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3Rd Person View Feedback


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#1481 Valkener

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Posted 21 August 2013 - 10:46 AM

View Postskamage, on 21 August 2013 - 10:38 AM, said:


They won't comment, Russ already said deal with it for a week. After that I'm sure it would be at least a month or more to see any significant changes.

Okay i deal with it... Oh look, my Steam account! 118 Games waiting for me! :)

#1482 Skyraxx

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Posted 21 August 2013 - 10:47 AM

With the people asking for refunds I'm surprised that project phoenix thermometer hasn't been moving in the opposite direction and PGI locking the colors.

#1483 Kunae

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Posted 21 August 2013 - 10:47 AM

In regards to the tweets that Russ has been retweeting as he tries to ignore this situ: https://twitter.com/russ_bullock/

Huddling in your own little echo-chamber, isn't going to make all of us "bad people" go away.

#1484 DeadMeat85

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Posted 21 August 2013 - 10:48 AM

Posted Image

#1485 Amaron Madrone

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Posted 21 August 2013 - 10:49 AM

1-PGI removes a certain mech for "Testing" and then it turn it back into a
hero mech after they said that EVERYTHING will be buyable with C-Bills.

2-PGI removed collisions to fix them a year ago and the last thing we
heard about it was that isn't a priority.

3-PGI said that there won't ever be a 3rd Person View and then they are
not only added it, they made it a priority. It came one patch after 12v12,
while 12v12 was planed over 1,5 years ago while the 3pv was planned about
6 months ago.

4-PGI (Bryan Ekman) said "Players will never be forced to use or play
against other Players using 3rd person"

If PGI thinks it will get more paying Costumer with 3rd Person, it is ok,
but let the Player choose, if they want to play together/against them.
(see point 4)


Posted Image

Russ, i see "NOW" more then "YOU"...

Feedback on 3PV -> For real 3PV Players is the solution *****. You have problems with targeting (shacking), see not enough from the mech. Its not funny to play 3PV. You can use it only for take a safe look over the wall or a corner and give yourself and/or your team an advantage.

Improve the 3PV to be fun and separate it from the 1PV Players. So both sides will be happy.



I also don't raise my Project Phoenix to Overlord, i have send a support ticket to get my money back.

Sorry, but don't lie to much, it will hurt you, not me.

#1486 Zeus X

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Posted 21 August 2013 - 10:53 AM

A dev is on the thread!

Will there be a reply????

#1487 Salient

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Posted 21 August 2013 - 10:53 AM

They said Mechwarrior Online, but what they meant was World of Mechs. They are laughing at all battletech fans atm...

Edited by Salient, 21 August 2013 - 10:54 AM.


#1488 Altair Fenix

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Posted 21 August 2013 - 10:55 AM

View PostKitK, on 21 August 2013 - 10:16 AM, said:

OK, so I re-read B. Ekman's post. And I note the following:

Scientific method is being employed not just random development choices to rage the player base. Note that the current choice to not seperate the ques is the result of an evaluation of the design, development and testing. New information caused a change in direction. Is this not a driving principle in our very society? Yet we fault for applying standard scientific methodology.

The ques are postponed. That could be indefinately, but at least not off the table.

Based on their new information they want to rethink the solution for a way that prevents the segregation of the player base, which constantly comes up as a concern on the forums. So hey, this is a good thing right, trying to not segregate the player base with implemention of this feature.

They want a solution that also addresses other community wish list items. A wholistic approach. Again, a good thing right? It is an approach often called for in weapon balance.

So, I really think folks need to feed the good fire here instead of the flame war.


I too re-read the post and they arbitrarily decided that “3PV offered no significant advantage over 1PV”. This was decided internally by IGP without any player feedback or this mode being in production at all. Since closed beta, it takes a day for the META game of the month to open up after each patch, clearly in this case the 3PV Meta IS offering a significant advantage in competitive play as the community has quickly discovered. 3PV was foolish to release without the queues and a violation of the trust of the community to which you did say would NOT have to play against 3PV. It’s a BS line to say you are “rethinking the idea and offering up a different solution that also addressed a few more community wish list items” without giving the community any indication as to what that may be. To us that translates to “we want to launch with 3PV and we didn’t have time to put in separate queues” or “we want to launch with 3PV but won’t have enough players in a 3PV queue to play”. Whatever the excuse, the current state of 3PV is unacceptable.

