Muffin Stump, on 01 September 2013 - 09:58 AM, said:
I don't get why you think defanging someone is useless.
Whatever... just, don't bother trying to justify or explain your irrational process to me.
I'm merely commenting on that for your own sake...
Math is working against you.
Atlas CT armor: 124 external, 62 internal
Atlas Side Torso armor: 84 external, 42 internal.
Let's say you have an Atlas with 2 MLs, 3 SRM6s and 1 AC/20 against you.
That means it deals roughly 10 damage per second on the left half and 6.25.
Let's say you disarm the missile side first. Your effective damage be x DPS.
You need 126/x seconds to get yourself through that armor. In this time, the enemy Atlas can deal 16.25 * 126/x damage.
If you now go to disarm the other half, you need 126/x seconds and take 6.25 * 126/x damage.
If you would go directly for the CT, you would need 186/x * 16.25 damage.
16.25 * 126/x + 6.25 * 126/x = 2047/x + 787.5/x = 2734.5/x.
186/x * 16.25 = 3022.5/x.
Difference in the favour of the disarmer is 288.5/x in damage taken.
So you take about 11 % less damage if you go the side torso route, but you have additional complications:
1) If you're in a team environment, you'd actually need to coordinate which torso to shoot for. And you know how good people are in figuring out left and right from multiple perspectives, right.
2) This is for a mech that has no CT or H weapons, which is not a given.
3) For many mechs, the side torso is actually a smaller target.
4) If the enemy is torso twisting, the side torso will be more often out of your reach then the CT.
So, at best you get a 11 % advantage, if you do absolutely everything perfectly right and the enemy does not.
Or you accept that neither you nor your team are perfect and that the enemy pilot probably isn't totally dumb and take the safe bet and go for the CT.
There are, of course, still good reasons to go for side torsos occassionally. XL Engines are a given, of course, if you know the enemy has one, you know shooting off the side torso is much better.
And if you meet an enemy that already has lost most his side torso, keep hammering there, because then the above math works out much more in your favor - but of course it means a suboptimal route of action was taken before. (If it was deliberately, if you fire your Quad PPC from 700m, you can probably expect hitting the wrong spot occasionally.)
That may be another aspect of the math lesson - once you have started with a strategy (intentional or not) it might be better to keep pursuing it.
But from the start of the battle, you should probably focus on that CT torso kill, it's the safest bet.