Saber Avalon, on 01 August 2013 - 09:52 PM, said:
Seriously? Another surprise mech? When you have lights falling behind and already passed over the Orion, which pissed a lot of us off, myself included. Plus you were teasing the Wolverine on the news, so you have two 55T mechs lurking.
If anything the light pilots deserve a mech this month and if you can't do that then Orion, after the stunt you pulled before. Jesus Christ PGI, I'm normally very patient but this is getting rediculous.
I usually agree with posts like these, but the pic was probably drawn months ago and the little piece of fiction took them five minutes to write. It's just fluff to keep people interested in the game. I'm more upset that they're working on unnecessary stuff that actually takes resources, like 3PV.
Battle Hawk, on 01 August 2013 - 09:59 PM, said:
I would like the 1980's mech updated, although; I would like them to maintain it's classic look... So, when you look at it you know right off what it is...
I've played pretty much every Battletech video game released since Mechwarrior 2. It's one of my absolute favourite video game series, up there with the Tie Fighter / X-wing games, Wing Commander, X-Com, all that.
Before MW:O, I had no idea that many of these mechs even existed. I don't care if the Kintaro looks like a monkey, a walrus or an upside-down squirrel. And I'm pretty sure that I represent a larger demographic than the TT fans who are still rocking mullets, jeans jackets and leather pants.
There's lots of awesome sci-fi art from the 1980s, 1970s, even the 1960s, that still inspires artists and looks great to the general sci-fi fan even today. But unfortunately, most of the Battletech is very much hit and miss, and only a certain number of designs are actually iconic. A lot of the mech designs would look right at home in any 1960's sci-fi comic book. Compared to other sci-fi universes, like Warhammer 40,000 or Transformers, I think the Mechwarrior franchise has been remarkably faithful to its original concepts, despite lacking a strong aesthetic or unique and interesting background. With universes like Warhammer 40,000, if you look into the older art and older background, you'll often find something more unique and interesting than the modern redesigns or rewrites, but looking at the older art and older background in Battletech, a lot of it seems like it was created by teenagers.
It's actually quite remarkable how well the Battletech franchise has done, all things considered. Just goes to show the appeal of huge stompy robots, I think.
Edited by Alistair Winter, 01 August 2013 - 10:21 PM.