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Welcome To Launch, Mechwarriors!


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#961 Furball42

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Posted 18 September 2013 - 03:08 AM

View Postsoarra, on 18 September 2013 - 02:46 AM, said:

The only thing this launch did was over populate the island the vocal minority have been on.
I've seen names on here complaining that I haven't seen complaining with the rest of us.



Hahaha! yes yes no truer words. -_- I usually distance myself and try to make up my own mind, but I was excited about launch and it was disappointing.. i needed the vent. But the misconception of hate vs disappointment needed sorted out too.

honestly, i didn't expect massive changes. the previous patches gave me quite a good indication of what was to come (amount of work vs the time remaining). maybe i became so used to the pills that PGI popped out every time i log in, that i'm totally confused about not receiving any on day like Launch... like a rat in some sort of experiment in which the caretakers died.. yes, that must be it :ph34r:

eh, will still play and will probably still buy into some mechs etc.

#962 ArtemisEntreriCRO

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Posted 18 September 2013 - 03:10 AM

wow, people who invested hundreds of dollars in to this game must be very happy for not geting anything they were promised they would get latest this summer like community warfare...how dare you call it a launch without it anyway, this game is still just a demo, not a full game, where did all the millions people gave you for development went? you make me sick

#963 Lugh

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Posted 18 September 2013 - 03:12 AM

All systems Nominal!?!?

Community Warfare OFFLINE

UI 2.0 OFFLINE

Hardcore Mode MOSTLY OFFLINE..

You keep using that word Nominal, I don't think it means what you think it means.

#964 bloo58

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Posted 18 September 2013 - 03:12 AM

View PostLiquidx, on 17 September 2013 - 08:12 PM, said:


that's a larger sample size than what's used in a lot of studies and surveys. It doesn't really matter if it's an accurate representation of the playerbase as a whole. It's the vocal part of the playerbase - and is clearly not good PR for a launch release.



I dont know what kind of surveys you run or are involved with.. but 370-odd reveiws is NOT a larger sample size than is usually used.. between 1000 and 2000 is a generic sample size.. you cant gain a good spread of results from under 400 people..

And anyway.. the results are 35 shy of a 50-50 result.. so if anything should be taken from it.. it's that there is pretty much an equal amount of players that like the game as dislike.. and it could be said that those 35 are actually in game.. enjoying their purchase.. instead of being a forum hoe and just complaining... or wasting their time on a ****** review website, instead making their own decision on whether the game is for them or not..

All I see here are a bunch of ********* girlie men.. who want everything their way.. they wont be happy until the game resembles what THEY want.. heres a news flash.. ITS NOT YOUR GAME.. you may have paid for the privlidge of playing it.. but its not your game.. you arent the desginers, the coders, the artist, the marketers, the big boss.. you the lowly consumer.. all the crying in the world wont change that..

You want things to be your way.. go get a multimedia design degree or a software coders degree, then start your own games house and see how well you do at accomodating ALL of the requests your whiny fans want you to implement in your games.. It wont happen.. but you'll keep crying..

#965 bloo58

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Posted 18 September 2013 - 03:19 AM

View PostRavenCat130, on 18 September 2013 - 02:19 AM, said:

Jeebus, what whining b*tches.
LOOK.
The game is (gasp) F2freakinP people! FREE. TO. PLAY. If you're one with "a lot of disposable income", then get off your damn duff and become an investor at PGI. If you're "disappointed" by the lack of features, et. al. - here's an idea: pony up some cash so PGI can hire guys away from EA and whatever other have you company to get crackin' on all the shiny goodness coming out.
But if you're like me, a guy who has been waiting for a passable 'Mech shooter with true online multioplayer capability that doesn't involve jabbing buttons on a console controller like a rabid monkey, then maybe... MAYBE... you should give these guys a chance.
I personally don't know of any one company that would run a demo for over a year... OPEN... and invite people to check it out and decide whether or not it's worth blowing real money on (I know for a FACT this was NOT always the case w/World of Warcraft, now they let any jack@$$ with an internet connection and the ability to count to 21 without getting naked get on... but I digress) or maybe just dawdle at it and go find 'the next greatest big new thing'.
I have a REAL strong feeling most of you who are whinging on about not having everything ready and running at peak performance on launch (1) haven't paid over $100 to PGI for any of the goodies they have available for cash purchase (except for Mr. "I blew $800" earlier in this forum post, don't remember his name... don't care.) - so WTF are you wankers complaining about? The devs are doing what they can to get things up and running.. SO WHY DON'T YOU ENTITLED BRATS LET THE PEOPLE WORK?

