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New Saber Reinforcement Package Announced


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#41 Angel of Annihilation

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Posted 28 August 2013 - 05:38 PM

View PostKaptain, on 28 August 2013 - 03:21 PM, said:

Not a fan of the hard points on either of them.


I have mixed feelings about them. For example, I think the Griffin hardpoints offer alot go great potential as far as build outs but by having all the weapons squished up on one side of the mech, I am worried that everyone is going to automatically aim at the RT. Taking that one section out means dead with an XL and useless even if he doesn't because it will take all weapons with it. Very good chance this will make the mech unviable.

Wolverine seems a little better placed, pretty much a Jump capable Centurion as far as build goes though.

View PostShadey99, on 28 August 2013 - 04:38 PM, said:


Not to nitpick... well yes actually to nitpick... It's 6 Champion mechs, not heroes. Heroes are custom variants with bonus, champions are normal variants with bonuses...


Actually they are more similar to Hero mechs due to the 30% bonus to C-bills but I guess it all depends how you look at it and what is important to you. Most people focus on the C-bills rather than the unique hardpoints however at least when they think hero mech.

#42 Chris Ihao

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Posted 28 August 2013 - 05:47 PM

Buying. Already put too much money in this game, but hey; The world keeps spinning and I got food on my table (and fortunately I still got a job, knock on wood). My fear is this will turn out to be a Pokemon sort of thing. Got to have em all! ;)

To be honest I want to support PGI, even with all the recent stuff happening, as MW is perhaps one of my favourite series of games through the times, and although some bad things have happened I respect PGI for picking this up and blowing off the dust from the series. They didnt HAVE to you know. If it turns out to be a dud, so be it (I've wasted money more than once during my life), but I have high hopes and want to make sure that the PGI team know that someone stands behind them all they way instead of cheering on the other team once things get tough.

For me its sort of like sports. Its easy to cheer on your football team through good times, where everything seems neat and perfect, but the real test is when things are down-slope and the team runs around without any real direction and seems uninspired and tired. Most of us dont know how many hours and laps around the court the devs have to do to realize this thing, but I for one think they deserve a vacation (which is probably one of the reasons for the lack of good communication around the 3pv issue). The coach may say "we will surely not lose this match, because I think we got a good game-plan" but of course that may not be a very wise statement as when the team changes strategy and lose the one match, the coach will get all the blame. In the end the coach, no matter if he made a mistake, is a normal human being like you and me, and while we may get disappointed in him we should rather cheer during the victories and good times, and subsequently voice our opinions in a civil and constructive way.

Sorry for the long post this is turning out to be. Its just that I'm happy to see the team evolving MWO rather than admitting defeat and saying "maybe next season". While I personally dont mind the dumbed down 3pv feature (although I support that there should be seperate queues. why not? should be more than enough players) I was much more afraid, having joined MWO just recently, that MWO was stagnating at my point of entry. This package goes to prove that this is not the case. Having had some really fun and good matches so far (best one with damages reaching 900+), some going well while others punishing me utterly for my stupidity (running slowly in my assault across an open field for instance), I feel that this iteration beats any other MW experience so far, even LL. I also have met so many good people on the battlefield, and have heard a lot of good jokes while doing the obligatory "run a while before reaching a capture point or the enemy" phase. I also have had my rumplestiltskin kicked by good players enough times to know that I got some good competition heading my way a while yet, and that the notion that MWO is ending is exaggerated at best.

That said. Please no more extensions of the phoenix package now, unless free of course. We have to eat you know ^_^

#43 Shadey99

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Posted 28 August 2013 - 05:58 PM

View PostViktor Drake, on 28 August 2013 - 05:38 PM, said:

Actually they are more similar to Hero mechs due to the 30% bonus to C-bills but I guess it all depends how you look at it and what is important to you. Most people focus on the C-bills rather than the unique hardpoints however at least when they think hero mech.


As I said, a Champion mech has the bonuses but on a normal variant (Jenner F(C), Hunchback 4P(C), Dragon 5N(C), Catapult A1(C), Atlas RS(C)). Heroes are unique variants with unique names and with bonuses (Death Knell, X-5, Yen-Lo-Wang, Golden Boy, Fang, etc).

Eventually each phoenix/Sabre mech should have a Hero (Probably at their normal launch time) and it's best not to confuse the 2. Hence my correction earlier. Though it would help if PGI was more clear on this in their PR at times.

#44 Phashe

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Posted 28 August 2013 - 06:02 PM

Huh. I read it as if you bought any of the other packs you got saber free. Oops. No. I got the overlord and i am happy. Not spending more till launch.

#45 Risko Vinsheen

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Posted 28 August 2013 - 06:02 PM

View PostViktor Drake, on 28 August 2013 - 05:38 PM, said:

I think the Griffin hardpoints offer alot go great potential as far as build outs but by having all the weapons squished up on one side of the mech, I am worried that everyone is going to automatically aim at the RT. Taking that one section out means dead with an XL and useless even if he doesn't because it will take all weapons with it. Very good chance this will make the mech unviable.


