Posted 20 August 2013 - 11:09 PM
My feedback to the 3PV:
I don't really know why, but the 3PV makes me feel a bit nauseous. Not much, but just enough that I cannot play in 3PV for more than a minute or so. That being said, I only play in light and fast mechs, maybe in an assault (which I rarely play) this wouldn't be a problem, gotta test that. Also, this is new for me, since I regularly play 1PV and 3PV games and never experienced such a problem before. I realize this feedback might not help you, but I still wanted to let you know. Also, it doesn't help that the transition between 1PV and 3PV (and back) when you press F4 feels a bit... clunky? I would've preferred an instand switch, not a back- and forth flying camera.
The bouncing corrhair might be a necessary evil, but it really sucks and makes aiming a pain. Sadly, I have no better solution to offer. I realize that World of Tanks uses a similar system, but it plays a lot slower than MWO and thus it's not that much of an issue there.
3PV seems to have BIG advantages over 1PV considering the field of view. You just see a LOT more in 3PV, both in front (behind hills, ridges and corners) and to the sides of your mech. The disadvantages you implemented in 3PV (fixed arms, no radar, no lance-info) feel very artificial and their impact varies depending on the mech. In mechs like the Cicada or Jenner the fixed arms are not that much of a problem. The lance-info is useless anyway.
The drone you placed behind the mechs to compensate for the better field of view in 3PV vs. 1PV can hardly be seen on long distances, and feels very artificial, too. And it actually blocks shots, so that in effect, the drone is even more of an advantage than a disadvantage for 3PV.
The misssing queue is actually a good thing, I think. I really fear that further dividing the (seemingly) small community of this game into two different queues will hurt the game. Of course, right now, I feel a 3PV player has more advantages than a 1PV player, but I guess that's just a matter of fine-tuning.
Conclusion:
I don't like 3PV. I would have preferred that you would never have wasted your resources on it. It creates balance-issues and I really don't think that the new user experiences profits that much from it. But I see that we, as a community, couldn't change your plans, despite the bad feedback on the forums (and the fact that in the few matches I played since the patch, almost noone seemed to use the 3PV).
I guess in the end, after a LOT of finetuning (which, sadly, always seems to take ages in MWO), players will switch between 3PV and 1PV regularly during a match. This is the way I played World of Tanks at least, and when it works there, why wouldn't it here?
Devs, I really love your game. I didn't pour that much money and time into a game in the last 10 years or so. Pleeeease don't break it.