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#2641 Wanzerm23

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Posted 14 December 2013 - 09:59 AM

I don't even play this game any more, but I still come to the website and forums all the time. Why?

Because of stuff like this. This is hilarious! It's like a textbook example of how NOT to make a F2P game.

I feel sorry for everyone that gave these guys money.

#2642 Nicholas Carlyle

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Posted 14 December 2013 - 09:59 AM

View PostRoadbeer, on 14 December 2013 - 09:57 AM, said:


So, let me get this straight.
You're advocating griefing players for supporting the game?
I'm sure if someone said that about Founders or Phoenix players, you'd loose your f'ing mind.


I'm advocating that, anyone who enables what PGI is doing by purchasing the Gold Mech's is hurting the franchise.

Sometimes you need to look ahead to the greater good. PGI is hurting the IP.

#2643 WM Jeri

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Posted 14 December 2013 - 09:59 AM

View PostGalenit, on 14 December 2013 - 09:53 AM, said:

I "play" since open beta and i want to give them money.
But until now i have only seen a techdemo and basic gameelements, something we would have called alpha 20 years ago.
Today you can call it open beta and can take money from the players to do the testing for you.
I dont know why they call it a released game, i see no game until now.

I invested the money i wanted to spend on this "game" this year in a dishwasher and a pair of new heels for my girl.
I think it was the better deal in the short and long ...
But there is a new year comming, new money is waiting to be spend for my fun, i will see where it goes ...



Exactly...real life takes priority and I for one do not value you any less since you spent no money on the game for whatever reason than I do someone like me who has spent several hundred dollars on the game. All players those who pay and those who play free all add value to the community.

#2644 Skwisgaar Skwigelf

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Posted 14 December 2013 - 09:59 AM

View PostRoadbeer, on 14 December 2013 - 09:58 AM, said:


Then don't buy it... simple solution.

You Forumites are so damn cute.

They wanted feedback.

Here it is.

#2645 Elizander

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Posted 14 December 2013 - 09:59 AM

Whoa, getting that $240 package is gonna be painful! Gold ones are sadly out of my league. :unsure:

Edited by Elizander, 14 December 2013 - 10:00 AM.


#2646 Lagster

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Posted 14 December 2013 - 10:00 AM

Well, here's my feedback:

1) Way, waaayyy too expensive. Most F2Ps let you pick the exact content you want to buy, then you pay for just that. This is the only F2P I've played so far where to get a Warhawk, I must first buy everything else that I may not want. This was already a problem with the Phoenix package (and the reason I refused to buy it), but now it's worse because holy hell look at the prices. If we could pick the mech we wanted and pay for just that, even if the price tripled to $30 per chassis, I would pony up the moolah for one. I enjoy piloting Heavies. But being forced to pay $90 for Ktifoxes and Novas that I will never pilot just to get my Thors is silly.

2) Dropping clans on us, and at such high prices, before HSR or CW or even UI 2.0 is done, is only going to make PGI look like greedy cash grabbers. I know it's a business and all, but I would think HSR, being a problem, needs to be fixed first before massive content updates. CW too would add more value to the game than more mechs.

3) Absolutely no information on why omnimechs have variants, how clan hardpoints will work, what clan weapons are going to be like, whether mixtech will be implemented and how, whether there will be separate queues for IS/clans, etc. Dropping the cash now is basically one giant gamble. For the amount you guys are asking, it's only reasonable to make it a much more informed purchase.

4) I hope the "unique bonus module" doesn't provide any kind of Pay2Win benefit. I have no issues with paying for early access, or paying for bonus Cbill earnings as those don't actually make a unit more powerful overall, but if this unique module gives any kind of combat bonus, then that would have crossed the line.

5) Not to be a wet blanket about your new cash cow, but I'll just wait for the Timberwolf Pryde hero mech (you know it's gonna happen) and get it for MC. It's like the Prime... except jump jets.

6) One last but tiny thing... why are the mechs labelled by their clan names above, but the packages labelled after their IS names?

#2647 merz

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Posted 14 December 2013 - 10:00 AM

the real problem with this model of front-loaded sales or having to wait half a year is actually for those who do spend the money to buy something premium, because the monthly updates consisted primarily of the new mechs seeing their release and not much else. having purchased the phoenix and saber, i'm finding myself a bit miffed that my cbill balance is going up into hundreds of millions with ..not much to buy from month to month. generation of new content is going into paid-for packs aimed at distant releases as far as a year away, but this also means that the players purchasing this for june release will see no incremental new content until a year down the road..

the other significant problem is what mwhighlander had outlined, in there being not much of a game besides the stale and meaningless instant action we have now. i very much enjoy these bare bones of a future mechwarrior online proper, and i also recognise that solving most gameplay problems does not benefit from 'throwing more people at it' the way generating art assets actually does, but this game needs more in the way of gameplay innovation considerably more so than it needs the introduction of more mechs at this point. let alone the problem that so far in the history of the battletech franchise no-one has successfully managed to balance clan mechs vs their inner sphere counterparts in a way that would make the latter the least bit meaningful to continue playing upon the release of the former. while i don't believe paul & co to be anywhere near as bad at game design as some of the goonery & kong set would suggest, that's certainly a formidable balancing challenge for *anyone* calling themselves a game designer of any stripe. and about that divisive amongst the battletech community.

so yeah, this is pretty weird.

Edited by merz, 14 December 2013 - 10:02 AM.


