I just wanted to make sure you understood that in the grand scheme of things, most people are ok with the game. It's just a tiny vocal minority that seems to want to whip up trouble. It's human nature. Can't please everyone all the time, so you just pat them on the head and wait for the fit to end.
most people are OK with the game, as am i, but some of us are just disappointed in a very poor launch with just a small patch, tbh the launch was just a bit boring , they would have earned more money if they did launch day special sales tbh
Nekki Basara, on 19 September 2013 - 11:10 AM, said:
I just wanted to make sure your message is being expressed in a form resembling garbage, and regardless of any value judgement thereof the delivery makes you a [REDACTED].
You shouldn't resort to personal attacks. They really don't progress this debate very much.
Mavqie, on 19 September 2013 - 11:11 AM, said:
most people are OK with the game, as am i, but some of us are just disappointed in a very poor launch with just a small patch, tbh the launch was just a bit boring , they would have earned more money if they did launch day special sales tbh
Yeah, I agree with that 100%. I'm not happy with the pace of game development. Fortunately, I'm a very patient person.
Edited by Destined, 19 September 2013 - 11:50 AM. quote clean up
most people are OK with the game, as am i, but some of us are just disappointed in a very poor launch with just a small patch, tbh the launch was just a bit boring , they would have earned more money if they did launch day special sales tbh
Have you talked with all these people or why are you assuming that they are "okay" with the game? Do you even know the number of active people playing?
Aslong as there are no ingame tools for feedback we will never know what people who dont visit the forums really think about the game.
The game can be fun... for a month or so before the reality sinks in that nothing in this game has any meaning, that theres no meta, and that progress is an illusion because it gets you nowhere.
I mean the good game is there somewhere... but its a shriveled flower that hasnt gotten any watter in over a year.
most people are OK with the game, as am i, but some of us are just disappointed in a very poor launch with just a small patch, tbh the launch was just a bit boring , they would have earned more money if they did launch day special sales tbh
I'm hoping they might do something Friday, they will need to do a patch to end the sale they have maybe their will be a nice surprise...... one can hope.
Nekki Basara, on 19 September 2013 - 10:41 AM, said:
The combined total of all units represented by #saveMWO, with the low-end estimate being only the actual named signatories of the document. Well played not asking where the low-end came from though, that totally made people forget that it is equally questionable data.
6000? I call ********
Artymagnet, on 19 September 2013 - 10:44 AM, said:
Actually I wasn't 'waiting' for anything...
My post is just my opinion that this launch of a much awaited game, from a large franchise, is being celebrated by only getting a thingy for your mech by playing 24 battles. Would be nice to see some big sales that would eat up some MC, you know, half price items/ mechs etc. Just seems lame, rather than spectacular, for a game launch.
there's an equally lack luster launch party in a few days which should at the very least give some information on what's going on if we're lucky
Let's do some simple math. What number of total active players would there need to be for the (lol) 6000 #savemwo players to no longer be a minority?
Well, let's. If you draw the line of minority anything less than majority then it would be 11 999 people, assuming people are divided into two camps and #savemwo has exactly 6000 people.
But I don't think I made any references to #savemwo or anything like that. Might have been comparing this WoT example of yours to a thing to what you said earlier about 1.3 million people and how they can't be wrong.
You know, all this claiming that there's more people doing something than there actually is. A bit silly to pull out something like that when you're doing it yourself. Not saying that the WoT part isn't true, I have no idea since I don't follow or play that game.
White Knights: Debating opponents coherence, incoherently. Total PGI apologists; thinks he owes to defend them. Resorts to very offensive language, exaggerate arguments in one's favor. Likes a decent game; but all and any flack is unacceptable.
Haters Party: Debating opponents coherence, incoherently. Either reasonably disappointed, or a total self deserving manchild. Resorts to very offensive language, exaggerate arguments in one's favor. Typing in rage; anything that makes PGI look bad must and can be said, making arguments about valid problems invalid; bravo to you.
People Who Are Actually Playing The Game:
*Crickets* *Chirp* Either satisfied with the situation, or new players who enjoy the new-found experience, avoid the drama because they don't mind.
Passionate Fans Who Are Fatigued:
*Crickets* *Chirp* Must be disappointed, fatigued with the state of the game, state their disappointment without offensively bashing PGI; and largely disappear to watch the field grow or burn.
