Jump to content

The Grind


297 replies to this topic

#81 MustrumRidcully

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,644 posts

Posted 04 December 2013 - 06:20 AM

View PostColonel Pada Vinson, on 03 December 2013 - 12:19 PM, said:


52 mechs here. what grind?

Excellent point. Since you easily gained most of them in the time since the C-Bill rewards have been lowered and you don't own any mechs bought for real money, this is clear proof that other people are just lazy.

I retract any previous statement and bow to the Colonel's superior work ethic. Err. game ethic. You know what I mean.

Edited by MustrumRidcully, 04 December 2013 - 06:21 AM.


#82 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 04 December 2013 - 07:02 AM

Funny that ppl are comparing too War Thunder. 1.They are reducing the grind in the next patch. 2.You convert "free xp" with a litle bit of money, to level up really fast. 3. Or use premium planes that grants you 500% bonus to xp (in FRB).

The only thing MWO offers, premium time (witch still requers my f*ing time) and SUPER expensve premium mechs.

So yeah i would say this game is pretty heavy on the grind even if you throw money at it.

My mech stable is full of goodies, so i dont need to buy new stuff too often. I feel sorry for new players and the grind they face.


For reference: Buying a Mech costs around 30 USD. Buy an plane (P51 Mustang) costs 13Euro (18 bucks)

Edited by Turist0AT, 04 December 2013 - 07:15 AM.


#83 Priest4357

    Member

  • PipPipPipPipPip
  • The Hungry
  • The Hungry
  • 130 posts
  • LocationLuthien

Posted 04 December 2013 - 07:59 AM

View PostTurist0AT, on 04 December 2013 - 07:02 AM, said:


The only thing MWO offers, premium time (witch still requers my f*ing time) and SUPER expensve premium mechs.

So yeah i would say this game is pretty heavy on the grind even if you throw money at ii


So you are playing a game (meant to be a fun way to waste time (i.e. see Television)), and you are complaining that this game is taking your time? This is just one example in this thread, not calling you out personally.

Games are meant to kill time, to pass it with enjoyment. When I buy a new mech, I know I'm starting out with no basics, but really.... who cares? I get the joy of seeing how much better that same chassi reacts when I get each unlock done. I work, play WoW with my wife, watch some TV, etc... I still manage to unlock my mechs in a good order. I haven't bought anything except the Phoenix package in a while, but I'm making progress on that.

I have no sympathy for anyone that wants the mechs, and all the unlocks handed to them. You are not entitled, your time isn't worth more than the rest of us. When we play, you are just another mech. Your job, be it fast food or CEO, doesn't matter. How you handle your mech, and compose yourself matters. So you have to spend some of your playing time building up C-Bills, and grinding out the pilot tree.... BooHoo! If it's worth having, you'll manage princess.

#84 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 04 December 2013 - 08:33 AM

View PostAnuerysm, on 04 December 2013 - 07:59 AM, said:


So you are playing a game (meant to be a fun way to waste time (i.e. see Television)), and you are complaining that this game is taking your time? This is just one example in this thread, not calling you out personally.

Games are meant to kill time, to pass it with enjoyment. When I buy a new mech, I know I'm starting out with no basics, but really.... who cares? I get the joy of seeing how much better that same chassi reacts when I get each unlock done. I work, play WoW with my wife, watch some TV, etc... I still manage to unlock my mechs in a good order. I haven't bought anything except the Phoenix package in a while, but I'm making progress on that.

I have no sympathy for anyone that wants the mechs, and all the unlocks handed to them. You are not entitled, your time isn't worth more than the rest of us. When we play, you are just another mech. Your job, be it fast food or CEO, doesn't matter. How you handle your mech, and compose yourself matters. So you have to spend some of your playing time building up C-Bills, and grinding out the pilot tree.... BooHoo! If it's worth having, you'll manage princess.


What the hell are you taking about. Im all set, i dont need to grind.

