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Patch Day - August 20Th - LIVE!


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#1001 Chronojam

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Posted 21 August 2013 - 09:40 AM

View PostBillHones, on 21 August 2013 - 05:37 AM, said:

if pgi had unlimited funds...
I'm not keen on MechAssault 3

#1002 iHover

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Posted 21 August 2013 - 09:40 AM

View PostAdamBaines, on 21 August 2013 - 08:00 AM, said:


You wont be fored to play against them either. Once CW1 is in place, and we are out of BETA, If your a merc, you will never play against 3PV players as it will be restricted to first person only. Not forced. Then if your a house, lone wolf, etc the separate queues will be in place. So if your set for 1st person, you will not play against 3PV. Again not forced.

Until then, yes you will be forced, but this is BETA. Its not the end product. That's the way a SDLC works. You implement certain parts in phases, especially in BETA. And it also seems this is very agile, and not waterfall, which means even more piece meal process.

If CW is finished, and we are live out of BETA, and your still FORCED to play against 3PV, then quoting the line in question will make total sense.

Did that get into your non crazy ear? I forgot which it was, the right or left? I know for me, I'm just stuck with a crazy ear because i cant hear out of my rational one :)

Edit: Spelling error and etc.

1. where did you get this load of BS?
2. At this point do we have any idea when CW will be in the game? That is if it ever makes it into the game.
3. You do realize that CW1 is going to be nothing more that you picking a faction right?
PGI assure this comuntity that they would NEVER be forced to drop in matches with 3pv players. All the while taking cash knowing dang well that they where going to pull this stunt. Everyone in this comuntiy has ever right to be POed.
We have ben defrauded out of our money and used.

#1003 Chronojam

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Posted 21 August 2013 - 09:42 AM

View Postk33bz, on 21 August 2013 - 06:28 AM, said:

Remember that this game is still in BETA. Now, Come September I will be upset if there aren't 1st and 3rd person queues, but until the actual launch, keep everything calm. There is no way for them to get enough real data about 3rd person with separate queues currently. I find 3rd person very distracting and I can't aim worth ****. I can't tell how low hung my weapons are compared to the terrain, and I sure as hell can't jump and strafe worth a damn.
Sounds like third person will be really useful for new players based on your feedback! Come September you will stop saying "It's still BETA" and start saying "It only just LAUNCHED."

#1004 Viper69

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Posted 21 August 2013 - 09:43 AM

View PostDCM Zeus, on 21 August 2013 - 09:21 AM, said:

For all who missed it, or tl;dr.


Russ not only makes himself look like a a$$-hole, but he makes PGI look like an a$$-hole too and to top it all off, he doesn't give a rats a$$ about the community, his own posts show this.

Posted Image

Posted Image

He is done debating? When did we even have a debate? We had zero chance to convince the other side our POV was correct so where was the debate? The myth about 3pv being a training tool goes up there with the 6 second jenner and why they did not want coolant flushing. Just one lie after another backed by their unwillingness to "debate" over it.

#1005 iHover

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Posted 21 August 2013 - 09:45 AM

BTW anyone get the Phoenix package money back? I got a response saying the ticket was
escalated to billing. Im betting they are going to steal the money, its not a huge jump from liar to thief.

#1006 Chronojam

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Posted 21 August 2013 - 09:47 AM

View PostAdamBaines, on 21 August 2013 - 06:45 AM, said:

Posted Image

Im not happy about the whole defaulting to 3rd person view upon first launching the game, but its hardly forcing you to play in 3PV. You can turn it off.....so hence, you are not forced. They have not lied in any way shape or form (as far as I can tell) on this issue. In fact they have stayed in form. The rationalization (weather you agree or not) that PGI uses to do 3PV (as they have stated) is that it's tough for newbies to understand the Mechwarrior 1st person environment when they play the game the first time. So starting them in a softer environment will get them to stick. And for them to really succeed in MWO, they will have to abandon 3PV and play 1st person.

Again, not a 3PV fan here, but lets not get crazy with the whole lying thing.

EDIT: Replaced the quote with one I was trying to address.


Ah, fair point, fair point. Remind me again which key turns off all other players' third person view?

I don't considering myself a new player (who will probably not realize there is a toggle for their own third/first person view) but I am still having trouble finding the button that makes it so I don't need to compete with/against other players that are using third person view.

Throw me a bone here. It appears I am forced to play with players who are using third person view even if I elect to not personally use it (which would be dumb because it offers experienced players/teams yet another advantage)

#1007 Fishhawk

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Posted 21 August 2013 - 09:51 AM

View PostGuile1x, on 21 August 2013 - 08:58 AM, said:

Would it be realistic to have in hardcore mode the potential to lose your mech entirely in a battle that is in hardcore mode ? or lose limbs / weapons that are damaged in battle ? I know it is possible, perhaps not that hard to implement on the dev side, though perhaps it would be. I just think about some of the most memorable times in gaming is when I know that everything is riding on my every move etc. Don't get me wrong, if they did do this, the rewards would have to be multiplied by a factor of 10 or something to make it worth while, and all sorts of QQ would ensue, but overall I think it would be so fucken cool to see that.

cheers.


