Mycrus, on 24 October 2013 - 06:28 PM, said:
Why do bad pilots insist on fighting on the poptart's terms???
I'm spotted by the poptart, but I refuse to move position... I will take my chances and try to fire at him mid-flight while he has a perfect static target (aka bad pilot)..
The poptart meta is passe... It was worse in the past and I mastered my light mechs during that meta... Big side torsos no speed no manueveravibility = light chow...
...
So you're saying that I must cower like some woosie, just cause 7 people on the other side thinking "OOH I'M GONNA GO JUMP SNIPE, THAT'S SO NOT MAINSTREAM!!!" and ended in the same match and team decieded to go nuts?
And cower for how long? 5 mins? 10? As long as they get bored from having the "upper"(literally ha ha) hand?
What exactly is not "their terms" in this game? Cause believe it or not I've seen some good poptarts and they can always hold you in "their terms".
"The poptart meta is passe... It was worse in the past and I mastered my light mechs during that meta... Big side torsos no speed no manueveravibility = light chow..."
Eeer... if that was directed toward the poptarts probably you've dodged the fact, that the HGNs(and they're the heaviest JJ mechs...) can sorta - you know - turn around in mid-air almost as fast as any very fast medium mech in the game can. There's a reason those rarely put armor on the back, don't you think?
And what should that mean? That all the rest of the players *MUST* pilot light mechs just to be able to dispose from the ~7 people decieded to go on easy mode?
I also think those numbers of poptarts IS a problem, though I don't take it personally - I actually don't care what I'll have against me.
Good pilot, bad pilot, light or medium, heavy or assault, poptart or boat - same for me - I always try to give my 100% all the time instead of some situational stuff based of that sorts of knowledge.
But do try to call me bad pilot, please - just cause I see a reason in being pinned down by some poptarts - something in the current meta any pilot should pay the most attention to - which kinda prevents me from giving my 100%.
And yea - that's the issue actually - it's not exactly those builds who require you to pay the most attention to them - it's the numbers of those in a game.
1 or 2 - ok - you should be caucious, but it's not a big deal.
3 or 4+ - you gotto completely change your playstyle, otherwise you'll gonna have a baaaaaad time.
And how many mech configs force you to completely
Those are like the boom jaggers - they just have less downsides, the best range in the game and practically when they deliver damage they put themselves in extremely tiny danger of being seriously harmed.
Add to that the mid-air turn/twist and the, I will underline it,
INTENTIONALLLY abscence of armor on the back cause those pilots are ordinary fully aware of what I've dscribed, and there you have it - it does seems like an issue now does it?
So basically - again - I don't have issues with those builds - I'm a bit raging against the idea that the pilots mounting them have in mind