Witch is my objective in all of F2P games. Get the sh*t i want, fast. So that when i play, i take what i want to use (weapon in PS2, plane in WT or a Mech in MWO) and have fun. I dont want to pilot that second or third chassie i dont enjoy. And i dont want to grind because it kills the game for me.

haha you'r so cute :wub:

#85 Ghogiel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2021 Gold Champ
  • CS 2021 Gold Champ
  • 6,852 posts

Posted 04 December 2013 - 08:43 AM

Welcome to F2P

Don't like grind? Buy premium time and mechs with cbills during sales.

ggclose

#86 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 04 December 2013 - 09:10 AM

View PostGhogiel, on 04 December 2013 - 08:43 AM, said:

Welcome to F2P

Don't like grind? Buy premium time and mechs with cbills during sales.

ggclose



lol, yeah, i have (i dont wait for sales). Still feel sorry for ppl who dont have that option. And the new players.

ggclose

Edited by Turist0AT, 04 December 2013 - 09:16 AM.


#87 SniperCon

    Member

  • PipPipPipPipPipPip
  • 243 posts

Posted 04 December 2013 - 09:16 AM

View PostZerberoff, on 04 December 2013 - 06:03 AM, said:


How much money do you spend to play chess? can you keep runing a company with it?

...dunno what else to say beside that there are much more whorse F2P models out there.

$99 a year for additional content on chess.com (F2P).

#88 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 04 December 2013 - 09:19 AM

View PostSniperCon, on 04 December 2013 - 09:16 AM, said:

$99 a year for additional content on chess.com (F2P).

Dude... Touche'! Or more fittingly, Checkmate. :wub:

#89 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,443 posts
  • LocationCharging my Gauss Rifle

Posted 04 December 2013 - 09:30 AM

If players set their minds to mastering mechs, you will end up with more C-Bills then you need.

It can take up to 100 matches to master a mech, that will net you 7,000,000 C-Bills if you ONLY make 70,000 c-bills per match (average)

Once you master 3 you have 21,000,000 C-Bills (likely more because your average incoming will go up as your skill improves.)

The "Grind" people speak of is simply just playing the game in a mech you like. I don't see the struggle.

#90 Suko

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,226 posts
  • LocationPacific Northwest

Posted 04 December 2013 - 09:34 AM

View PostGhogiel, on 04 December 2013 - 08:43 AM, said:

Welcome to F2P

Don't like grind? Buy premium time and mechs with cbills during sales.

ggclose

Did you even read any posts in this thread, or are you just ignorant?

#91 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 04 December 2013 - 10:03 AM

View PostMustrumRidcully, on 04 December 2013 - 06:20 AM, said:

Excellent point. Since you easily gained most of them in the time since the C-Bill rewards have been lowered and you don't own any mechs bought for real money, this is clear proof that other people are just lazy.

I retract any previous statement and bow to the Colonel's superior work ethic. Err. game ethic. You know what I mean.


Actually I used about 1.5 years worth of premium time :wub: And I have bought some hero mech, the rest for cbills though.

If there was no grind for the people that dont spend money, PGI wouldnt make any money, and there would be no game.

#92 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 04 December 2013 - 10:07 AM

I dont think the problem is grinding. I think the problem is the skill system is boring. You dont make ANY meaningful choices with the skill system and everybody uses the SAME exact modules. It makes the progression part of the game very bland and uninteresting.

1) each mech weight class needs a unique skill tree, because not all weight classes should be treated equally. Not only does this help with role warfare but it gives PGI a way to balance weight classes independently of eachother, so like if mediums are too weak, they can simply buff their skill tree.

2) there needs to be a pilot skill tree that forces you to choose a specific role (strike/assault/recon/command/support/etc...). This would allow players to play the same mech in a variety of different ways and dramatically improve the tactical aspects of the game.

3) the module system needs to revamped, so everybody doesnt always use the same 3-4 modules every game (i.e. the modules you can use should be determined by the pilot skill tree you're currently using).

Edited by Khobai, 04 December 2013 - 10:13 AM.


#93 Bobdolemite

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 373 posts
  • LocationMariana Trench

Posted 04 December 2013 - 10:07 AM

When they initially dropped the cbill amount I was one of the people asking PGI to re-consider. It seemed at to be less about balance and more about selling premium time. In hindsight now its not "that" bad.

The real problem is the monotony of the matches, heavy handed losses, and sometimes long waits to find a match. All of this leads to frustration.... which is worse than boring.

After re-evaluating some things though I must say that perhaps I was wrong to judge PGI so harshly regarding the cbills earned per match:

Ive played 5518 matches

I own 44 mechs (9 of which are from phoenix) the rest were purchased with cbills

In those matches I was able to grind to elite (and master in about half the chassis or more) for all 44 of those mechs. Used GXP for 2/3 commando, 2/3 spider, and locust.... the rest done by hand.