I thought that 3PV might have a small place in this game as a training tool. Used in the training grounds, a new gamer tutorial or for the first 25 matches only like the rookie bonus, but always pushing the new player to 1PV. Sadly none of these things were implemented and now we have this uproar in the community to which PGI must take responsibility for.

I agree that cursing, ranting and trolling is useless as is trying to get our money back. If one person gets a refund, it will cascade to quite a few so I don’t expect that to happen. I have a sliver of hope based on the 74+ pages (as of now) feedback on 3PV that our voices will be heard (but notice how it doesn’t show up on the main page as a “Popular Forum Topic”). We the community have shown with evidence and in-game experience that 3PV is a mistake and the lack of separate queues is a bigger one.

#1489 skamage

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Posted 21 August 2013 - 10:55 AM

View PostDCM Zeus, on 21 August 2013 - 10:53 AM, said:

A dev is on the thread!

Will there be a reply????


He already did on twitter. "working beautifully" - Paul Inouye

Posted Image

Edited by skamage, 21 August 2013 - 10:57 AM.


#1490 KovarD

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Posted 21 August 2013 - 10:56 AM

Quoted for everybody read:

View Postvon Pilsner, on 21 August 2013 - 10:08 AM, said:

Posted Image



View PostDCM Zeus, on 21 August 2013 - 01:53 AM, said:

Posted Image

Russ, not only do you look like an ******* with these twitter posts, but you are making the entire PGI staff look bad too.


This only solidifies how much you to don't give a rats a$$ about the community.


#1491 Zeus X

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Posted 21 August 2013 - 10:56 AM

76 pages of unadulterated hatred towards 3PV and PGI lying.

I'm wondering how this will be back tracked, instead of an apology with a we f*cked up.



Edit: oh looky there, he left.

Edited by DCM Zeus, 21 August 2013 - 10:57 AM.


#1492 F1ashman

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Posted 21 August 2013 - 10:56 AM

By 3pv I'm strictly negative. Too much, it gives me the average in all respects to the player advantages over the same recruits. Which hand to substitute as a shield, the direction of fire, which is over arch LRM to hide from it, or to minimize the damage ... developers really believe that newcomers at least something in it understand?? Or Russ Bullock introduced this option because his son is difficult from the first person to play as he writes?
You've lost a lot of credibility to the fact that doing this stupid step PGI. Do not believe me? Try announce any type of Project Phoenix project now see for yourself ....Although I think you initially treated their fans as cash cows, from which you can then get rid of so that's Innovations.

#1493 Deathlike

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Posted 21 August 2013 - 10:57 AM

View PostDCM Zeus, on 21 August 2013 - 10:56 AM, said:

76 pages of unadulterated hatred towards 3PV and PGI lying.

I'm wondering how this will be back tracked, instead of an apology with a we f*cked up.


I'm pretty sure the threads in question will be cleansed. I suggest you keep track for posterity.

#1494 Tolkien

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Posted 21 August 2013 - 10:58 AM

I've been on hiatus seeing how this will turn out and don't like what I see.

While the feature isn't game breakingly OP it is a situational advantage with no drawback (since you can use it to peek then turn it off). If it's not even that useful at seeing your legs and understanding how the mech is moving then why is it considered new player friendly? It's just another detail they have to wrestle with that will further separate the new players from the veterans since the vet will learn to snap on 3pv as they near a strategic spot then snap it off as they pass by to brawl or shoot. This is no substitute for the in game tutorials promised and I believe it's actually a detriment to new players.

There's also the issue of how many times you let a company lie to you before you say screw it. To slightly change the tally above from Amaron:

1-PGI removes a certain mech for "Testing" and then it turn it back into a
hero mech after they said that EVERYTHING will be buyable with C-Bills.

