Clint Steel, on 04 October 2013 - 03:00 PM, said:
Nice post.
---Some have said this already, but I would like to see legged mechs actually have their legs blown off. The remaining leg could be used to steady the mech slowly lowering it to the ground. Perhaps an ability to use the one leg to jump to move forward and turn, but very limited movement. A mech with fully articulated arms could use them to help move forward at the cost of shooting with them. If both legs were blown off you might be able to balance on your remaining torso, but have no movement, unless you had both arms (fully articulated).
--- Seems there is a lot they can do with the actuators and joints crit points, if they added functionality to them.
Blowing a leg off (though definitely would look cool) isn't conductive to a fair and balanced game.
The thing is, is that PGI has taken a different path when it comes to destroying leg locations. Rather than having the limb being blown off, instead it is akin to getting a car getting it's tire destroyed.
Sure you can drive on the rim, but not nearly as fast or as well as if the leg wasn't destroyed.
Suffice to say the leg isn't destroyed, merely ruined which would allow you to talk on it a in a limited fashion.
Some might point out that with enough damage you could indeed snap the leg off, but due to the way damage transfers you will end up killing a mechs engine before that happens.
Either way the idea behind having both legs not kill you is to promote people trying to kill the engine and intentional targeting of the legs be a tactical decision on the players part rather than Plan A.
Sort of like how people intentionally aim for a mechs arm rather than a CT to help them gain a tactical advantage even though it's not directly killing that mech.
Like taking YLW's arm off to take his 20 off instead of just trying to kill his ct? Why because during the time it would take to kill him that 20 is going to put big holes in you. Same sort of tactical shooting should apply against other opponents when targeting a mechs legs.