If they allowed for retreating or ejecting, then maybe yes, but forcing you to fight when it's 1 on 5 or 1 on 6, then no. Plus if it was a mech bought with MC then that's a definite no.

#1008 Chronojam

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Posted 21 August 2013 - 09:53 AM

View PostSatchel 42, on 21 August 2013 - 07:28 AM, said:

3PV is mostly useless in a normal brawl. There are a few, select, occasional, sorta-kinda moments where it might be useful to try and peek-a-boo over a hill. Seismic is infinitely more useful than popping to 3PV.

Bad news for you, brawls haven't been normal for months. The few, select, occasional situations are when you're using the actual normal high-alpha long-range metagame builds, which is to say "all the time." If you cannot see this, you are simply playing at too low of a skill level for such changes to affect you. I do not mean this insultingly.

Seismic takes up a module slot, costs millions of credits, thousands of precious GXP, has very short range, cannot tell you enemy elevation, cannot discern mech facing, tells nothing of weight class or variant, does not show you an enemy's weapons, gives no hint of target health, and does not work against stationary mechs.

Because this was not obviously apparent to you, I assume you are a newer, casual, or lesser-skilled player who simply cannot appreciate the stark advantages this new third person confers to the dominant high-level play.

#1009 Deathlike

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Posted 21 August 2013 - 09:53 AM

View PostViper69, on 21 August 2013 - 09:43 AM, said:

He is done debating? When did we even have a debate? We had zero chance to convince the other side our POV was correct so where was the debate? The myth about 3pv being a training tool goes up there with the 6 second jenner and why they did not want coolant flushing. Just one lie after another backed by their unwillingness to "debate" over it.


There is no debate. Like Paul with balance issues, discussing stuff with upper PGI management is like talking to a brick wall. At least the walls have ears....

Edited by Deathlike, 21 August 2013 - 09:54 AM.


#1010 Ngamok

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Posted 21 August 2013 - 09:55 AM

View PostMischiefSC, on 21 August 2013 - 07:58 AM, said:

The issue is less about balance and more about integrity. We are being sold a game based on promises of what it will be. If they lie, repeatedly, about that what sort of fool would I be not to be concerned?


I have a problem with them lying as well. But to be honest, 3PV doesn't affect me or my game play. Most people last night were in 1PV.

#1011 Veebora

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Posted 21 August 2013 - 09:55 AM

As I can see, doesn't matter if you argument is fair or not, if you think that people is over reacting you will be flamed.

I will just play the game while I think it is enjoyable, and by now, I think it is.

I also think 3PV will bring more players, why? Look all hardcore games player base number against the casual ones...

I am a former Battleground Europe player, Falcon 4 and so, but now I am 40 years and dont have as much time. So I play Warthunder, World of Tanks and Mechwarrior Online.

This is business, and 3PV is good for business you like or not.

And 3PV is available to everyone, if you think it will bring advantages, use it, if you dont, dont use it.

But stop whining like a kid!

#1012 Mavqie

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Posted 21 August 2013 - 09:56 AM

ahhh another day on the mwo forum....

#1013 Airborne Thunder

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Posted 21 August 2013 - 09:56 AM

In case you are coming in at the tail end of this ragefest and want to know what all the anger is about:

Here are the facts.
  • Yes we are currently working on a 3rd person option for MWO.
  • There is no ETA for when 3rd person will be available.
  • Players will never be forced to use or play against other players using 3rd person.
Why add 3rd person?
  • Reduces friction for non-MechWarrior players, non-core players, and expands the MWO market to a broader audience. It helps to make the game more accessible and less intimidating.
  • Offers up a different style of gameplay and tactics.
You will have the following options as a player:
  • Play against 1st and 3rd person players.
  • Play against 3rd person players only.
  • Play against 1st person players only.
  • Players can set their preference in the options menu, or during the launch phase before matchmaking.
General Information
  • We have not decided on the final implementation of what third person will look like yet.
  • We are very aware of the design and balancing challenges faced by adding a 3rd person option and will address these through exhaustive private and public testing before pushing any 3rd person features live.
  • It is possible 3rd person will be made available in other regions first. Typically 3rd person is more widely used outside of North America.
  • We understand players may be concerned about matchmaking and further segmenting the player base. So are we. Before going live with a 3rd person option, we plan to investigate and solve any potential issues further fragmentation may cause.
We would like to invite your constructive feedback on how you would like to see 3rd person executed.
  • Standard forum rules apply, please be kind, courteous, and clearly communicated your ideas or opinions.
  • This is not the place to say you dislike 3rd person.
When we get closer to launching 3rd person, expect an official Command Chair post detailing our planned 3rd person feature set.


