Honestly and this is just going by math... Unless they give engines a 45 or more health... when they turn on crit damage to actuators, engines, and gyros, MGs will become the most overpowered weapon in MWO's history, and that was back with the 0.8 damage per second.
Engine was last reported to have 15 Crit health (in one of the earliest ATDs).
Actuators in super early closed beta had unknown (to me) crit health, but I remember having an arm actuator or a leg actuator taken out. It sucked balls.
Specifically, if a lower arm actuator was taken out your arm weapon would not follow the "o" reticle left and right. There was also no warning to this, so a lot of noise came about it being a bug. If an upper arm actuator was taken out, the arm could not aim up and down. This affected only one side of your mech; the one where it was damaged.
If a leg actuator was taken out, you'd start "yawing" left or right while moving forward. Again, many complaints about this being a bug. Do not know if it mattered which actuator.
If the Gyro -- never enabled -- is damaged or taken out, you'd have a hard if not impossible time maintaining your footing when enemy or friendly mechs touched you. In past games like MW3, if your gyro was damaged you'd fall over just by being hit by an AC. "Gyro overload!"
Now the engine? Instant death. 15 health. Never enabled.
The AC/20 in an Atlas has 18 health. Many people I've shot with just 2 MGs from this build cried about INSTANTLY losing their AC/20 and I swear one guy actually said "Man they need to rebalance the crit damage on those MGs I lost my AC/20 the moment I lost my armor." -- Edited Note: This can be the result of 6 small lasers doing crit damage in addition to 2 MGs.
(
The build in action)
Imagine what will happen with just 2 MGs hammering in on your engine?
-- but since I'm here, I honestly think engine destruction (as opposed to CT destruction) should cause a rupture in the engine before it can safely shut down, causing failure in containment and erupting in an explosion.
Edited by Koniving, 29 July 2013 - 11:38 AM.