I rather feel like the Griffin is almost like Yen-Lo-Wang, just less zombie-capable. It has most of its firepower on the right side, and with having no hardpoints at all on the left side that gives you a good buffer of armor and internals to go through if you torso-twist right. As an extra bonus the Griffin has jump jets for extra maneuverability and is able to turn its weapon arm side to side so you could torso twist right and arm twist left to do the ol' Centurion fire across the shield arm trick.

Besides... with LRMs and a PPC it doesn't exactly seem like the mech is intended for brawling anyways. I know some people will use it for that regardless (pulse lasers and SRMs could be deadly on this mech) but with the speed, jump jets, and ranged weapons it would work pretty well for a long range support striker. Like a Catapult's faster little brother.

#46 Viper69

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Posted 28 August 2013 - 06:26 PM

Think I will pass, maybe in the next version of this game.

#47 Angel of Annihilation

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Posted 28 August 2013 - 07:23 PM

View PostRisko Vinsheen, on 28 August 2013 - 06:02 PM, said:


I rather feel like the Griffin is almost like Yen-Lo-Wang, just less zombie-capable. It has most of its firepower on the right side, and with having no hardpoints at all on the left side that gives you a good buffer of armor and internals to go through if you torso-twist right. As an extra bonus the Griffin has jump jets for extra maneuverability and is able to turn its weapon arm side to side so you could torso twist right and arm twist left to do the ol' Centurion fire across the shield arm trick.

Besides... with LRMs and a PPC it doesn't exactly seem like the mech is intended for brawling anyways. I know some people will use it for that regardless (pulse lasers and SRMs could be deadly on this mech) but with the speed, jump jets, and ranged weapons it would work pretty well for a long range support striker. Like a Catapult's faster little brother.



See the first build that crossed my mind for the Griffin is the following:

ER PPC
2 ML
3 SRM6+Artemis

An ER PPC for those inevitable times where your going to have to/want to snipe but deadly up close and personal.

However, unlike the Wang which can still zombie if it loses the arm or RT, the Griffin is going to totally be defenseless if it loses the RT. Also since that RT is going to be a magnet for fire, I have to wonder how viable it will be to run an XL. I guess my biggest concern is that it is too predicable like the hump on the Hunchback. You just know that is where you need to fire to put the mech out of the fight.

You are right however that like the Centurion, with the right skill you can do wonders with that shield arm so only field testing will tell the tale on this mech.

Lastly, yes there is always a possibility it will fill the long range striker roll the best however the issue is, I feel there are alot better suite mechs for this roll already.

#48 RickySpanish

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Posted 28 August 2013 - 07:57 PM

I spent an entire day today removing deceptive marketing from an app that was rejected from the Apple app store, features which I pointed out were disingenuous to say the least but were pushed forward because +sales!! As a result I'm now one day behind other projects, and these guys will only go and make the same 'mistakes' again and again, because they know they can.

...

$20 for the right to buy into $30 worth of more imaginary stuff that's how many months away? I dunno man, I kinda already bought into the founders package thinking that them features they were talking about might be in the game before they try to sell us on *even more* new features.

Be careful fellas.

Edited by RickySpanish, 28 August 2013 - 07:58 PM.


#49 misanq

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Posted 28 August 2013 - 08:55 PM

So wait, you expect players to pay the equivalent price of nearly Three AAA games combined, to get their hands on iffy DLC for a game that has less content than some $20 games? My jaw just fell off my face and jumped out the window.

Edited by misanq, 28 August 2013 - 09:01 PM.


#50 Khobai

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Posted 28 August 2013 - 09:48 PM

So for $30 extra you can get two fail mediums which should be free anyway for anyone who paid $80...

#51 AlexEss

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Posted 28 August 2013 - 10:08 PM

View PostKhobai, on 28 August 2013 - 09:48 PM, said:

So for $30 extra you can get two fail mediums which should be free anyway for anyone who paid $80...


No... You pay for EARLY access to them... If you do not like to pay extra they will be released in-game just like every other mech and you can pick them up for C_Bills. Also i am not sure why they should be free for people who paid 80$. That pack is already very good value.

#52 Khobai

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Posted 28 August 2013 - 10:24 PM

Quote

Also i am not sure why they should be free for people who paid 80$. That pack is already very good value.


Nope. Its a very poor value actually. PGI has just fooled you into thinking its a good value, because you're comparing the discounted price of the phoenix pack to their normally outrageous prices.

But if you compare the price of the Phoenix pack to the price of other games though it becomes very apparent just how poor of a value it is. For example, you can buy 10+ games on steam for $80. That is what I would call a very good value.

