Not even your ******* project phoenix mech pack dropped today. Just another mech, like has been happening every month for the last year or so. I suppose at the very least, all the mechs to have been revealed during the initial 'mech reveal frenzy' (i.e. when new mech concept art was been shown consistently once a month) have now been released. But that's just reaching at straws.
No new significant game modes. Maybe much of the game has been designed with flat out incompetence in mind. A hacked together spectacle that makes any changes no matter how trivial exceedingly difficult - much like their UI1.0 has been. And they've spent all this time trying to right the sins of their past.
That's the optimistic outlook anyway - and it implies that PGI will at some point be able to make rapid, iterative changes to the game, that it needs.
No... the reality seems much grimmer than that. A company that simply continues to not know what it's doing, and will drag a promising franchise resurrection down with its sheer incompetence.
I mean, they still haven't gotten around to adding the party groups of 5 or more back into the game. The one thing that might've changed up the stagnancy of the game play. How ******' hard can it be? To watch PGI do things, you might assume that it's a task that involves moving mountains and journeying to the middle of the earth.
Edited by Zaptruder, 17 September 2013 - 06:04 PM.