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Patch And Launch Day - Sept 17Th!


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#61 Bilbo

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Posted 17 September 2013 - 09:01 AM

I'm not sure why everyone is surprised by the lack of "something big" at launch. They flatly stated, repeatedly, that it would be business as usual.

#62 Mister Blastman

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Posted 17 September 2013 - 09:01 AM

Even 50 Archons can't create enough (under)overwhelming power for this day!



#63 InfinityZA

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Posted 17 September 2013 - 09:01 AM

Ah... man...., PGI I really had hopes for launch and was waiting patiently all day with high hopes.... you let me down... and I'm the glass half full of water and air type of guy!

#64 superbob

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Posted 17 September 2013 - 09:06 AM

So I take it the underwhelming launch patch is some kinda message to the smartass marketing team responsible for this utterly pointless launch date?

I mean, it's not like you couldn't have come up with something to make it look like big launch event, like some some fancy cockpit items or... I dunno, another challenge with nice MC rewards?

Seriously, this launch patch has so little to do with actually transitioning from beta to launched that I see no other explanation than either a lack of will on PGI's side or some kinda passive aggressive attack at IGP for a horrible launch date.

#65 Dan Nashe

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Posted 17 September 2013 - 09:09 AM

Good patch
Game is better today t han yesterday.
PLEASE keep doing 4 champion mechs. Including at least one with jump jets.
Forever. Gigantic improvement to new player experience.

UACs better, still think ac and uac 5s should be 1.25 second recycle.
I would raise the jam time by 0.5-1.0 seconds rather than raise jam chance if further weakening is needed.
And I think the ac 20 will then need a 5 second recycle, and then all acs should be viable.
But this is good, nerf o uac and buff to ac 2.

As long as 12 man's don't have 3 pv, 3pv doesn't realy affec game balance. God change.

Bug fxes good.
My lack of spending on camos and colors speaks for itelf.
My failure to buy any more mechs at my current rate of cbill acqisition will also speak for itself.

Dissapointed in the lack of anything really special for launch.
Even though I was well aware that ui 2.0 and community warfare will not be here before dec.
Really hope they are by xmas so I can get my friends to try it then.
(Double cbilll week wouldhave been awesome. :-). Would have sold me a mechbay).

#66 Thrashgor

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Posted 17 September 2013 - 09:16 AM

BETA SIGN IS GONE!

#67 Tribal556

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Posted 17 September 2013 - 09:16 AM

doesn't AC cannons rip thru armor? even AC5 is dangerous..

Edited by Tribal556, 17 September 2013 - 09:17 AM.


#68 soarra

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Posted 17 September 2013 - 09:17 AM

View PostThrashgor, on 17 September 2013 - 09:16 AM, said:

BETA SIGN IS GONE!

lol awesome launch

#69 Doctor Smiley

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Posted 17 September 2013 - 09:17 AM

Best launch Ever

#70 Killing Strangers

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Posted 17 September 2013 - 09:18 AM

I am sooo disappointed , well, there goes any hope I had for this game ....reviews and bad management has doomed this attempt at greatness ......

#71 Anais Opal

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Posted 17 September 2013 - 09:18 AM

You call THIS launch????

Staying true to form PGI, lots of hot air coming out of your mouths with no actual substance in the words.....

Launch should have been UI2.0 and Community Warfare phase 1.

Biggest let down in history....

#72 Malsumis

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Posted 17 September 2013 - 09:18 AM

I was right!

http://mwomercs.com/...70#entry2726070

#73 Truesight

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Posted 17 September 2013 - 09:18 AM

Srsly? AC/2 Heat 40 % reduced.....

Now what is going to happen now that we all have jagers and the Murdermetz....

AC/2 Nerf next. I really don't support this, the rest is good, UAC/5 nerf was important (not the nerf, but that it is now equal with the AC/5).

#74 ICEFANG13

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Posted 17 September 2013 - 09:18 AM

Failure....

#75 Jin Ma

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Posted 17 September 2013 - 09:19 AM

can't help but feel that all the direct fire ranged weapons have been overnerfed. expecting to see a meta of brawlers

#76 Will HellFire

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Posted 17 September 2013 - 09:19 AM

I am starting to wonder if the guys at PGI, IGP or whathever combination of those three letters actually WANT SUCCESS.

All evidence points to NO.

1st mistake: Hiring Russ Bollocks.
..
..
..
nth mistake: Non-Launch Day. Or how somebody called it Launch Die.

#77 Ash23Neuro

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Posted 17 September 2013 - 09:19 AM

View PostMalsumis, on 17 September 2013 - 08:59 AM, said:

All trial mechs are Champion mechs so the critics won't be reviewing the game with the awful stock mechs.

I see what you did there PGI.


I have exactly the same feeling about it.

#78 The pessimistic optimist

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Posted 17 September 2013 - 09:19 AM

Hate to say but the patch is pretty anemic for a launch.

#79 Demos

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Posted 17 September 2013 - 09:20 AM

So, why have the UAC/5 25 shots?
Now it's basically an AC/5, so it could have the same ammo load (like as in the original rules...).

#80 h4v3n

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Posted 17 September 2013 - 09:20 AM

So what is the point of even having UAC5 in the game if it is a regular AC5 that jams most of the time??? it went from a very viable option to **** nothing in minutes flat. good job there...





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