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Lrm Flooding, The New Fotm


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#521 Lyoto Machida

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Posted 15 January 2014 - 09:59 PM

View PostColonelMetus, on 15 January 2014 - 08:58 PM, said:

just saw a stalker with 5 LRM 20 with artemis kill half the enemy team


I've seen a Jenner do that.

#522 Cimarb

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Posted 16 January 2014 - 07:30 AM

View PostColonelMetus, on 15 January 2014 - 08:58 PM, said:

just saw a stalker with 5 LRM 20 with artemis kill half the enemy team

That was one horrible team - I feel your pain.

#523 wanderer

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Posted 16 January 2014 - 08:31 AM

View PostLyoto Machida, on 15 January 2014 - 09:59 PM, said:

I've seen a Jenner do that.


The Jenner isn't an 85-ton turret that moves about as slow as a three-legged turtle and probably has all the infighting capacity of the fourth, missing appendage.

You had to be really, really terribad at finding cover/totally lacking ECM/randomly spinning in circles in the open to have that many of your 'Mechs go BOOM like that. Not that it can't happen, but usually it takes some fat, stupid targets to achieve.

#524 Lyoto Machida

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Posted 16 January 2014 - 02:11 PM

View Postwanderer, on 16 January 2014 - 08:31 AM, said:

The Jenner isn't an 85-ton turret that moves about as slow as a three-legged turtle and probably has all the infighting capacity of the fourth, missing appendage.

You had to be really, really terribad at finding cover/totally lacking ECM/randomly spinning in circles in the open to have that many of your 'Mechs go BOOM like that. Not that it can't happen, but usually it takes some fat, stupid targets to achieve.


You missed the point...anecdotally, I've seen a Jenner take out half the team also. According to TS, they must be OP as well, right?

#525 Cimarb

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Posted 16 January 2014 - 02:20 PM

View PostLyoto Machida, on 16 January 2014 - 02:11 PM, said:


You missed the point...anecdotally, I've seen a Jenner take out half the team also. According to TS, they must be OP as well, right?

I had a match the other day where an ECM Spider took out 6 mechs after he was the only one left on his team - it was quite the feat, even in a hacked HR mech...

#526 ColonelMetus

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Posted 21 January 2014 - 12:38 AM

lol everyone says spider is OP, why? because it is the ONLY MECH IN THE GAME that is immune to LRM (the missiles just hit the ground behind it even when it stands still)

#527 wanderer

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Posted 21 January 2014 - 06:21 AM

Actually, no. Spiders aren't immune to LRMs- they're simply outrunning the LRM guidance if they go flat-out. Anything in that speed range can. If they're TAG/NARC'd, trust me, LRMs hit VERY effectively thanks to the better tracking- I tend to get my yucks in blasting the little buggers to pieces by just lobbing a big salvo and keeping the ol' TAG on them as they run in a straight line, thinking they're safe from my silly missiles...until I splatter the poor thing. Better, the splash tends to focus on the legs, and we all know how well a legged scout dodges anything.

Fast lights have always been good at LRM dodges- the Commando and Jenner pull it off as well.

#528 Lyoto Machida

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Posted 21 January 2014 - 10:07 PM

View PostCimarb, on 16 January 2014 - 02:20 PM, said:

I had a match the other day where an ECM Spider took out 6 mechs after he was the only one left on his team - it was quite the feat, even in a hacked HR mech...


Oh man...a Human Resources mech? That must be annoying.

#529 Mystere

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Posted 22 January 2014 - 12:28 AM

View PostCimarb, on 16 January 2014 - 02:20 PM, said:

I had a match the other day where an ECM Spider took out 6 mechs after he was the only one left on his team - it was quite the feat, even in a hacked HR mech...


Actually, it was only 5 mechs and not six, and only 3 during the time I was the last one alive on my side. But, thank you for the vote of confidence anyway. :)

#530 Cimarb

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Posted 22 January 2014 - 06:25 AM

View PostLyoto Machida, on 21 January 2014 - 10:07 PM, said:


Oh man...a Human Resources mech? That must be annoying.

I meant Hit Registration, but Human Resources does have a way of making people disappear also...

View PostMystere, on 22 January 2014 - 12:28 AM, said:


Actually, it was only 5 mechs and not six, and only 3 during the time I was the last one alive on my side. But, thank you for the vote of confidence anyway. :D

I don't think it was you, unless you have different names in the forums/game. The spider had six total kills, including myself and three other mechs that died after me, all of which were finished off by him solo. Granted, we were all pretty badly damaged already, and I believe I was the only person with a tag, but it was still pretty surprising.

#531 Mystere

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Posted 22 January 2014 - 07:44 AM

View PostCimarb, on 22 January 2014 - 06:25 AM, said:

I don't think it was you, unless you have different names in the forums/game. The spider had six total kills, including myself and three other mechs that died after me, all of which were finished off by him solo. Granted, we were all pretty badly damaged already, and I believe I was the only person with a tag, but it was still pretty surprising.


Well, boo hoo! ( :D)

I guess I'll just have to do such things more often then for better visibility. :lol:

Edited by Mystere, 22 January 2014 - 07:46 AM.


#532 Onlystolen

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Posted 22 January 2014 - 09:07 AM

LRM's are overpowered in large quantities, These are examples of the LRM flooding builds, not only i have used but also seen on the battlefield. These builds use a chainfire group of all the missiles. With the exception of the Quickdraw (number of tubes off sets the cooldowns so you can groupfire) and the Victor (same as the quickdraw) and yes the victor build does work surprisingly well. I've actually had one guy qq in game about the build and how stupid effective it had been.

