

Please Just Remove Ssrm's Until You Find A Proper Mechanic For Them.
#361
Posted 03 October 2013 - 10:15 AM
#362
Posted 03 October 2013 - 10:17 AM
Ngamok, on 03 October 2013 - 09:59 AM, said:
Put in a bigger engine and get speed tweak.
Right and if that is not possible as engines are capped and you are at max?
DemonRaziel, on 03 October 2013 - 10:02 AM, said:
I take it you do not play spiders or jenners that much?
#363
Posted 03 October 2013 - 10:20 AM
Wispsy, on 03 October 2013 - 10:17 AM, said:
1200+ drops in Spider, ~400 in Jenner.
Edit: To avoid confusion, I'm not saying a Jenner can't normally defeat a Spider. I'm saying a JR using only a pair of streaks, with no laser support, will most likely lose to a SDR-5D in a pure 1v1 combat.
Edited by DemonRaziel, 03 October 2013 - 10:22 AM.
#364
Posted 03 October 2013 - 10:27 AM
DemonRaziel, on 03 October 2013 - 10:20 AM, said:
Edit: To avoid confusion, I'm not saying a Jenner can't normally defeat a Spider. I'm saying a JR using only a pair of streaks, with no laser support, will most likely lose to a SDR-5D in a pure 1v1 combat.
want to try and duel some time to try it out? I think you underestimate the sustained damage ssrms do, especially to spiders. Light fights are all about dodging shots on both sides. One side cannot dodge. The other side must have perfect aim, which just does not even happen in a light fight no matter how skilled.
#365
Posted 03 October 2013 - 10:27 AM
DemonRaziel, on 03 October 2013 - 10:20 AM, said:
Edit: To avoid confusion, I'm not saying a Jenner can't normally defeat a Spider. I'm saying a JR using only a pair of streaks, with no laser support, will most likely lose to a SDR-5D in a pure 1v1 combat.
I believe what Wispsy is saying is that you can dodge lasers, or at least most of the duration, but you can't dodge streaks.
#366
Posted 03 October 2013 - 10:44 AM
Kunae, on 03 October 2013 - 10:27 AM, said:
That's the point I was trying to make a few pages back, to no avail. Streaks can't be dodged, that's why people don't want them "nerfed", because then they'd have to actually try to hit lights manually - and that's hard.
Guaranteed hits on hard-to-hit targets, and no threat to heavier 'mechs. What's not to love for a heavy/assault pilot?
Also, Wispsy. We feared him in closed beta. Unholy terror in a Jenner.
Edited by stjobe, 03 October 2013 - 10:44 AM.
#367
Posted 03 October 2013 - 10:51 AM
Wispsy, on 03 October 2013 - 10:27 AM, said:
want to try and duel some time to try it out? I think you underestimate the sustained damage ssrms do, especially to spiders. Light fights are all about dodging shots on both sides. One side cannot dodge. The other side must have perfect aim, which just does not even happen in a light fight no matter how skilled.
Absolutely, I would love to try it. Streaks are a big advantage, but they do a little over half the damage the Spider does. Jenner's streaks damage is spread out by default, Spider's laser damage is spread out by Jenner's dodging. Armor is a bit better for Jenner, but his hitboxes are worse than the Spider's.
Kunae, on 03 October 2013 - 10:27 AM, said:
I know what he means and I share your guys' opinion on streaks. I'm just saying that the 10 dmg spread all over the 'Mech is, in and of itself, not enough to take the Spider down fast enough, when he shoots back.
We all know the Jenner, is a CT on legs (with a bit of a head on top of it), so it's not that easy for him to avoid/spread all the damage effectively from Spider's lasers.
Of course, this is all based on both pilots being equal in skill.
#369
Posted 03 October 2013 - 10:55 AM
#370
Posted 03 October 2013 - 10:59 AM
DemonRaziel, on 03 October 2013 - 10:51 AM, said:
What is your average queue time?
Imperius, on 03 October 2013 - 10:55 AM, said:
Dumbest thing to say ever...
#371
Posted 03 October 2013 - 11:02 AM
If you do stay out in the open well thats your problem.
Edit: Yes mechs like the kintaro are specifically used to hunt down light mechs and other mediums. But if you have problems with something like a stalker because of streaks you need to pick better targets.
Edited by MisterPlanetarian, 03 October 2013 - 11:03 AM.
#372
Posted 03 October 2013 - 11:05 AM
Wispsy, on 03 October 2013 - 10:17 AM, said:
Right and if that is not possible as engines are capped and you are at max?
116 KPH vs. 151 KPH? Who is catching up as you say. Spiders and Jenners can just over things to avoid getting chased.
Edit: Would agree with you on the 2X and 4X though and those two should get an engine rating buff.
Edited by Ngamok, 03 October 2013 - 11:09 AM.
#373
Posted 03 October 2013 - 11:06 AM
MisterPlanetarian, on 03 October 2013 - 11:02 AM, said:
Edit: Yes mechs like the kintaro are specifically used to hunt down light mechs and other mediums. But if you have problems with something like a stalker because of streaks you need to pick better targets.
You say this...was in 12mans the other day...came accross a few teams with 10 mechs having ssrms. Was not their main weapons, they just had them. Doing anything at all that fight in a light or medium...yeah....
#377
Posted 03 October 2013 - 11:08 AM
Wispsy, on 03 October 2013 - 10:59 AM, said:
Pfuu, that's a hard one. Sometimes it takes seconds, sometimes 2 minutes. But if it's Elo you're after... I drop with Kunae, PEEF, DV81 every now and then... But not regularly, so I'd say I'm a bit lower.
Edited by DemonRaziel, 03 October 2013 - 11:09 AM.
#378
Posted 03 October 2013 - 11:10 AM
Vodrin Thales, on 03 October 2013 - 10:13 AM, said:
Edited by Sephlock, 03 October 2013 - 11:13 AM.
#379
Posted 03 October 2013 - 11:11 AM
Wispsy, on 03 October 2013 - 11:06 AM, said:
You say this...was in 12mans the other day...came accross a few teams with 10 mechs having ssrms. Was not their main weapons, they just had them. Doing anything at all that fight in a light or medium...yeah....
Could that just possibly be, that for most, they have missile hardpoints and when faced with the choice of broken SRMs or underpowered LRMs....they might as well up there main guns and round out the build with the only currently useful missile option?
Every time SRMs get borked, and to a lesser extent LRMs, it creates havoc with the game balance. The entire sniper Meta...now Streaks...fix SRMs and you won't see 10 of 12 with em on.
Edited by Mr 144, 03 October 2013 - 11:11 AM.
#380
Posted 03 October 2013 - 11:11 AM
Wispsy, on 03 October 2013 - 11:06 AM, said:
Eh? Jenners and Ravens and Commandos can use SSRMs too...they can run as fast Oo
So the arguement went from Kintaro vs. Lights to Lights vs. Lights. Now you wonder why the 3L was always so good before HSR and why when they were gonna give the Jenner ECM people complained.
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