AlexEss, on 01 August 2013 - 12:40 PM, said:
I am still not sure that we will see the Flea.. It might have been a spoof covering for the Locust. =P
Flea requires MASC, and high speeds have proven to be a serious issue for MWO to handle. Some of the current light mechs are already capped below the maximum speed they should be able to obtain under the engine cap rules (i.e. they can't mount engines as large as the rules say they should be able to based on their stock engines). Introducing a MASC light that would have its primary advantage cut off at the knees is pointless. I'm guessing when they announced it, they thought they would be able to have it fixed in time, but the speed cap still persists.
Tezcatli, on 01 August 2013 - 12:41 PM, said:
Anyone else feel like the art is starting to look way to alike?
My brother thinks it is because they don't like using rounded surfaces.
I've never mistaken a mech for another mech, so they're at least that distinct. They have a unifying style, which is to be expected since they all have the same concept artist. Honestly, I think they're doing a great job w/the mech designs (though I wish the Centurion would get another pass; the fact that it was one of the first mechs made for MWO shows). They capture the "feel" of the original Battletech art fairly well, while simultaneously making some of the designs that were pretty silly looking actually seem badass.
As far as the roundness, they're going for a look that is recognizable as "military," and angular armor plating is staple of modern tanks.
It might be nice if they could get a concept artist for each major mech manufacturer, so that each maker would have a style (a bit more realistic), but that's $$$.
Edited by SteelPaladin, 01 August 2013 - 12:53 PM.