It's like dayschool for cats. TOO EASY.

1) When a dev tells you they're running a open beta, yet after the beta period you're complaining b/c some features they wanted to get working right (for YOUR butt) ain't yet? Heck. Be glad they let you run the beta AT ALL.
2) Bragging about how much you blew of your 'disposable income' tells me one thing: No matter how good your skills in a 'Mech are, you're still just another gilded twinky with low self esteem and (probably) a terrible skin condition. Here's your Clearasil, kid.
3) Just b/c the devs are turning reverse handsprings to get this game up to speed, it ain't perfect. As long as technology advances, it NEVER WILL BE. Something will ALWAYS run wonky. It's the nature of our technological gadgets and gizmos. I'm sure most of you over 10th grade (both of you) have heard the term, "planned obsolescence?"
4) Whining about the 'problems' of free games = 1st World problem. Shut up.
5) If it ain't broke - DON'T FIX IT. (that's to the devs, you guys actually thought I'd let you off easy? NOT A CHANCE.)
6) If it IS broke, why are you leaning on that shovel? (again, for the devs)

I look forward to PGI and Infinite to add value to your BattleTech Universe title, and here's hoping that not only this (supposedly anemic) launch goes well, but as you guys add to the game, it only gets better.

Good Luck, comrades.

From a REAL BattleTech fan!


HERE ******* HERE...

#966 Varth Shenon

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Posted 18 September 2013 - 03:21 AM

View Postbloo58, on 18 September 2013 - 03:12 AM, said:



I dont know what kind of surveys you run or are involved with.. but 370-odd reveiws is NOT a larger sample size than is usually used.. between 1000 and 2000 is a generic sample size.. you cant gain a good spread of results from under 400 people..

And anyway.. the results are 35 shy of a 50-50 result.. so if anything should be taken from it.. it's that there is pretty much an equal amount of players that like the game as dislike.. and it could be said that those 35 are actually in game.. enjoying their purchase.. instead of being a forum hoe and just complaining... or wasting their time on a ****** review website, instead making their own decision on whether the game is for them or not..

All I see here are a bunch of ********* girlie men.. who want everything their way.. they wont be happy until the game resembles what THEY want.. heres a news flash.. ITS NOT YOUR GAME.. you may have paid for the privlidge of playing it.. but its not your game.. you arent the desginers, the coders, the artist, the marketers, the big boss.. you the lowly consumer.. all the crying in the world wont change that..

You want things to be your way.. go get a multimedia design degree or a software coders degree, then start your own games house and see how well you do at accomodating ALL of the requests your whiny fans want you to implement in your games.. It wont happen.. but you'll keep crying..


It's indeed not our game, but the developer should learn on how to success a game, as THEY ARE THE DEVELOPER, and WE AS THE CONSUMER, have the right to do "request".
Each individual have their own role.

You statement is like
"Christiano Ronaldo, why the hell he shoot all over the place"
and you says
"You want things to be your way.. go get a soccer degree or a manager degree, then start your own soccer house and see how well you do at accomodating ALL of the requests your whiny fans want you to implement in your team.. It wont happen.. but you'll keep crying.. "

#967 BRRM

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Posted 18 September 2013 - 03:21 AM

View Postjozkhan, on 17 September 2013 - 09:59 AM, said:




Im a resurecting this to show what pgi (Spartans) are like to the founders and investors (Persians).
Made me laugh. Thanks Joz!