White Knights: Debating opponents coherence, incoherently. Total PGI apologists; thinks he owes to defend them. Resorts to very offensive language, exaggerate arguments in one's favor. Likes a decent game; but all and any flack is unacceptable.
Haters Party: Debating opponents coherence, incoherently. Either reasonably disappointed, or a total self deserving manchild. Resorts to very offensive language, exaggerate arguments in one's favor. Typing in rage; anything that makes PGI look bad must and can be said, making arguments about valid problems invalid; bravo to you.
People Who Are Actually Playing The Game:
*Crickets* *Chirp* Either satisfied with the situation, or new players who enjoy the new-found experience, avoid the drama because they don't mind.
Passionate Fans Who Are Fatigued:
*Crickets* *Chirp* Must be disappointed, fatigued with the state of the game, state their disappointment without bashing PGI; and largely disappear to watch the field grow or burn.
So here I am... Wheres my popcorn?
WORLD WAR Z IS NOTHING COMPARED TO THIS DESERVE PREMIER
Edited by Destined, 19 September 2013 - 11:52 AM. capslock is cruisecontrol for cool
September 26th, in 7 days, there will be the official launch party, and at least some of it will be live-streamed. In NGNG 88, Bryan Ekman said there is to be an outline of coming attractions. He did not say anything about a time-line for release of those attractions, though at other points in the podcast he pointed to attempting to get UI 2.0 started and tested. Six months came from someone else's fingertips on these forums, I don't remember hearing that from the horse's mouth, so anyone who says six months without explaining where they got that from is wrong and should be ignored.
It was explained to us, to all of us, that this launch was going to be little more than a move to production servers, and our normal patch time. That's what happened. If you're surprised or disappointed, perhaps you should explore, IN YOURSELVES, why you're surprised or disappointed, or any other emotion for that matter.
That said, let's see what takes place on the 26th. My surprise and my happiness with MWO increased a good deal when I heard the things I did in NGNG 88. Of course, several people will be unhappy, are incapable of understanding, and will tear apart what was said, regardless of how good it sounded. You people gave this game, just like me, a chance before, and a chance after that, and after that, etc.; what does it hurt you to sit back, wait and see?
This is a great place for me to expound on my sentiments. I'm totally NOT blown away by this launch. I'm a legendary founder. I've dropped $800 into this game with various MC purchases, buying founders, buying phoneix, buying saber. I play as much time as I can afford to because I LOVE this IP.
However I'm truly disappointed with this launch and I'm disappointed at PGI's ability to listen to it's core audience. I am the type of player that will make this game successful in the long run because I have disposable income and money is worth less to me than time. No private match maker, no CW, not even anything to truly tickle our fancy at the legitimate launch. Sigh, at this point I really believe launch happened 1 year ago when PGI started taking cold hard cash from us.
It is my sincerest wish that PGI can make good but I'll be honest, I've gone from a staunch supporter to a huge doubter of late. It's on you PGI, make OUR dreams come true.
It's a close parallel to how I feel, with the obvious objections to a few changes that are against and break Battletech Canon.
I've never played World of Tanks, or Planes, or Submarines, but I'd be they've offered new player packages that offer time, MC, in-game perks, or something else. That's what I've heard how many of these "Free to Play" games go.
It'd be nice to offer Free-to-Play to all of the new players you're trying to attract, but then provide care and nurture them to get them hooked - AND SUCCEED. No one wants to play a game if they can't get the hang of it; Most of us die-hards (founders, in particular) are going to stay for many years, provided it's done correctly. Having 100,000 users whom regularly contribute finances beats 1mil who do not.
Heck, even 50k MechWarrior/Battletech fans paying in $10-15/mo should be considered an overwhelming success. How many Founders did you start with? How many do you have now? How many would have stayed were those elements to have been delivered as discussed? Is it financial barrier that's blocking new content? How far would $500k / month... even $50k / mo take us?
Riptor, on 19 September 2013 - 09:31 AM, said:
And you belong to the vocal majority?
Your logic is flawed here buddy.
Aslong as there is no way to give feedback from inside of the game making claims about this mythical creature.. this "silent majority" is nothing but smoke and mirrors.
Oh and btw. the "silent majority"?
Thats a little strawman that allways gets used when an online game struggles. It was used in warhammer online, it was used in star wars galaxies to justify their "combat upgrade" and it was used in vanguard saga of heroes.
Tell me.. where are those games now?