[smurfy]http://mwo.smurfy-ne...2727c1f194578b0[/smurfy]
[smurfy]http://mwo.smurfy-ne...eede5db38194c54[/smurfy]
[smurfy]http://mwo.smurfy-ne...c48b3c73578e62e[/smurfy]
[smurfy]http://mwo.smurfy-ne...6b96dfeea00e16d[/smurfy]
[smurfy]http://mwo.smurfy-ne...89857b55468af0e[/smurfy]
[smurfy]http://mwo.smurfy-ne...b79e9f050f29b09[/smurfy]

Edited by Onlystolen, 22 January 2014 - 09:09 AM.


#533 Joseph Mallan

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Posted 22 January 2014 - 09:40 AM

View PostOnlystolen, on 22 January 2014 - 09:07 AM, said:

LRM's are overpowered in large quantities,
Then they are not OP... Right?
And you are not Boating LRMs till you pilot a Kraken-3
Posted Image
8 LRM15 baby!!!

Edited by Joseph Mallan, 22 January 2014 - 09:42 AM.


#534 Onlystolen

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Posted 22 January 2014 - 09:48 AM

Quote

Posted Image
8 LRM15 baby!!!



WELL.. im sure if there was a kraken-3 in mwo it would be used a lot. but i was talking about in game and in game builds not TT

#535 Ngamok

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Posted 22 January 2014 - 09:51 AM

View PostJoseph Mallan, on 22 January 2014 - 09:40 AM, said:

Then they are not OP... Right?
And you are not Boating LRMs till you pilot a Kraken-3
Posted Image
8 LRM15 baby!!!


Want !!

#536 Ngamok

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Posted 22 January 2014 - 09:57 AM

View PostOnlystolen, on 22 January 2014 - 09:07 AM, said:

LRM's are overpowered in large quantities, These are examples of the LRM flooding builds, not only i have used but also seen on the battlefield. These builds use a chainfire group of all the missiles. With the exception of the Quickdraw (number of tubes off sets the cooldowns so you can groupfire) and the Victor (same as the quickdraw) and yes the victor build does work surprisingly well. I've actually had one guy qq in game about the build and how stupid effective it had been.

[smurfy]http://mwo.smurfy-ne...2727c1f194578b0[/smurfy]
[smurfy]http://mwo.smurfy-ne...eede5db38194c54[/smurfy]
[smurfy]http://mwo.smurfy-ne...c48b3c73578e62e[/smurfy]
[smurfy]http://mwo.smurfy-ne...6b96dfeea00e16d[/smurfy]
[smurfy]http://mwo.smurfy-ne...89857b55468af0e[/smurfy]
[smurfy]http://mwo.smurfy-ne...b79e9f050f29b09[/smurfy]


Yes, LRM builds can get lots of damage and **** off the enemy with constant bombardment. What happens when the other team effectively shuts you down? You have to rely on back up weapons or hope those ECM guys die. You can't sit there and keep TAG on them the entire time if they are pelting you back. They'll kill you before you kill them. The best thing you can do is pick off the stragglers of if your team is doing well, then you'll do well.

Yea, I run the 5x LRM10s Stalker, 4x LRM A1, 2x LRM15 2x LRM10 Battlemaster, Orion and many other mechs that I use as an LRM variant. But there are matches when those LRMs do zero damage because the enemy team is playing smart and hiding well and have ECM that I cannot cut through to keep me from doing anything. Then I just use what backups I have to help do damage till something pops up or I die.

#537 Kaijin

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Posted 22 January 2014 - 10:02 AM

View PostOnlystolen, on 22 January 2014 - 09:07 AM, said:

These builds use a chainfire group


AMS defeats chainfired LRMs. Chainfire is a gimmick that only serves to confuse rookies who don't realize the rain doesn't effect their aim. Chainfire also give the target mech a greater opportunity to dodge most of the missiles. Anybody who dies to chainfired LRMs deserves it.

Edited by Kaijin, 22 January 2014 - 10:09 AM.


#538 Onlystolen

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Posted 22 January 2014 - 10:15 AM

Quote


AMS defeats chainfired LRMs. Chainfire is a gimmick that only serves to confuse rookies who don't realize the rain doesn't effect their aim. Chainfire also give the target mech a greater opportunity to dodge most of the missiles. Anybody who dies to chainfired LRMs deserves it.


There are people out there that dont believe in ams. 1 ams will not defeat any of those builds. how often do you drop in to a match where everyone Has an ams? If you say all the time then that is a load, and you know it.

As for backup weapons, i only bring these out in premades. my lancemates are my backup weapons.

#539 ReXspec

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Posted 22 January 2014 - 10:16 AM

...are people seriously complaining about LRM's again? I thought these whinings were crushed ages ago, but I'll repeat what I said at that time.

ECM defeats LRMs...

PPCs defeat ECM...

AMS defeats LRMs (until you are isolated or run out of AMS ammo).

Cover defeats LRMs (until you get flanked).

Seriously... I don't normally go with "L2P" arguments, but I've already seen too many posts complaining about LRMs where the users either fail to mention the counters to LRMs, or they are completely unaware to these counters altogether.

If you have complaints, explain in detail any bugs with the aforementioned systems... take your venting elsewhere.

#540 Tombstoner

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Posted 22 January 2014 - 10:21 AM

Part of the issue i think people have with lrms is that they inherently target the center torso. it makes chain firing 3x lrm 5's very deadly. all that damage is hitting the ct with cockpit knock. if LRMs had the same hit location mechanic as ssrms we wouldn't have as much of an issue with massed lrm swarms since the missiles would be hitting the entire mech not just the torso's.
it fulfills the lrm function of striping of armor.





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