#968 ArtemisEntreriCRO

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Posted 18 September 2013 - 03:24 AM

to those that call this FREEMIUM game free to play, may i remind you that original founders program made the developers over 5 million dolars alone, than selling of all the virtual goods and premium time, and now the phoenix....my gues is that the players gave over 10mil$ for the development of this game, so dont be stupid people, development of this game should have a pace of an aaa title, not a f2p game

#969 Furball42

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Posted 18 September 2013 - 03:28 AM

View Postbloo58, on 18 September 2013 - 03:12 AM, said:

.. and it could be said that those 35 are actually in game.. enjoying their purchase.. instead of being a forum hoe and just complaining...


or drinking themselves into unconsciousness, or at work, or in the ******* or playing something else..

look, surveys are usually just bad. very very bad.. relying on them for constructive data is probably iffy at best. yes i know, i actually do have some degrees behind me and i'm a programmer.

but one thing you learn is when you develop a product with cilent input, CLIENT INPUT is the main concern.. if you sell something already finished (like Windows or whatnot), if the clients don't like the product they can go <<choice metaphor here>> themselves..

i'd say $5mil is client input.. i might be wrong.. but then i've got a wrong idea of what's going in my job and i'll quit and become a loafer or something..

#970 bloo58

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Posted 18 September 2013 - 03:28 AM

View PostVarth Shenon, on 18 September 2013 - 03:21 AM, said:


It's indeed not our game, but the developer should learn on how to success a game, as THEY ARE THE DEVELOPER, and WE AS THE CONSUMER, have the right to do "request".
Each individual have their own role.

You statement is like
"Christiano Ronaldo, why the hell he shoot all over the place"
and you says
"You want things to be your way.. go get a soccer degree or a manager degree, then start your own soccer house and see how well you do at accomodating ALL of the requests your whiny fans want you to implement in your team.. It wont happen.. but you'll keep crying.. "



the abilitys of a professional sportsman being able to kick a soccerball in the back of a net is a little different to a massive company changing their game everytime some nobody thinks they have the solution to not so important problems

it doesnt surprise me you can make a sane analogy of the situation..

You dont have the right to request anything... you have right to suggest, and people dont realise the difference.. just because you paid money does not give you the right to tell someone what to do with THEIR product... you purchased it, you made that choice.. they didnt force you to use their product so why do you have the right to TELL them what they should do with it..

the ****** audacity of some people.. full of entitlement.. your a NOBODY.. your another number on a chart of projected sales.. in a perfect world this would change.. but we dont live in a perfect world.. so come to terms with it...

#971 Conan Librarian

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Posted 18 September 2013 - 03:31 AM

View PostRavenCat130, on 18 September 2013 - 02:19 AM, said:

SO WHY DON'T YOU ENTITLED BRATS LET THE PEOPLE WORK?

Back in my days, first the game was finished and then it got paid for (or not). If it was awesome, it was great success and great business. If it sucked, people got fired.


PGI earned 5 mill in hard cash for doing something a bunch of fan modders could do better in their free time if they had engine, 'Mechs license and 2 years time. Don't believe me? Check out Mechwarrior: Living Legends.


Even if I'm 100% F2P player I still invest something in this game: my time. And I start to doubt if it's worth even this price.

So I'll do it oldschool way: I'll buy MC when PGI delivers the game - not product - THE GAME we all are waiting for.

#972 Ahasver

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Posted 18 September 2013 - 03:32 AM

After rereading a lot of this Thread ... they DID install "Community Warfare" ... just totally different than expected!

#973 prizim

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Posted 18 September 2013 - 03:34 AM

View PostGroovy4life, on 18 September 2013 - 03:31 AM, said:

Back in my days, first the game was finished and then it got paid for (or not). If it was awesome, it was great success and great business. If it sucked, people got fired.


PGI earned 5 mill in hard cash for doing something a bunch of fan modders could do better in their free time if they had engine, 'Mechs license and 2 years time. Don't believe me? Check out Mechwarrior: Living Legends.


Even if I'm 100% F2P player I still invest something in this game: my time. And I start to doubt if it's worth even this price.

So I'll do it oldschool way: I'll buy MC when PGI delivers the game - not product - THE GAME we all are waiting for.



see you later. you won't be missed.

