and fun and leave the leagues to the community for team play. Players will still buy there products and services maybe in more quantities and PGI can relax and the community would be happy. Posted Image

#172 PropagandaWar

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,495 posts
  • LocationCalifornia

Posted 29 July 2013 - 07:25 AM

View PostRoland, on 29 July 2013 - 06:25 AM, said:

Christ, this is such nonsense.

This is why I'd rather just make a solo queue. If you can't deal with it, then go play in the solo queue.

If you want to play with anyone on your team, you get to play in the REAL queue, with the big boys.

And if you can't hack it, and are afraid too play against other teams which are bigger or more organized than your team, that's too bad for you.

Just give the solo folks their own queue so at least they can't keep crying about how it's premades that made them lose.

I wonder how they ever got throught battlefield 2 and 3 lance sized group, or any other game for that matter. Remember the days when matchmaker wasn't even a word. The other funny thing is they think premades just sit and chat. I've said it once maybe twice probably have to say it a thousand times more. I have been just as effective alone as I have in a group; I have played with one friend "1" and have used very little communication. In the medium mechs most of these people will call poop and beat the crap outta people. I have also been on the receiving end of all of the above.
Whats OP's KDR/Damage/Assist and builds like? Problem could be the build itself or the fact that he lets his "Stalker" get shot in the back 4 times before he realizes someones there.

#173 Tsenado

    Member

  • PipPipPip
  • Overlord
  • Overlord
  • 90 posts

Posted 29 July 2013 - 07:30 AM

View PostJestun, on 27 July 2013 - 04:21 PM, said:

There is no indicator of a pre-made in MWO, it's 100% based on guesswork. You assume they are grouped, nothing more.


And this is the problem, we, all of us, are guessing everything. We join a guesswarrior game with 15 other people, showing signs of premades, ELO errors, yet no way to tell for sure, why couldn't we know our ELO ranking and color code the premades?

People say there's always a team of premade vs another team of premade, but again you are guessing and no stats to back you up cause I have asked many of my teams that's massacred and none of them said they are in a premade, while we get owned by a premade of 4 that showed camo and colors that grouped together.

#174 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 29 July 2013 - 07:36 AM

View PostKunae, on 29 July 2013 - 06:28 AM, said:

I will only be in favor of this if the following stricture is in place:

If you play in the "solo only" queue, your mechs will all be wearing floppy bunny-suits, and must hop around the map. All weapons will be Easter-themed.


Insulting new players in-game sure is a great way of retaining them. :)

#175 SmithMPBT

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 793 posts

Posted 29 July 2013 - 07:41 AM

Best to just wait and see how UI 2.0 and CW effects this sitation.

#176 Levon K

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 324 posts
  • LocationToronto

Posted 29 July 2013 - 07:47 AM

View PostSkadi, on 27 July 2013 - 03:54 PM, said:

Teamwork OP, nerf communication.


View PostErghiez06, on 27 July 2013 - 04:17 PM, said:

I somehow imagined communication was necessary for teamwork. I must have missed the part of the tutorial that teaches telepathy.


Hilarious! 10/10 on the wit scale. You just made my day. +1

#177 Screech

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 2,290 posts

Posted 29 July 2013 - 07:47 AM

View PostSmithMPBT, on 29 July 2013 - 07:41 AM, said:

Best to just wait and see how UI 2.0 and CW effects this sitation.


Don't forget 3PV :)

#178 PropagandaWar

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,495 posts
  • LocationCalifornia

Posted 29 July 2013 - 07:52 AM

View PostMystere, on 29 July 2013 - 07:36 AM, said:


Insulting new players in-game sure is a great way of retaining them. :)

Its not just new players. I see founder players that gripe about this crap and are just clueless. We were all new at one point or another. Thing is I didn't cry when I got my butt kicked over and over again. Common sense probably helped me get used to the game quicker. This isn't a click point shoot game and it requires a little bit of thinking/situational awareness and the ability to help out a team whether or not your on comms.

*If your running a 1.05 heat eff and you overheat every shot your doing it wrong
*If your taking an assault mech and walking it over to cap a base your doing it wrong
*If your running nothing but LRM's in an assault mech and your solo your doing it wrong
*If your team is in a city fight and your sniping on a ridge but cant see crap and to top it off your Accuracy with said weapon is 40% or less your doing it wrong
*If your a assault pilot and your circle the same direction is that light mech is to hit it your doing it wrong
*If you sit back and watch your team get decimated thinking you may get to clean up because you suck not only are you a jerk but your doing it wrong.
*If you ignore getting shot in the back by "any" mech your doing it wrong and will blow up.
*If you are a KDR Padder your not a great player and doing it wrong.
*If you are bigger than a light and you leave a battle for a cap and your 2+ mechs down your doing it wrong. 9/10 times they will finish them off and come kill you.

The list can go on and on

#179 Kunae

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,303 posts

Posted 29 July 2013 - 07:55 AM

View PostMystere, on 29 July 2013 - 07:36 AM, said:

Insulting new players in-game sure is a great way of retaining them. :)

Pft. It isn't about new players, it's about people who want a single-player game who are playing MWO, which is most certainly not.

These people want to be the "hero" in every match, rather than being part of a team. This game will never provide that experience, even if PGI caves and makes a solo only queue. They're still going to get stomped by people who can coordinate using chat, or are just reflexively good players, in tune with their team.

#180 Aim64C

    Member

  • PipPipPipPipPipPipPip
  • 967 posts

Posted 29 July 2013 - 07:59 AM

Honestly, I don't understand the people in this thread, anymore.

"Put in dedicated VOIP for a team based game."

"NO!!!"

"Why not?"

"Because people will be annoying."

"... they aren't already?"

.... Or:

"No, we need to put premades in purgatory and start their mechs off suspended above a pool of boiling lava!"

"... Why?"

"That's what they get for being friends playing a game. They need to be a real team and drop in without ever knowing what the hell is going on or who is dropping with them."

- "I don't understand why all of you people want this stupid anti-premade nonsense."

"Hey, -I- don't... I'd just like to be able to, you know, communicate effectively with my team. In a team based game."

"I really don't see why you're anti-premade about this."

".... What? I'm not."

"Oh look, someone killed me, he must be on a premade."

"You all are ******** and I cannot wait for the Clans to take you as bondsmen."





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users