2-PGI removed collisions to fix them a year ago and the last thing we
heard about it was that isn't a priority.

3-When there is concern that the move to open beta is coming too quickly (during closed beta) We are assured that Community Warfare will launch within 90 days of open beta. We are roughly 6 months past 90 days.

4-Paul swears up and down that there won't be a coolant flush, then low and behold it is implemented.

5-PGI said that there won't ever be a 3rd Person View and then they are
not only added it, they made it a priority. It came one patch after 12v12,
while 12v12 was planed over 1,5 years ago while the 3pv was planned about
6 months ago.

6-PGI (Bryan Ekman) said "Players will never be forced to use or play
against other Players using 3rd person"

Edited by Tolkien, 21 August 2013 - 11:05 AM.


#1495 Ranik Selesky

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Posted 21 August 2013 - 10:59 AM

View PostDCM Zeus, on 21 August 2013 - 10:53 AM, said:

A dev is on the thread!

Will there be a reply????


Why would they ever reply to something that shows 80% of the community does not want what they are shoving down our throats?

#1496 Zeus X

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Posted 21 August 2013 - 11:00 AM

View PostDeathlike, on 21 August 2013 - 10:57 AM, said:


I'm pretty sure the threads in question will be cleansed. I suggest you keep track for posterity.


You're right, it will be cleaned down to 1 page of people liking 3pv.

#1497 MajorBorris

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Posted 21 August 2013 - 11:00 AM

View PostSteel Will, on 21 August 2013 - 10:33 AM, said:

Good news PGI, with 75 pages of a near unanimous negative response, the silent majority in favor of this must be huge.


The silent majority likes to buy MechWarrior statues with their lunch $$$$$$$$$

#1498 Kunae

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Posted 21 August 2013 - 11:02 AM

View PostDCM Zeus, on 21 August 2013 - 10:53 AM, said:

A dev is on the thread! Will there be a reply????

If there is, you know it will be smug and full of snarky-goodness. :)

#1499 Zeus X

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Posted 21 August 2013 - 11:04 AM

View PostKunae, on 21 August 2013 - 11:02 AM, said:

If there is, you know it will be smug and full of snarky-goodness. :)


I love snarky goodness, makes people feel empowered. -_-


Quick everyone act like Russ!

I'm setting up the tee-ball stand for practice. :)

Edited by DCM Zeus, 21 August 2013 - 11:05 AM.


#1500 Scarcer

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Posted 21 August 2013 - 11:04 AM

Sent to IGP:

Quote

The MWO community is in the middle of a controversial crisis. The changes, which may be PGI or IGP's decision making have upset many players. While features like 3PV in theory could work smoothly with little problems from the community, the concerns and initial complaints are compounded by poor communication on PGI's part, and a confusing announcement regarding split qeues (Hardcore Mode) which highly suggests PGI or IGP is making a hasty turn on 'announced plans' and promises for the game.

Furthermore, there is little to no damage control. The most amounting to an addendum by Paul which covers an initial image displaying 3PV giving unprecedented view of the battlefield while behind an obstructive building.

http://mwomercs.com/...74#entry2674174

While the 3PV issues are subjective to opinion, it is ignorantly incorrect to be described as an isolated bug, as this is how 3PV behaves in most situations.

The real compounding issue is the president of PGI, Russ. It can be difficult to tolerate consumer criticism but Russ is acting unprofessional and taking remarks personally and passive-offensively; as well as mocking critics who care about your IP.

As per example:
http://clan-teamrip....ges/russfu1.jpg

Is this the man you want representing your IP?

If he is to respond, why is he allowed to do so with personal arrogance, rather than professionally explain things, and take peoples concerns and criticisms into account.

This is serving to compound the pre-existing issues with your customers. This is inappropriate. The proper position needs to be recognized; and to be mindful, never forgetting these are real people you are dealing with; even if you never see or feel them face to face.







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