GreyGhost, on 30 October 2013 - 07:16 PM, said:
Hunchback!
I used to love the hunch, but you don't see them much anymore. And the reason why is because it's too easy to loose your hunch. The Hunch, (my friends tell me) is suppose to use CT armor, not side torso armor. That said, even with CT armor, do something so the hunch isn't ripped off so easy. Maybe give it some kind of extra ghost armor as a chassis quirk? You mentioned in other places making certain mechs have certain quirks, and giving the hunch some sort of ghost armor on the hunch itself (and nowhere else) would be a good quirk for that chassis.
Maybe NOT give said quirk on the 4sp, since it's a dual missle mini hunch thing.
What you might want to do is make the hunch a whole extra segment, since I knwo the timberwolf is coming, and we really, really want you to make it so you can shoot off the ears without losing a whole side torso. Being ready so the timberwolf doesn't suck in hit boxes is something many many of us really really want you to do.
The Catapult is built the same basic way as a Timberwolf, but the missile boxes are arms, and there aren't many people complaining about it on catapults. The Timberwolf could have the missile boxes also be part of the arms, but that may make disabling them a bit too easy, as those would be huge arm hitboxes. I'm not sure if you are talking about it this way: they could take some of the armor from the current arm and side torso and put it in a separate hit box for that side, but it should still come from the same total armor count, right? I definitely don't think it should be some ghost armor - they already have enough half-brained "ghost" systems as is...
Dirus Nigh, on 30 October 2013 - 09:35 PM, said:
Exactly. This is some thing Ive seen in the game sense I started playing. When you take out an arm or side torso damage transfers to the next component if you hit that location again. Essentially it is doubling the area of the next component. Yes, TT had damage transfer in this manner, however I strongly urge PGI to reevaluate damage transfer. When a component is destroyed it should be taken out completely. If I take out the leg or arm of a mech by doing more damage than needed it should not transfer to another area. If I hit a mech in the knee with an AC20 it should not damage the torso.
I understand that PGI will have to rework the models of the mechs in order to do this, but I think it will be worth it. By making damage non transferable, and removing damaged components completely PGI will be prolonging the life of a mech in a more dynamic way.
I agree that the destroyed portions of mechs should be removed to a higher degree than they currently are, especially legs (I have to look at the paper doll to even tell which leg is destroyed...) but the damage transfer is very important until they have the ability to totally remove the destroyed section. Damage transfer is only 50% of the damage, making it important to still try to hit the correct area, but you can't remove damage transfer completely unless you want a mech to completely ignore damage from the destroyed side. If my left arm and torso are destroyed, do you want me immune to all damage from the left side? Of course not.
cdrolly, on 30 October 2013 - 11:59 PM, said:
Seriously your an didiot! They are slugs and plasma their sole purpose is pinpoint damage... They will never be changed because that's how they were designed. Hey why not have LRMS just fire randomly in a 360 arc while your at it... seriously.
I'm sorry you feel I'm a didiot, but I don't agree at all. Autocannons, in all canon sources, are automatic cannons, shooting a stream of bullets like a MG, except for very special versions that are made to fire them all as a slug, but only a very limited amount of times. I will find the thread were there was a very good write up about this and post it here shortly. PPCs are large bursts of energy, not pinpoint lasers, and when have you ever saw (or even read in fiction) where a burst of energy hits a target and doesn't splatter?
Edit: here's the auto cannon link by Koniving - you really should read it before calling anyone else a didiot:
http://mwomercs.com/...ost__p__2787929
Edited by Cimarb, 31 October 2013 - 07:15 AM.