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Welcome To Launch, Mechwarriors!


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#281 Dymlos2003

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Posted 17 September 2013 - 11:10 AM

Can all the SaveMWO people just leave the thread and play a different game? You don't like the game yet you're still here. Seriously is the same people just posting the same hate over and over again.

Edited by dymlos2003, 17 September 2013 - 11:12 AM.


#282 Hugh Fairgrove

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Posted 17 September 2013 - 11:10 AM

Posted Image

#283 Daniel Travieso

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Posted 17 September 2013 - 11:11 AM

View PostViktorHannan, on 17 September 2013 - 09:39 AM, said:

I just counted again and it looks like there are only 21 'Mechs currently in the game (chassis that is). So where does the 24 'Mechs thing come in? Are they surprising us with 3 new mechs? Or did I somehow miscount...


He's talking about 12 vs 12 = 24 mechs. D'UH!!

#284 Noesis

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Posted 17 September 2013 - 11:11 AM

"Haters goona hate, Pilots going to Pilot."

Gratz PGI, Here's to another year of fun with Big Stompy Robots and many more.

Some of us are here for the journey and the future looks Big and Stompy.

#285 Riptor

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Posted 17 September 2013 - 11:11 AM

View PostMustrumRidcully, on 17 September 2013 - 11:08 AM, said:

Looks neat, though I wonder why mechs are always exploding so fast in the trailers. I thought one of the cool features was extended exchange of weapon fire between stompy robots instead of instagibbing gundams?

Also, do the Atlas eyes glow again?



More like false advertising

They had both teams run down hills and shoot at nothing to make it look like theres a huge amount of battlemechs per side per match.

I counted atleast 21 mechs storming down the hill even thought there are only 12 mechs per team in the game currently.

This is how highly pgi seems to think about their player base.. that they arent even able to count. And we didnt had glowy eyes atlases since closed beta days so wtf?

#286 Feetwet

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Posted 17 September 2013 - 11:12 AM

View PostThirdstar, on 17 September 2013 - 11:10 AM, said:


No, that's footage from Closed Beta. You can't have that many mechs on the field either.


You can if you have both teams crest the hill together.

#287 Rina Fujimoto

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Posted 17 September 2013 - 11:12 AM

View Postdymlos2003, on 17 September 2013 - 11:10 AM, said:

Can all the SaveMWO people just leave the thread and play a different game? Seriously is the same people just posting the same hate over and over again.

Just go kiss *** with the other golds in the other thread and leave us this one:
http://mwomercs.com/forums/topic/136132-thanks-no-really/

#288 MustrumRidcully

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Posted 17 September 2013 - 11:13 AM

View PostThirdstar, on 17 September 2013 - 11:10 AM, said:


No, that's footage from Closed Beta.

Awww. :P
They could at least give me the glowing eyes back! If I can't have balance, or community warfare, or solo 1PV queues... Just this little thing? Please? Pretty Please, with cherry on top?

Quote

You can't have that many mechs on the field either.

I didn't bother to count, but it seemed a bit much for one team.

It might be doable with two, however. You don't have to shoot your guns at the other team, after all, and then moving in formation and firing into the air is doable.

#289 KovarD

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Posted 17 September 2013 - 11:13 AM

lol. They were deleting posts and then disabled the comments for YT launch video. :P

#290 Dr B00t

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Posted 17 September 2013 - 11:13 AM

View PostTedarin, on 17 September 2013 - 11:09 AM, said:

Hehe, so now we can't comment on that youtube video anymore... gg pgi!

i was actually having more fun doing that than playing the new launch version of the game

#291 Azar Javed

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Posted 17 September 2013 - 11:15 AM

View PostNoesis, on 17 September 2013 - 11:11 AM, said:

"Haters goona hate, Pilots going to Pilot."

No they AIN'T, cause the MD5 checksums show a mismatch for the 4th time and I have to redownload the patch again and again and again... at like... 56kbaud speed.

#292 Daniel Travieso

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Posted 17 September 2013 - 11:15 AM

..so what is the Command Console doing in the game again?

#293 Waking One

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Posted 17 September 2013 - 11:15 AM

wait a sec

only 2 years since pre-production started?

suddenly everything is clear, usually you'd barely see anything about a game only this far into development O_o

what kind of insane publisher do you guys have?

coupled with a small team, not sure why anybody expects these guys to be able to do miracles

#294 Cmdr Rad

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Posted 17 September 2013 - 11:17 AM

I watched that scene in the launch trailer where they used editing and camera magic to show the mechs charging at eachother... there was at least... 19 mechs on each "side"? Isn't that misleading for a launch trailer? I mean, there's highlighting the best points of your game to give the impression that those best parts happen all the time... and then there's false advertising, with a feature that doesn't exist. Or is 24v24 in the game and I haven't found the button yet?

Suffice to say PGI, all your apologies for past missteps look a lot less heartfelt when you pretty much lie about features on launch day.

Edited by Cmdr Rad, 17 September 2013 - 11:19 AM.


#295 CypherHalo

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Posted 17 September 2013 - 11:17 AM

I'm sorry but this game isn't ready for launch. At the very least, you need another game mode (one that is actually different from Assault). Preferably you'd have bot matches and a respawn mode but at this point it's pretty clear I'm dreaming on those points and the vitriol from your community simply is too much. Thus why I've largely quit playing. Still, my dreaming aside, you need actually distinct game modes before you launch. This game has been such a disappointment :-( I loved playing MW2-4, this should have been my most favorite game ever. Instead, it has just been one big long, ridiculously expensive, unbalanced, grindfest.

Let me just say this is my opinions on the game. Sorry guys, I'm just being honest and just giving my two cents. The team all seem like great people and I know you all work hard. Simply not my cup of tea, I hope you find enough people who are into this that you are successful, you've simply lost me as a customer. Once you get respawn (as an option), bot matches, and make the prices reasonable, I'll gladly come back.

Edited by CypherHalo, 17 September 2013 - 11:18 AM.


#296 Destructicus

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Posted 17 September 2013 - 11:17 AM

View PostTedarin, on 17 September 2013 - 11:09 AM, said:

Hehe, so now we can't comment on that youtube video anymore... gg pgi!

That's a part of their new censorship policy I suppose
Pulling the wool over everyone eyes with closed beta footage.
Talk about false advertising

#297 Corwin Maxwell

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Posted 17 September 2013 - 11:18 AM

WWWHHHOOOOOOOOO!!!!!!.....CHEW CHEWWWWWW!!!!!!

All aboard the MWO launch Train....the best party train in the yard!!!!!!!!


http://img.gawkerass...if/k-bigpic.gif

Edited by Corwin Maxwell, 17 September 2013 - 11:21 AM.


#298 JTAlweezy

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Posted 17 September 2013 - 11:19 AM

ahaha they disabled comments on the launch trailer. I wonder why, to much bad publicity. PGI, do something special tonight and actually push something for today to make the launch a real launch

#299 iiiTRiBEiii

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Posted 17 September 2013 - 11:19 AM

time to play the launch day song & shuffle onto the field



#300 Citizen Erased

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Posted 17 September 2013 - 11:19 AM

At least... That trailer is pretty badass.





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