-------------------------------------------------------------------------------


One poster mentioned something that I thought was more than fair. List some of the ideas we've been toying with in order for it to work. These are just SOME of the ideas we've been discussing:
  • Camera is locked horizontally to the torso. This is not a peek around corners mode.
  • Camera is locked vertically to the torso, you can only look up and down as far as your torso can.
  • When approaching cover (to rocks/building etc), the camera pulls IN so FoV is greatly reduced when standing close to something.
  • 3rd Person is not a free-cam.
  • HUD will be significantly reduced if not completely removed.
  • LOS targetting is NOT affected by 3rd person. If you cannot target it from 1st person, you cannot target it in 3rd.
  • ONLY the targeted enemy (Press R) can be identified in 3rd person... all other HUD indicators are turned off.
Again, these are a few of the ideas we're working on. Please keep that in mind when posting.

Edited by Paul Inouye, 22 March 2013 - 05:24 PM.
Added mid-thread response to the end of the post.<p class="ipsLikeBar right clearfix" id="rep_post_2103359"> Bryan Ekman

Creative Director/Co-Founder

[color="#b27204"][color="#b27204"]Piranha Games Inc[/color][/color].

[color="#b27204"][color="#b27204"]@bryanekman[/color][/color]

#1014 Mavqie

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Posted 21 August 2013 - 09:57 AM

View PostVeebora, on 21 August 2013 - 09:55 AM, said:

As I can see, doesn't matter if you argument is fair or not, if you think that people is over reacting you will be flamed.

I will just play the game while I think it is enjoyable, and by now, I think it is.

I also think 3PV will bring more players, why? Look all hardcore games player base number against the casual ones...

I am a former Battleground Europe player, Falcon 4 and so, but now I am 40 years and dont have as much time. So I play Warthunder, World of Tanks and Mechwarrior Online.

This is business, and 3PV is good for business you like or not.

And 3PV is available to everyone, if you think it will bring advantages, use it, if you dont, dont use it.

But stop whining like a kid!



someone who actually knows what they are talking about

#1015 Ngamok

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Posted 21 August 2013 - 10:00 AM

View PostDeathlike, on 21 August 2013 - 08:51 AM, said:


It's actually kinda counterproductive to run a 4G with 3 MGs... maybe an AC20+2MGs or Gauss+2MGs.


Well, you put LL or whatever int he arms.

Edited by Ngamok, 21 August 2013 - 10:01 AM.


#1016 Chronojam

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Posted 21 August 2013 - 10:00 AM

View PostZephyr Charge, on 21 August 2013 - 07:33 AM, said:

this is the quote from the same IGN article: While MechWarrior is first person (intentionally, because they don't want you to sneak views around rocks and barriers by rotating a third-person camera),

Reading this article, from May 2012, is making me upset because it's making me remember how the game once was. It's making me remember the game me and thousands of my mech-bros all decided was worth getting excited over, got hyped up about, for which lovingly crafted a variety of mech builds, and into which we dumped far too many hours to count. But things were different this year, different and disappointing.

Posted Image

Just read this and try to pretend it applies to the MechWarrior of 2013.

#1017 Coralld

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Posted 21 August 2013 - 10:01 AM

Well, for those that don't know or have not checked out the link to the command chair that was posted in this thread, PGI says they are not going to separate queues because they say "They don't see 3PV giving any one an advantage." Well, looks like I won't be playing MWO any time soon. Also, Russ B, Paul, Brian, and all the other desk monkeys at PGI, congratulation, you took a good game which had so much potential and have successfully run it into the ground with the implementation of 3PV.

#1018 Chronojam

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Posted 21 August 2013 - 10:01 AM

For anybody who wasn't playing in 2012 and the very start of 2013, let me tell you, this article was accurate. This is some really "is it better to have loved and lost..?" style ****.

#1019 Ngamok

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Posted 21 August 2013 - 10:03 AM

View PostDCM Zeus, on 21 August 2013 - 09:21 AM, said:

For all who missed it, or tl;dr.


Russ not only makes himself look like a a$$-hole, but he makes PGI look like an a$$-hole too and to top it all off, he doesn't give a rats a$$ about the community, his own posts show this.

Posted Image

Posted Image


Why start with Can't. Uninstalled the game, part. What was said earlier to lead up to that statement. Somehow I like people who just want to post the part that makes the other guy look bad without giving us what he said to bait him.

#1020 Zeus X

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Posted 21 August 2013 - 10:04 AM

View PostChronojam, on 21 August 2013 - 10:00 AM, said:

Reading this article, from May 2012, is making me upset because it's making me remember how the game once was. It's making me remember the game me and thousands of my mech-bros all decided was worth getting excited over, got hyped up about, for which lovingly crafted a variety of mech builds, and into which we dumped far too many hours to count. But things were different this year, different and disappointing.

Posted Image

Just read this and try to pretend it applies to the MechWarrior of 2013.


It just makes me SICK!





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