NoiseCrime, on 06 November 2013 - 02:34 AM, said:
As for others claiming you didn't lose real money, that is completely irrelevant, time is money, investment is time, time that could easily have been invested in another game that doesn't constantly screw you over.
Its one thing to completely change how something works in the game, its something else to not realise how much it will annoy your player base, but make no effort to compensate them, such as the monumentally simple task of removing seismic modules from players inventories and refunding both the GXP and CB's, allowing them to choose whether or not they want to re-purchase it.
Absolutely right, I believe changing something so far from its original state is unbelievable, not only are you nerfing something that I find useful for many reasons, but your also buffing everyone else who spent their gxp and c-bills on other modules that have not changed.
As an example of the correct way to do things, look at ECM. When it first arrive people **** bricks over how powerful it was, if you didnt have ecm capable mechs on your team, you lost 90% of the time. Seismic is nowhere near that powerful, or ever could be.However, when ECM was tweaked it was not the ECM that was altered, it was the method that other players can use to counter it, visa vi Tag, Narc, BAP, hitting with PPC's, and although I had already spent a big chunk of c-bills on an ECM capable mech, it didn't bother me, I welcomed it, as I felt that it was the right thing to do and the correct way to do it. Bring in counters to certain overpowered in game items, perhaps reduce the effectiveness (400m-250m) which was the right thing too, but dont change how the fundamentals of the module actually work, that is unreasonable. All we ask is for our c-bills and gxp to be returned, leave it up to us if we want to repurchase it under its new guise.