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Outside of jumping anything a Highlander can do m D-DC can do.
Not anything. The Highlanders weapons (especially Heavy Metal) are also all arm mounted or torso mounted streaks (which fire like arm mounted weapons). Thats a pretty huge advantage. Especially when the Atlas' main dps weapons cant shoot up. All you have to do is get above an Atlas and its dps is halved, which is quite easy with jumpjets.
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I am not so sure about that, some mech designs are just superior and some just fall short. For example ravens locusts, and awsomes are considered sub-par, and it's not something that can really be fixed by balancing weapons.
Well fixing SRMs would certainly help restore mediums. Since mediums need the high damage to low weight ratio of SRMs to compete. It was strong SRMs that were keeping the Centurion competititive before, but weak SRMs have made the last of the viable mediums fall out of favor.
But for the most part balancing weapons isnt going to fix underpowered variants. The only way to balance them would be by implementing a quirk system where mechs can be given positive or negative quirks based on how far below or above baseline they are. And by quirks I dont mean more arm movement or torso twist, I mean actual quirks that have a significant impact on gameplay.
Edited by Khobai, 07 November 2013 - 09:39 AM.