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Patch Day - September 3Rd - LIVE!


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#381 Jiffy

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Posted 03 September 2013 - 10:49 AM

Wellp, the Awesome is now absolutely, 100% useless. The 8Q and 9M were still somewhat usable after the last PPC nerf, but with this one they're ruined entirely.

#382 Jakob Knight

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Posted 03 September 2013 - 10:50 AM

View PostRoadbeer, on 03 September 2013 - 10:46 AM, said:


Someone has a super high value on what they consider important.


Or has a super high value on what is truely important. Game items and stat changes are minor considerations. Honoring your word of commitment is quite a bit higher in my book.

And, let's be honest here. If you don't put a super high value on what you consider important, you aren't much of a person, are you?

#383 Zabadoo

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Posted 03 September 2013 - 10:52 AM

View PostSmokinDave73, on 03 September 2013 - 08:42 AM, said:


Was this really necessary??


LOL was it necessary.. your kiddinig right.. it was like that to begin with .. its lore.. taking it out the minimum range Screwed up the game. putting it back was necessary.
If you want to Brawl use the ac20 for that.

Im a snipper and I like what they did.. it prevents the snipper alpha if you suck at the game. But if your good you can still do it..
Off the the training zone for a bit to practice.. ooo I said a dirty word..

#384 POWR

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Posted 03 September 2013 - 10:52 AM

Man all the whining :S Just stop sticking so many of the same guns in your mech and it'll all be more interesting. You shouldn't have 3 PPCs, you should have 1. Sticking 2 in and you're starting to go down a very narrow funnel where there are only so many things you can do. Sitting back, trying not to die to anyone capable of getting close is the primary task.

#385 Roadbeer

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Posted 03 September 2013 - 10:52 AM

View PostJakob Knight, on 03 September 2013 - 10:50 AM, said:


Or has a super high value on what is truely important. Game items and stat changes are minor considerations. Honoring your word of commitment is quite a bit higher in my book.

And, let's be honest here. If you don't put a super high value on what you consider important, you aren't much of a person, are you?


YMMV, POV is fairly unimportant to me, so the weight you so dramatically put on it, just makes me chuckle.

"Truly important" used to describe a feature in a video game? Son, you need some sunshine and fresh air in your life

#386 Havok1978

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Posted 03 September 2013 - 10:52 AM

View PostWOLFSTAR, on 03 September 2013 - 10:36 AM, said:

UNPLAYABLE ????

Are you trying to make people leave this game? What are u doing? Who will want use a Gauss Rifle worse than ever? More heat, charging time? Should be increased gauss damage at least to 25 to balance this! Max Alpha is not enough?
PPC BOOOST HEAT!!! Do you think this game will be only played with lights or with missles?
I spent a lot of time AND MONEY and i love this game but ..........
In that way you will make this game unplayable! And I will not play a unplayable game much time again and i think i will not the one.
Take care of this post please.
Best Regards

Paolo Pisano (WOLFSTAR)


Alpha Troll is Troll-able

otherwise, interesting patch, let me swim thru the alpha sniper tears and see if i can play this piece of {Scrap} again....
hopefully the implement of HSR fixes will put my hit detection back where it should be....
oh and Roadbeer... dont drink that coffee, I hear it has boogies in it

#387 Darwins Dog

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Posted 03 September 2013 - 10:52 AM

Woo good patch! Can't wait to play. As a matter of fact I think I may be coming down with something, and I should probably leave work early... just to be safe.

As an official member of the MWO community, I feel that these changes will be really good for the game.

#388 PropagandaWar

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Posted 03 September 2013 - 10:52 AM

View PostMizarPanzer, on 03 September 2013 - 08:27 AM, said:





Faith in PGI: Almost restored, will be restored if CW is finally properly introduced.

Properly Restored? Is that your properly, my properly or the 1000's of other properly? Holy Shessyness, This Community is more Bi-Polar than I am. Here all you people have a Zanex.

#389 Jakob Knight

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Posted 03 September 2013 - 10:52 AM

View PostRhaythe, on 03 September 2013 - 10:48 AM, said:


Only a sith speaks in absolutes? Or something.

Either way, those are some seriously black/white tinted glasses you see the world through.


Not everything is shades of grey. Those who think so are politicians who will find it doesn't matter how they spin a boulder landing on their car. Their car is still crushed by a boulder.

#390 Grey Death Storm

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Posted 03 September 2013 - 10:53 AM

View PostRyvucz, on 03 September 2013 - 08:31 AM, said:

Nice

-Edit

For everyone feeling unhappy about the PPC and Gauss "nerfs", (I also am a little put off by the decreased speed of PPC and the charge up for Gauss) to be fair, they did mention aggressive weapons tweaking.


It a joke, who am I to say suppose everyone else will be happy about the nerf, Who's brilliant Idea was it to add a second button press charge up for Guass rifles, there is No point going into a game with Guass Rifles anymore there a liability on the battle field. Also you never had this in previous Mechwarror titles. So that what happens now cry to devs to Nerf this Nerf that.

#391 SiR SockMonkeyDonkey

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Posted 03 September 2013 - 10:53 AM

View Postezzquizo, on 03 September 2013 - 10:45 AM, said:

gauss sucks!


