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Short Question, Short Answer


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#2761 mailin

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Posted 11 October 2014 - 02:09 AM

sorry, but short answer, short question thread isn't for detailed build questions.

#2762 Tim East

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Posted 11 October 2014 - 06:45 AM

Actually 26 seconds of continuous fire is on the high end compared to most of my builds. Just have to remember that you don't always want to use continuous fire.

/edit: Also, go play already! The point of the game is to have fun, right? ;)

Edited by Tim East, 11 October 2014 - 06:46 AM.


#2763 Nick Makiaveli

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Posted 11 October 2014 - 07:45 AM

View PostBSK, on 10 October 2014 - 05:41 AM, said:


I was asking for other players actual experiences in the current game not for an arguement with someone who made more posts in this forum than he played matches in the game.


Red knows what he is talking about. So you might want to chill.


Also, for someone who is pretty snotty about other people's knowledge, unless things have changed, the lance make up you see on the other team is random. As to your team, never played with friends and you all decide to launch with the same mech? I will never forget the time we decided to all run BoomJagers!! (well 3 + a Hunchie w/ 1 as he didn't have Jagers)

#2764 M0rpHeu5

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Posted 11 October 2014 - 08:02 AM

View PostJTYoshi, on 11 October 2014 - 01:41 AM, said:

http://mwo.smurfy-ne...51b5f0f71796312

this is my build idea for a Raven 2X any tips?

also Tim with the weaponlab is the time of continuous fire till overheated in seconds and milliseconds or minutes and seconds?

because it says 01:46

Try this

#2765 Davegt27

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Posted 11 October 2014 - 08:03 AM

how many module slots do clan Mechs get?

#2766 TercieI

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Posted 11 October 2014 - 08:06 AM

View PostDavegt27, on 11 October 2014 - 08:03 AM, said:

how many module slots do clan Mechs get?


Varies by mech, like IS. Smurfy lists this.

#2767 Redshift2k5

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Posted 11 October 2014 - 12:04 PM

module slots are listed here under the column labeled MS http://mwo.smurfy-net.de/

It varies by chassis.

#2768 MadLibrarian

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Posted 11 October 2014 - 01:26 PM

After recent changes, are IS medium pulse lasers still considered inferior to regular medium lasers? I use them on my fastest builds because they seem to pair with SRMs well for alpha striking. I intend to keep using them, but I'm just wondering what the general opinion is these days.

#2769 Rogue Jedi

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Posted 11 October 2014 - 01:51 PM

IS Pulse lasers in general you are effectively paying double the weight (except LPL where it is an extra 40% weight) for shorter burn time, slightly faster recycle and shorter range.

In my opinion they are only usualy worthwhile on fast brawler builds or lights, e.g. if I am planning on using a Mech as a light hunter I will usualy use SPLs instead of MLs because they have about the same DPS but it is far easier to hit with the full beam of an SPL compared to an ML

as for the MPL specifically I only use it in fast brawlers if I am out of slots with tonnage left over

Edited by Rogue Jedi, 11 October 2014 - 01:53 PM.


#2770 MadLibrarian

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Posted 11 October 2014 - 02:10 PM

I see, thanks.
I still wub wub wub them. :)

#2771 CN9 ACE PILOT

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Posted 11 October 2014 - 03:38 PM

Do Battlemechs in MWO cool down faster if they shut down manually?

#2772 DEMAX51

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Posted 11 October 2014 - 04:50 PM

View PostCN9 ACE PILOT, on 11 October 2014 - 03:38 PM, said:

Do Battlemechs in MWO cool down faster if they shut down manually?

They cool down faster when they're shut down, regardless of whether the shutdown was manual or automatic.

#2773 CN9 ACE PILOT

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Posted 11 October 2014 - 07:04 PM

View PostDEMAX51, on 11 October 2014 - 04:50 PM, said:

They cool down faster when they're shut down, regardless of whether the shutdown was manual or automatic.


Do you happen to know by how much perchance? I've tried to do some testing myself, but could not get concrete numbers. Always seems forced shutdown cools faster than manual too.

#2774 DEMAX51

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Posted 11 October 2014 - 07:31 PM

View PostCN9 ACE PILOT, on 11 October 2014 - 07:04 PM, said:


Do you happen to know by how much perchance? I've tried to do some testing myself, but could not get concrete numbers. Always seems forced shutdown cools faster than manual too.


It depends entirely upon your 'Mechs cooling efficiency (i.e. how many heatsinks you have). Because of that, it'll be different for every 'Mech, but it should be the same for manual and automatic overrides. At least, I've never seen anything that would lead me to believe the cooling is different for one type of shutdown versus the other.

Edited by DEMAX51, 11 October 2014 - 07:32 PM.


#2775 M0rpHeu5

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Posted 11 October 2014 - 11:13 PM

View PostMadLibrarian, on 11 October 2014 - 01:26 PM, said:

After recent changes, are IS medium pulse lasers still considered inferior to regular medium lasers? I use them on my fastest builds because they seem to pair with SRMs well for alpha striking. I intend to keep using them, but I'm just wondering what the general opinion is these days.

2 mpl have almost same dps as 3 ml with less heat, they are far better than peple think and this come for a former mpl hater


Edited by M0rpHeu5, 11 October 2014 - 11:13 PM.


#2776 IllCaesar

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Posted 13 October 2014 - 04:29 PM

Head pods on Clan mechs, can they be swapped around?

#2777 TercieI

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Posted 13 October 2014 - 04:31 PM

View PostMarsAtlas, on 13 October 2014 - 04:29 PM, said:

Head pods on Clan mechs, can they be swapped around?


Yes. Only matters on a few (SCR comes to mind, may be the only one?)

Edited to add: the identity of the variant is tied to the CT only

Edited by Terciel1976, 13 October 2014 - 04:36 PM.


#2778 Redshift2k5

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Posted 13 October 2014 - 04:44 PM

Heads can be swapped but almost none of them have anything different in the head anyway.

#2779 IllCaesar

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Posted 13 October 2014 - 05:57 PM

View PostTerciel1976, on 13 October 2014 - 04:31 PM, said:


Yes. Only matters on a few (SCR comes to mind, may be the only one?)

Edited to add: the identity of the variant is tied to the CT only


Hellbringer, yo. The Prime has an AMS slot in its head, the A has an energy slot in its head. With the A head in the Prime, you can fit six energy just from your center-torso to the left. I like energy weapons. :D

#2780 InspectorG

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Posted 16 October 2014 - 07:24 AM

View PostRogue Jedi, on 11 October 2014 - 01:51 PM, said:

IS Pulse lasers in general you are effectively paying double the weight (except LPL where it is an extra 40% weight) for shorter burn time, slightly faster recycle and shorter range.

In my opinion they are only usualy worthwhile on fast brawler builds or lights, e.g. if I am planning on using a Mech as a light hunter I will usualy use SPLs instead of MLs because they have about the same DPS but it is far easier to hit with the full beam of an SPL compared to an ML

as for the MPL specifically I only use it in fast brawlers if I am out of slots with tonnage left over


Along that theme i have been doing well with Cicadas equipped with x2 LPL. That short burn time and favorable profile go together quite well.

As for the SPL, im torn between them ans regular SL.





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