After starting in June 2012 I am 3 mechs away from owning/mastering every mech in the game

Is say thats a pretty good reward for 1 year + 200$ ish cash spent

My first premium time was with the overlord pre-order, so I wasnt one of those people who constantly bought time. Although I must admit that with premium time I am smiling at the end of a round, whereas with non premium im shaking my head...... so perhaps Ill have to keep myself in some premium time from now on.....

Might not need it much longer though, content is a slow trickle and within a month or two ill have enough cbills laying around to outfit the next 2-3 mechs that they release. Not necessarily a bad thing.

The cadet bonus could be longer/larger so that they can really get into a mech and play around a bit without hitting a cash wall.

#94 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 04 December 2013 - 10:13 AM

View PostKhobai, on 04 December 2013 - 10:07 AM, said:

...

1) each mech weight class needs a unique skill tree, because not all weight classes should be treated equally.

...

To expand upon point #1, there should also be variation within each class, because not all mechs of one class have the same role.

For instance, the Raven 3L and Spider 5V would/should focus on electronics warfare with a little bit of scouting sprinkled in, the slow 4X and 2X Ravens should probably be utility/support, Commandos and Jenners as hit-and-run strikers, Locusts as pure recon, etc. Or, the Hunchback would focus on durability and buffing weapons mounted in the Hunch (but be slower than other mediums), Trebs as fire support, Centurions and Shawks as all-rounders, Blackjacks as direct-fire support, etc. etc.

#95 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 04 December 2013 - 10:14 AM

View PostMustrumRidcully, on 01 December 2013 - 11:56 PM, said:


Here is a better picture:


Posted Image


Kids have time. Grown-Ups don't.



But I thought grown ups had some money to spend to assist with the supposed "grind", which the "kids" do not. Or are you calling the OP a grown up cheap skate? :wub:

Edited by Almond Brown, 04 December 2013 - 10:15 AM.


#96 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 04 December 2013 - 10:15 AM

Quote

To expand upon point #1, there should also be variation within each class, because not all mechs of one class have the same role.


Thats a lot more work though. Theres a huge difference between having 4 skill trees (one per weight class) and having dozens of skill trees to address specific variants.

In terms of what PGI can reasonably accomplish, I think 4 skill trees is fine.

#97 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 04 December 2013 - 10:34 AM

View PostAlmond Brown, on 04 December 2013 - 10:14 AM, said:



But I thought grown ups had some money to spend to assist with the supposed "grind", which the "kids" do not. Or are you calling the OP a grown up cheap skate? :wub:

I had money to spend on the game, then my wife saw how much I was spending and grounded me from my bank card! :D

Edited by Joseph Mallan, 04 December 2013 - 11:39 AM.


#98 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 04 December 2013 - 11:03 AM

View PostThe Basilisk, on 02 December 2013 - 02:23 AM, said:

Oh ?
Is there more to this game than grinding up new mechs and equipment at the moment ?
Is there ?
Is there any other incentive than getting new chassis and new equipment ?
( For non Battletech fans I mean)
Whats the goal of this game ? Blow stuff up ? Owning noobs ?
Dominate others ?
I hope not. So grind up stuff and try out new mechs it is.
At least up to this point the game IS about grinding and optimizing your big stompy robot.


Sounds eerily familiar to building characters in other games... :wub:

#99 BeardedGlass

    Member

  • PipPipPip
  • Bad Company
  • 90 posts

Posted 04 December 2013 - 11:23 AM

I thought of a probable solution to this that wont mess with PGI's C-bill balance and that doesn't rely on Premium time or having all the time in the world to play.

In depth presentation in this Link: http://mwomercs.com/...ion-to-rewards/

#100 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 04 December 2013 - 11:36 AM

View PostJoseph Mallan, on 02 December 2013 - 10:37 AM, said:

But this isn't the game. It is only the combat mechanics of said game. As such it will get routine after so many drops, no matter how hard you try to fight it. :D


And when it gets CW, in all its glory (fingers crossed) it will truly become time consuming for anyone who is a real team player. The IS will need many battles, for different perks, but the battles will still be just that.

So for anyone who thinks they spend a lot of time playing what we have now, and wants in on CW, best re-evaluate your calendar peeps because some faction/Merc crew will be taking away from your faction/Merc crew, that which you are not defending. :wub:

Just saying... See you on the MWO Battlefields, to get more practice. We are all going to need it. LOL!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users