#974 ArtemisEntreriCRO

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Posted 18 September 2013 - 03:36 AM

people here arent entitled, they were given promises and on base of these promises people gave the money for the development of this game. THOSE PROMISES WERE BROKEN AND PEOPLE HAVE THE RIGHT TO DEMAND MORE!

#975 Zerberus

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Posted 18 September 2013 - 03:37 AM

I love it when people use the term "Investor" do describe their role in this game..... it`s quite possibly the best recurring joke on these forums bar none -_-
You did not buy stock in PGI with your founders purchase.
Nor did you acquire any form of ownership or partnership in the company.

You purchased a product that was offered to you. No more, no less. You are a customer. No more, no less.

Or do you also consider yourselves to be investors in Coca-cola, Wal-Mart, Levi`s, Docker`s, and any other brand you have ever purchased a product from? All you`re doing is brainwashing yourselves into a sense of obviously false entitlement.

FFS, if I`m an "investor" every time I spend a hundred bucks on something, then I'm a freaking insane multi-marketplace mogul :huh: :ph34r:

#976 G4M3R

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Posted 18 September 2013 - 03:38 AM

Possibly the most underwhelming "Go Live" ... ever. Not even a tiny surprise for those that have hung on since closed beta for something new and exciting.

#977 bloo58

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Posted 18 September 2013 - 03:39 AM

View PostFurball42, on 18 September 2013 - 03:28 AM, said:


or drinking themselves into unconsciousness, or at work, or in the ******* or playing something else..

look, surveys are usually just bad. very very bad.. relying on them for constructive data is probably iffy at best. yes i know, i actually do have some degrees behind me and i'm a programmer.

but one thing you learn is when you develop a product with cilent input, CLIENT INPUT is the main concern.. if you sell something already finished (like Windows or whatnot), if the clients don't like the product they can go <<choice metaphor here>> themselves..

i'd say $5mil is client input.. i might be wrong.. but then i've got a wrong idea of what's going in my job and i'll quit and become a loafer or something..


Client input does not come from half the user base though.. you would agree as a programmer you would hire small sample size's at any one time for testing, this would be called a closed alpha test, yes?

This game has prgressed well past that with major and minor updates to address issues put forward by the playerbase.. but they still arent happy.. it gets to a point when you have to make a serious decsion.. do we keep pouring man hours into trying to fix these trivial issues people are crying about when the game works at a marketable level.. or do we just push on..

90% of developers will choose option 2.. its got nothing to do with telling the customer to go fornicate themselves and everything to do with recouping some of the money they've wasted keeping this game in open beta stage for the last year, as I'd guess they've exhausted most of the open beta funds they have accrued..

servers, developers, rent, utilites.. these things all cost money.. I think most of the people here dont understand the economics of the games industry.. they have this vision of the devs swimming in piles of money, when in actualy fact there are probably A LOT of empoyees that have contributed there time pro-rata to this project to give all these ******* ******* the game they just dont appreciate.. its enough to flip desks... that 5 mil(?? dont know where this figure was pulled from) would have been burnt through VERY quickly..

Edited by bloo58, 18 September 2013 - 03:40 AM.


#978 soarra

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Posted 18 September 2013 - 03:40 AM

View Postbloo58, on 18 September 2013 - 03:12 AM, said:



I dont know what kind of surveys you run or are involved with.. but 370-odd reveiws is NOT a larger sample size than is usually used.. between 1000 and 2000 is a generic sample size.. you cant gain a good spread of results from under 400 people..

And anyway.. the results are 35 shy of a 50-50 result.. so if anything should be taken from it.. it's that there is pretty much an equal amount of players that like the game as dislike.. and it could be said that those 35 are actually in game.. enjoying their purchase.. instead of being a forum hoe and just complaining... or wasting their time on a ****** review website, instead making their own decision on whether the game is for them or not..

All I see here are a bunch of ********* girlie men.. who want everything their way.. they wont be happy until the game resembles what THEY want.. heres a news flash.. ITS NOT YOUR GAME.. you may have paid for the privlidge of playing it.. but its not your game.. you arent the desginers, the coders, the artist, the marketers, the big boss.. you the lowly consumer.. all the crying in the world wont change that..

