Jump to content

Patch Day - August 20Th - LIVE!


1098 replies to this topic

#841 Zephyr Charge

    Clone

  • PipPipPipPipPip
  • 115 posts

Posted 20 August 2013 - 07:30 PM

Wow; this thread went from 9 to 43 pages when I was at work O.o

#842 GetinmyBellah

    Member

  • PipPipPipPipPipPip
  • 278 posts
  • LocationWest Palm Beach, USA

Posted 20 August 2013 - 07:34 PM

Bill, sorry bud but you know not what you speak of. I could very well be wrong, it certainly wouldn't be the first time, but I imagine that the veterans of the franchise that also helped kickstart this game by purchasing founder packs and participating in the closed beta got us where we're today. These same veterans will give this game so much more than people that are clueless about the BattleTech Universe and as with any game if you're a newbie it takes time to be a decent player. So, MW:O may have a higher learning curve than most but that certainly doesn't justify the 3rd person point of view, in my narrow minded personal opinion, to better the community as a whole.

I'll give 3rd person view quite some time to pass final judgement and see what truly transpires, but I imagine it's the veteran's and, or people that have played this game since it's multi-player inception way back when that got us where we're today - not the newcomers.

#843 WWWWWWWWWWWWW

    Clone

  • PipPipPip
  • 62 posts

Posted 20 August 2013 - 07:37 PM

https://twitter.com/...999287830061056

Posted Image

#844 Coralld

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,952 posts
  • LocationSan Diego, CA

Posted 20 August 2013 - 07:43 PM

I'm not a tin foil hat conspiracy theory type of guy but when Russ B came out with that tweet, on top of the fact that the so called "hardcore mode" is grayed out and inaccessible, I do believe that there is enough evidence to say that they intentionally made it so we couldn't access the 1PV only mode so they can skew their data in any way they like to justify that 3PV is not a big issue.

#845 Zephyr Charge

    Clone

  • PipPipPipPipPip
  • 115 posts

Posted 20 August 2013 - 07:44 PM

View PostVegentius, on 20 August 2013 - 07:34 PM, said:

Bill, sorry bud but you know not what you speak of. I could very well be wrong, it certainly wouldn't be the first time, but I imagine that the veterans of the franchise that also helped kickstart this game by purchasing founder packs and participating in the closed beta got us where we're today. These same veterans will give this game so much more than people that are clueless about the BattleTech Universe and as with any game if you're a newbie it takes time to be a decent player. So, MW:O may have a higher learning curve than most but that certainly doesn't justify the 3rd person point of view, in my narrow minded personal opinion, to better the community as a whole. I'll give 3rd person view quite some time to pass final judgement and see what truly transpires, but I imagine it's the veteran's and, or people that have played this game since it's multi-player inception way back when that got us where we're today - not the newcomers.


Kinda thinking that those founders are the ppl they want to leave the game as they seem to be the ones complaining. That way the people who dont see this as an issue and that silent majority the devs are banking on existing will flood in and bring more numbers than they lose from this.

#846 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,213 posts
  • LocationBrazil

Posted 20 August 2013 - 07:45 PM

View PostRapierE01, on 20 August 2013 - 05:34 PM, said:

But if 3PV is such an significant advantage why i cant see any players using it? There should be drones everywere arround the Maps. But i see nerarby nothing

Because the majority of the players DON'T WANT 3rd person view. Never wanted. And are reluctant to use it even if it give you advantage.

Going against these players, which are the foundation of the game, was an incredible bad decision by PGI. I don't know what's happening there, but I can't believe PGI decided to destroy all the good work and bury MWO.

#847 h0wl

    Member

  • PipPipPip
  • Ace Of Spades
  • 71 posts

Posted 20 August 2013 - 07:50 PM

View PostWales Grey, on 20 August 2013 - 06:46 PM, said:

AC/2 heat bug band-aid is still disgusting.

edit: and the AC/2 is still effected by #ghostheat #magnumopus if you have the fast fire mastery!



Yes, it's kind of silly, before today's patch I did a test and found that on my Jeager I could fire 3 AC2's, all at once, right around 20 times before overheating, that's ~120 damage. Do the same with 3 AC2's and alternate them, firing them individually, and it over heats after 18 individual shots ~36 damage. You could see it incurring a fast-fire penalty. The anti-aircraft fire mode of an AC2 Jeager or 4x-Phract is pretty darn fun and really takes some patience and isn't over-powered. Hopefully PGI will consider fixing this. I'll have to try again to see if it still has the fast-fire alpha penalty.

#848 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 20 August 2013 - 07:51 PM

View PostTeam Leader, on 20 August 2013 - 12:48 PM, said:

I think we are all really underappreciating this patch. Mediums finally got a buff. And those rediculiously OP machine guns are finally taken down a notch. I was sick of people loading up 6mg spiders and coring my atlas in 3 seconds.


So you mean we should be overjoyed that PGI is at least wiping some of the mess they created in the first place? Especially the MG crit buff NO ONE asked for? How wonderful.

PGI think they are soooooo smart by lying to the players about separate queue and placating them with greyed out hardcore mode in the launcher. What a load of crock!

Edited by El Bandito, 20 August 2013 - 07:56 PM.


#849 Zephyr Charge

    Clone

  • PipPipPipPipPip
  • 115 posts

Posted 20 August 2013 - 07:51 PM

Honestly; you know why they did this? Not because it doesnt give an advantage; but because it does. They realized the ppl that really WANT 3pv wont want if unless they get an advantage out of it.
They really want to cheat and its not fun if you dont have people to cheat.