So, is everyone missing the improved zoom might effectively make the Gauss Rifle OP without having a small delay? LRM boats stand still all the time, I will have fun with the new sniper/zoom combo I'm sure. :wub: :ph34r: :)

Edited by Sir Jingles, 03 September 2013 - 10:55 AM.


#392 Jakob Knight

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Posted 03 September 2013 - 10:54 AM

View PostRoadbeer, on 03 September 2013 - 10:52 AM, said:


YMMV, POV is fairly unimportant to me, so the weight you so dramatically put on it, just makes me chuckle.

"Truly important" used to describe a feature in a video game? Son, you need some sunshine and fresh air in your life


If you had bothered to read, you might have a clue that what I was describing was not a feature in a video game. I suggest you go back to school and finish your education, because you obviously lack reading comprehension.

#393 Kunae

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Posted 03 September 2013 - 10:55 AM

View PostButane9000, on 03 September 2013 - 10:06 AM, said:


Did you even read what I typed and the notes Kunae? The C-bill versions are coming next Tuesday. The launch patch is the following week. Meaning we're possibly getting another mech on the 17th?

No, the MC versions are coming out next week.

Learn to read, before you falsely chastise others for not doing so.

#394 Andross Deverow

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Posted 03 September 2013 - 10:56 AM

View PostSuprentus, on 03 September 2013 - 09:33 AM, said:


Another problem was that they were way too hot. Don't you remember how welcome the change was when the heat was lowered to be more manageable? Everyone (including me) loved that the PPC and ER PPC were finally viable. Now there's no point to carrying them, and add that every other map now is a hot map too.


PPC were never meant to be a brawling weapon. Thats what people had been using them for in CB so of course they over heated and such. PGI fixed HSR they should have been put back to TT values at that time. This changes things for the better as far as this game goes.

Regards

#395 Rhaythe

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Posted 03 September 2013 - 10:57 AM

View PostJakob Knight, on 03 September 2013 - 10:52 AM, said:


Not everything is shades of grey. Those who think so are politicians who will find it doesn't matter how they spin a boulder landing on their car. Their car is still crushed by a boulder.


Good things can happen in a patch whether or not 1PV queues are implemented. I want that as much as you. Doesn't mean this patch didn't make me smile.

Don't let me stop you from leading the charge, though. Just don't be surprised if people chuckle at that kind of blind derision.

#396 Roadbeer

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Posted 03 September 2013 - 10:57 AM

View PostJakob Knight, on 03 September 2013 - 10:54 AM, said:


If you had bothered to read, you might have a clue that what I was describing was not a feature in a video game. I suggest you go back to school and finish your education, because you obviously lack reading comprehension.


Eh? Sorry, I can't hear you over your overly dramatic descriptions.

Please, remain at your current emotional level, I find it humorous.

#397 SovietArmada

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Posted 03 September 2013 - 10:59 AM

OH MY GOD!!! THANK YOU PGI!!!!

Finally back to the base heat for the PPC and ER PPC, HSR improved? Great!!!! Hopefully now people will decide to use regular weapons :wub:.

By the way, what is the status on the Spider hitboxes?

#398 Jakob Knight

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Posted 03 September 2013 - 11:02 AM

View PostRhaythe, on 03 September 2013 - 10:57 AM, said:


Good things can happen in a patch whether or not 1PV queues are implemented. I want that as much as you. Doesn't mean this patch didn't make me smile.

Don't let me stop you from leading the charge, though. Just don't be surprised if people chuckle at that kind of blind derision.


Everyone can have their own opinion of this patch. I was expressing mine, same as everyone else posting here, and my view that everything in it pales in comparison to the one thing the Devs needed to most have in it. If people want to say they disagree, then that's fine too, as long as they know what they are disagreeing with me about and for good reasons.

I reserve the right to slap down incompetence in disagreement, though.

View PostRoadbeer, on 03 September 2013 - 10:57 AM, said:


Eh? Sorry, I can't hear you over your overly dramatic descriptions.

Please, remain at your current emotional level, I find it humorous.


Of course you do, for you are easily pleased. Most children are.

#399 Commander Kobold

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Posted 03 September 2013 - 11:07 AM

View PostTheFlyingScotsman, on 03 September 2013 - 10:31 AM, said:

Great! Now please ftlog fix SSRM turn rates and wild firing angles, or at the very least fix the CT homing. Every time I encounter SSRMs, I'm just plain dead in a few volleys without them touching my sides.

It's more than a little frustrating when a Jenner can kill you in record time without landing any real hits with lasers, simply because SSRMs require very little aim. The missile locking system is still dysfunctional also, allowing shots long after lock decay.


********, I've used SSRMs and you can see the damned things zoom away form the CT and aim at the "knees" and "elbows" of a mech when you fire them

#400 Appogee

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Posted 03 September 2013 - 11:07 AM

Gauss cooldown is bugged.

If you chainfire two Gausses, you are forced to wait til the first one has cooled down before you're able to fire the second one.

100% repeatable.

I will report this in Patch Feedback.





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