#53 Angel of Annihilation

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Posted 29 August 2013 - 01:24 AM

View PostKhobai, on 28 August 2013 - 10:24 PM, said:


Nope. Its a very poor value actually. PGI has just fooled you into thinking its a good value, because you're comparing the discounted price of the phoenix pack to their normally outrageous prices.

But if you compare the price of the Phoenix pack to the price of other games though it becomes very apparent just how poor of a value it is. For example, you can buy 10+ games on steam for $80. That is what I would call a very good value.


This is not true.

In past MMOs I have had to purchase the box ($50) and subscribed to them ($15 a month). I also had to purchase expansions ($50) fairly often. Examples, EQ, WOW, SWG, UO, etc just to name a few. That being the case in a typical year I would spend roughly $280 on a typical MMO.

So far in MWO I have played about a year or more. I have spent $60 for founders. Another $80 for Phoenix and about $45 for premium time. Total spent $185.00. This is very cheap for a MMO and even adding another $30 to the game would still be less than I traditionally have spent.

The issue is you guys get all tied up in the whole "Free" concept of F2P when you know darn well that there is nothing truely Free-to-play. Additionally in case you all haven't been following the latest MMO news, most of the AAA titles are going back to a subscription model so you better get used to paying-to-play again.

#54 Jungle Rhino

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Posted 29 August 2013 - 01:43 AM

View PostShadey99, on 28 August 2013 - 02:10 PM, said:


Some napkin math based on the Kintaro (the only 55 ton mech at the moment and the hunchback the only medium with a champion) a Champion 55 ton mech would cost 2315 MC, 2 of them would be 4630. Add in the other variants and I figure 7340 MC for 4 55 ton variants. This totals 11970 MC. If you add in the bays it is 1800 extra (though the mechs cannot be sold, so the bays do not theoretically have full value) to make a grand total of 13770 MC to equal this package. So yes, technically it's a good value because right now to equal that much MC would cost ~$65 USD.


This is exactly why they overprice MC so badly to start with - so people make these irrelevant comparisons.

$30 on Steam will get you a whole bunch of games
$30 at McDonalds will get you 9 Big Macs

THAT is what you should be comparing this bundle to

MC is a make beleive currency completely under the control of PGI - you know the same guys who just deflated the entire CBill economy and then made up a completely rubbish excuse. Buy MC at your own peril, remember the game is still in Beta and PGI are entirely wthin their rights to deflate the MC economy in exactly the same way.

Whatever happens just remember that 'player numbers are up', and their 'target demographic is growing'. Oh and '3PV has been a great success'.

#55 Shadey99

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Posted 29 August 2013 - 02:05 AM

View PostJungle Rhino, on 29 August 2013 - 01:43 AM, said:

This is exactly why they overprice MC so badly to start with - so people make these irrelevant comparisons.


When I said "So yes, technically it's a good value because right now to equal that much MC would cost ~$65 USD." I meant within the current context we play within. That is actually why the word 'technically' is in that sentence. Personally I think PGI/IGP are being overly greedy with their audience. In fact the original version of that post said so, then I deleted it as being to negative...

#56 Khobai

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Posted 29 August 2013 - 02:24 AM

Quote

In past MMOs I have had to purchase the box ($50) and subscribed to them ($15 a month). I also had to purchase expansions ($50) fairly often. Examples, EQ, WOW, SWG, UO, etc just to name a few. That being the case in a typical year I would spend roughly $280 on a typical MMO.


Ok... but WoW is a ripoff too. Comparing one ripoff to another doesnt make it any less of a ripoff. Dont you see how flawed your justification is?

#57 Training Instructor

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Posted 29 August 2013 - 02:29 AM

I disagree about mc or these special packages being overpriced. I've played Neverwinter, and that game is full of overpriced pay to win content. Also loads of pay to not be massively inconvenienced.

I think pgi prices are fair, given the enjoyment I get from this game.

#58 T Hawk

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Posted 29 August 2013 - 03:05 AM

...meanwhile the Orion....

#59 Windsaw

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Posted 29 August 2013 - 03:14 AM

Is it just me, or are more and more mechs looking very much the same?

I mean, I had a look at both of them and in the first moment I had difficulties telling them apart.
The original designs of the Griffin and Wolverine looke very different with no danger of confusing them.

#60 Ragnar Darkmane

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Posted 29 August 2013 - 04:33 AM

View PostWindsaw, on 29 August 2013 - 03:14 AM, said:

Is it just me, or are more and more mechs looking very much the same?

I mean, I had a look at both of them and in the first moment I had difficulties telling them apart.
The original designs of the Griffin and Wolverine looke very different with no danger of confusing them.

That's the problem I have with all their new humanoid mechs lately. It's time they release something different for a change.

I would pay $30... for a King Crab package. Nothing else. Talon is good enough to get all the free goodies they throw after Phoenix owners now.





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