Pretty simple really

#850 Elbola Ierocis

    Member

  • PipPipPip
  • Veteran Founder
  • Veteran Founder
  • 90 posts

Posted 20 August 2013 - 07:53 PM

View PostRippthrough, on 20 August 2013 - 05:44 PM, said:


Oh, and it appears the 'client doesn't close when you quit' bug is back randomly too.


Gee missing the WWWWWWWWWWWW mech and the vanishing HUD and it will be like old times.

#851 WWWWWWWWWWWWW

    Clone

  • PipPipPip
  • 62 posts

Posted 20 August 2013 - 08:01 PM

View PostElbola Ierocis, on 20 August 2013 - 07:53 PM, said:


Gee missing the WWWWWWWWWWWW mech and the vanishing HUD and it will be like old times.


Boy I hear ya

#852 Xenroth

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 326 posts
  • LocationGermany

Posted 20 August 2013 - 08:04 PM

Sorry if I missed something, but why exactly should this implementation of 3PV be so imalanced?
Oh noez you see the enemy when you are behind walls etc but can't target him or shoot at him! Oh noez it's crappy to fight the enemy in 3PV and oh noez you can see this little red glowing lighthouse miles away!

Edited by Xenroth, 20 August 2013 - 08:05 PM.


#853 Buyao

    Member

  • Pip
  • The Warden
  • The Warden
  • 16 posts
  • LocationCalifornia

Posted 20 August 2013 - 08:07 PM

View PostXenroth, on 20 August 2013 - 08:04 PM, said:

Sorry if I missed something, but why exactly should this implementation of 3PV be so imalanced?
Oh noez you see the enemy when you are behind walls etc but can't target him or shoot at him! Oh noez it's crappy to fight the enemy in 3PV and oh noez you can see this little red glowing lighthouse miles away!

Because you can scout without any risks. you might not be able to shoot them, but you will know where they are moving, what type of mechs they have, what sort of build they might be running, and much more

#854 Fetladral

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 525 posts
  • LocationAsgard

Posted 20 August 2013 - 08:12 PM

depending on position and distance (maybe camo) OP ECM allows people to see the enemy just as well as 3PV does. I have done it quite alot spotting from a concealed position in an ECM spider and 99% of the time the other team doesn't know I'm there.

#855 Zephyr Charge

    Clone

  • PipPipPipPipPip
  • 115 posts

Posted 20 August 2013 - 08:18 PM

View PostXenroth, on 20 August 2013 - 08:04 PM, said:

Sorry if I missed something, but why exactly should this implementation of 3PV be so imalanced? Oh noez you see the enemy when you are behind walls etc but can't target him or shoot at him! Oh noez it's crappy to fight the enemy in 3PV and oh noez you can see this little red glowing lighthouse miles away!


Oh noez I can see over that hill and the guys looking at my little blinking light cant tell if its one jenner or the whole enemy team over here

#856 Xenroth

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 326 posts
  • LocationGermany

Posted 20 August 2013 - 08:20 PM

View PostZephyr Charge, on 20 August 2013 - 08:18 PM, said:


Oh noez I can see over that hill and the guys looking at my little blinking light cant tell if its one jenner or the whole enemy team over here


oh noez enemy also only sees the blinking light and cant tell if its one locust or the whole enemy team over there

#857 Frost Lord

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 419 posts

Posted 20 August 2013 - 08:22 PM

View PostBuyao, on 20 August 2013 - 08:07 PM, said:

Because you can scout without any risks. you might not be able to shoot them, but you will know where they are moving, what type of mechs they have, what sort of build they might be running, and much more

also mechs like the jagamech can use there high arm mounted weapons to snipe from behind hills wheres they need to at lest expose there cockpit to take a decent shot in first person.
also teem work is going to be even less existent with those attempt to balance the two modes. it really seems they are creating a giant problem they they really don't need especially so close to launch.
the only thing third person would be good for is when you are spectating.

Edited by Frost Lord, 20 August 2013 - 08:22 PM.


#858 Fetladral

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 525 posts
  • LocationAsgard

Posted 20 August 2013 - 08:27 PM

was testing third person and it made it so much easier to keep my crosshair from my spider on my target but alot less fun. 3rd person makes it easier to judge the speed everything is going at and where to place your shots. light mechs are probably easier to hit now.

#859 Xenroth

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 326 posts
  • LocationGermany

Posted 20 August 2013 - 08:33 PM

View PostFrost Lord, on 20 August 2013 - 08:22 PM, said:

also mechs like the jagamech can use there high arm mounted weapons to snipe from behind hills wheres they need to at lest expose there cockpit to take a decent shot in first person.
also teem work is going to be even less existent with those attempt to balance the two modes. it really seems they are creating a giant problem they they really don't need especially so close to launch.
the only thing third person would be good for is when you are spectating.


Have you ever tried it before you complain about it? I did and its nearly impossible

#860 Frost Lord

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 419 posts

Posted 20 August 2013 - 08:41 PM

View PostXenroth, on 20 August 2013 - 08:33 PM, said:


Have you ever tried it before you complain about it? I did and its nearly impossible

its essayer then it was there will be plenty of people who do it further down the track

and the fact is this dramatic change feels like a big **** you to anyone who like the founders and anyone else who put money into the game before third person was even being talked about. at lest until now it was going to be first person V first person and third person V third person, hopefully they still will make it that way if they don't scrap it.

Edited by Frost Lord, 20 August 2013 - 08:50 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users