I don't remember what my point was going to be here...
but opinions shouldn't matter on a 1-to-1 ratio. It's literally an investment situation: Listen to someone that's providing free input, or the person who may potentially spend real cash that buys in. Stock-holders in a company will listen to the person holding the most shares. While it's not entirely you, or I, but PGI certainly has investors.
Lets just sit down for a second and realize we are all frustrated at each-other and something. While many feel like they deserve something, many were simply disappointed; and taking their frustration out on the details. There should be no debate and use of exaggurations to try and prove your position as you feel it's contested.
Those in favor are trying to fight the arguments they disagree with; and many aren't really helping the situation.
I like Kay Wolf's post, because that is the fact, and the truth.
We can all argue what PGI has done right and wrong; I'm getting over my frustration and disapointment here, as launch was a lower blow than I anticipated; but I know more is coming. They are building a decent product; at a painfuly slow rate; we must ALL accept that. Let's stay in reality here
If your starting to realize your fatigued with the game, just sit down and relax and find something to pass the time; we all know more is going to come. In the mean time I'm passing the time with Arma 3.
How does that sound? Can we atleast agree?
ps. I think it's ripe time for PGI to get their own office and grow the company. Once UI 2.0 and CW is released, that should give them a week or two of lee-way to up-heave the company
Then again, comparing Blizzard`s >500 man WoW team to PGI is equally as ludicrous, so what exactly is your point.
Small teams can result in missed features and dead lines. However, things being a small team can't cause:
Going against the wishes of the majority of players over and over again
Adding really dumb systems with more holes than Bonnie & Clyde's car
Ignoring said problems to insult/mock people on twitter
A reallocation of resources from features the majority want to features they hate
A lack of understanding that super complicated major features should be documented in the freaking game
In fact, many small teams I'm familiar with are even more active with their community because they understand their niche, and they try to cater to it.
Someone at PGI didn't want to corner that niche and make a profit. They got greedy looking at WoT and didn't want all of our money.. they wanted all the money.
I fully intend if MW:O ever dies to buy this domain and replace it with Paul/Russ and simply label it "The men who killed MechWarrior."
Edited by Victor Morson, 19 September 2013 - 12:01 PM.
Lets just sit down for a second and realize we are all frustrated at each-other and something. While many feel like they deserve something, many were simply disappointed; and taking their frustration out on the details. There should be no debate and use of exaggurations to try and prove your position as you feel it's contested.
Those in favor are trying to fight the arguments they disagree with; and many aren't really helping the situation.
I like Kay Wolf's post, because that is the fact, and the truth.
We can all argue what PGI has done right and wrong; I'm getting over my frustration and disapointment here, as launch was a lower blow than I anticipated; but I know more is coming. They are building a decent product; at a painfuly slow rate; we must ALL accept that. Let's stay in reality here
If your starting to realize your fatigued with the game, just sit down and relax and find something to pass the time; we all know more is going to come. In the mean time I'm passing the time with Arma 3.
How does that sound? Can we atleast agree?
ps. I think it's ripe time for PGI to get their own office and grow the company
unfortunately some of these people that post / troll have no life, I my self just lurk in the shadows
September 26th, in 7 days, there will be the official launch party, and at least some of it will be live-streamed. In NGNG 88, Bryan Ekman said there is to be an outline of coming attractions. He did not say anything about a time-line for release of those attractions, though at other points in the podcast he pointed to attempting to get UI 2.0 started and tested. Six months came from someone else's fingertips on these forums, I don't remember hearing that from the horse's mouth, so anyone who says six months without explaining where they got that from is wrong and should be ignored.
It was explained to us, to all of us, that this launch was going to be little more than a move to production servers, and our normal patch time. That's what happened. If you're surprised or disappointed, perhaps you should explore, IN YOURSELVES, why you're surprised or disappointed, or any other emotion for that matter.
That said, let's see what takes place on the 26th. My surprise and my happiness with MWO increased a good deal when I heard the things I did in NGNG 88. Of course, several people will be unhappy, are incapable of understanding, and will tear apart what was said, regardless of how good it sounded. You people gave this game, just like me, a chance before, and a chance after that, and after that, etc.; what does it hurt you to sit back, wait and see?
This is the out come of following your advice
oh lookies more white knights sitting and waiting for more pgi promises
Edited by Corwin Maxwell, 19 September 2013 - 01:16 PM.