You want things to be your way.. go get a multimedia design degree or a software coders degree, then start your own games house and see how well you do at accomodating ALL of the requests your whiny fans want you to implement in your games.. It wont happen.. but you'll keep crying..

I see your new around here so ill help you out, we have suggested many thigs since early CB, we have taken pgi's polls which they ignored. We have all put in quite a bit of money into this game and watched pgi do everything they can do push away the founders / cb testers.
In a few months you will be like us waiting for something to change but guess what it won't

Edited by soarra, 18 September 2013 - 03:42 AM.


#979 Furball42

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Posted 18 September 2013 - 03:41 AM

View Postbloo58, on 18 September 2013 - 03:28 AM, said:



the abilitys of a professional sportsman being able to kick a soccerball in the back of a net is a little different to a massive company changing their game everytime some nobody thinks they have the solution to not so important problems

it doesnt surprise me you can make a sane analogy of the situation..

You dont have the right to request anything... you have right to suggest, and people dont realise the difference.. just because you paid money does not give you the right to tell someone what to do with THEIR product... you purchased it, you made that choice.. they didnt force you to use their product so why do you have the right to TELL them what they should do with it..

the ****** audacity of some people.. full of entitlement.. your a NOBODY.. your another number on a chart of projected sales.. in a perfect world this would change.. but we dont live in a perfect world.. so come to terms with it...



sad thing is, no matter how much i disagree, you are probably hitting it right on the nose..

i mean, i've forked out cash for this program. i FEEL entitled to an opinion. i FEEL entitled to be unsettled and disappointed. whether or not what i FEEL actually matters is totally open for debate.

but it hurts.

no, we are not INVESTORS, i get that. i bought the Founders without even thinking about it because i wanted my damned sexy Catapult. I couldn't care less about investing. I just wanted my baby. -_- *edited to add this: i'm talking about time and emotion. we did invest time and emotion. money, not so much. that's not the point.

it just hurts. so we whine. we feel better. we get on with life.

edededited for this:
Posted Image

Edited by Furball42, 18 September 2013 - 03:45 AM.


#980 John Norad

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Posted 18 September 2013 - 03:41 AM

View Postbloo58, on 18 September 2013 - 03:12 AM, said:

All I see here are a bunch of ********* girlie men.. who want everything their way.. they wont be happy until the game resembles what THEY want.. heres a news flash.. ITS NOT YOUR GAME.. you may have paid for the privlidge of playing it.. but its not your game.. you arent the desginers, the coders, the artist, the marketers, the big boss.. you the lowly consumer.. all the crying in the world wont change that..

Ok let's see..
Namecalling - check
Wildly exaggerated assumptions - check
Disparagement - check
Meaningless or obvious facts - check

Oh yeah, really good arguments indeed. That's totally going to convince everyone to be nice again.

Just btw. the players pay the developers' bills, not the other way around. It might actually seem like the devs owe the players some gratitude. I've heard there are even industries where the customer is king. Not games development, mind you..

View Postbloo58, on 18 September 2013 - 03:12 AM, said:

You want things to be your way.. go get a multimedia design degree or a software coders degree, then start your own games house (..)

Strawman? Thought-terminating cliché? I am not sure what to say. And tbh I'm not sure what you want to say. But it sure looks like you' re angry. You just don't bring a lot of facts.

And yeah, whether or not PGI takes into consideration ANY feedback, be it by players or reviews or whatnot, is totally up to them.

-edit-
But in the exact same the players have no 'right' to tell the devs how to do things, the devs, or other players, have no 'right' to tell the players what to say, or what to like, or when to shut up.
This is no matter of rights, this is no matter of rules or god given authorities.
This is a matter of players wanting a great game and devs wanting to get paid. If players wouldn't care, they would just leave and let the game die. So in a way, even a complaining player is way better than a non existing one.
Actually, many games would've already died at this point, and MW:O would've gone the way of the Dodo if it wasn't for the BT franchise and a lot of die-hard fans.

It's a pity so few people around here face the actual facts. Instead we have a big ego pee-ing contest.

Edited by John Norad, 18 September 2013 - 03:54 AM.






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