#2648 jozkhan

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Posted 14 December 2013 - 10:01 AM

This is PGI / IGP Cashing Out Plain and Simple (pushed over the line of decency and thus made blatent)

Buyer Beware

The clock will be running down on the clan mechs from the moment you buy them with the game shutting down 12-24 months from the June 'release date'

Cant wait to see what RPS and the other gaming press are gonna make of this one

Edited by jozkhan, 14 December 2013 - 10:02 AM.


#2649 C E Dwyer

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Posted 14 December 2013 - 10:01 AM

View PostPwnocchio, on 14 December 2013 - 08:49 AM, said:


MWO has been instructive for me. I may end up buying into Star Citizen just prior to launch provided they hit their deliverables along the way, but I haven't paid them a penny yet.



This completely

PGI and those other clowns that produced mech warrior tactics have proven to me without doubt its extremely stupid to put money into a project before its released.

#2650 MangoBogadog

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Posted 14 December 2013 - 10:01 AM

Crazy prices, sorry can't afford... especially since there has been so little game development.

Apparently UI 2.0 had 44 people working on it, and it took 18 months :unsure:

Apparently CW is coming since forever

No lobbies

Only 2 game modes

Weapon balance is appalling

This IS still a beta and I can not sink more money into something with such a slow (to non existent) rate of progress.

I play and can still enjoy the game because I force myself to have zero expectations. That's not a good state for the game to be in.

#2651 Roadbeer

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Posted 14 December 2013 - 10:01 AM

View PostNicholas Carlyle, on 14 December 2013 - 09:59 AM, said:


I'm advocating that, anyone who enables what PGI is doing by purchasing the Gold Mech's is hurting the franchise.

Sometimes you need to look ahead to the greater good. PGI is hurting the IP.

Posted Image

#2652 Aethon

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Posted 14 December 2013 - 10:02 AM

View PostNuclear Weapon, on 14 December 2013 - 09:16 AM, said:

*yawns* Good mor....

129 pages now uh?

Fine, I read some random comments and I saw at least 3 ppl saying that they are done...

I have seen this happend to a lot of F2P games... saddly theres always a bunch of ret*rds that keep giving them money and while you play some better games they stay stuck in the mud of that failure called "game". That's how bad governments are made btw.

Anyway, devs wont give a single f*ck about it, they never did...


It is like those people who are half a ton, and cannot get out of bed because they are so incredibly overweight...and could not even eat if they did not have an 'enabler'.

The people who buy these mechs are PGI's enablers. PGI is not doing anything worthwhile, but the enablers will keep feeding them anyway. Hopefully, it is not enough to keep them happy.

#2653 Skoll

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Posted 14 December 2013 - 10:03 AM

View PostRoadbeer, on 14 December 2013 - 09:58 AM, said:


So, let me get this straight.
You're advocating griefing players for supporting the game?
I'm sure if someone said that about Founders or Phoenix players, you'd loose your f'ing mind.


I love how you attempt to put words in others mouths in a sad display of white knighting. No, I'm simply saying that people TK for switching lances up. You know once Mechromney steps onto the field, he's dead simply because no one will will agree with his tard decision to blow $500 dollars on a texture. It's called social darwinism, and I am honestly going to {Scrap} myself laughing the first time I hear/see about it happening.

#2654 El Papa

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Posted 14 December 2013 - 10:04 AM

As long as CW isn´t in the game, I won´t even think about purchase...did the same with phoenix already.

#2655 Roadbeer

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Posted 14 December 2013 - 10:04 AM

View PostSkoll, on 14 December 2013 - 10:03 AM, said:

It's called social darwinism, and I am honestly going to {Scrap} myself laughing the first time I hear/see about it happening.


So, you ARE advocating it

#2656 King Arthur IV

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Posted 14 December 2013 - 10:05 AM

im only on page 16 so dont know if anyone has brought this up yet.

$4000 in gold mechs. lets say their are 1000 die hard fans.

its VERY conceivable they will make $4,000,000 (4 million dollars)

what do we get for 4 million bucks?

why would you even support these gold mechs when ui2.0 or CW hasn't come to fruition after the millions already put into the game.

they have only showed the concept art................ where is the 3d model?!?!?!
to the die hard fans, please dont buy into it without thinking. no models, no preview or video teases = no mech.

kick starter is OVER!! the game has f-ing launched. YOU DON'T INVEST INTO THE GAME ANYMORE, YOU ONLY PAY WHEN CONTENT IS OUT NOW.

im done investing into a game that doesn't have return on investments.

#2657 Carcoona

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Posted 14 December 2013 - 10:05 AM

I'm excited for this, it is alot of money to dump on mechs. However I know I will end up buying the highest tier of the collections, as its Months away, so lots of time to buy it gradually and it is $10/£5 per mech, including the mech bays, 4 mechs, and 90 days premium time. Over all, not bad value. However, if they extended the Premium time in it I think that would be reasonable.

As for the $500/£250 Gold "shoot me im and ***** with money" Mech's, I think thats a dumb move.

They want backing from dedicated fans and obviously financial backing is the best backing. However, they already have the backing of the fans, and we already give them more than enough money. That price for 1 mech, is ridiculous. If its a different variant, will it be pay to win? I for one would only play it to get my moneys worth. Also if i see any one in a Gold Mech, friend or foe come launch, I will shoot their cockpit out.

#2658 wandering Baker

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Posted 14 December 2013 - 10:06 AM

PGI! Thank you for the Game!

But....

we waited so long and we have to pay & wait again or not pay & WAIT.

I ready to cry.

#2659 Nation Uprise

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Posted 14 December 2013 - 10:06 AM

View PostAlexEss, on 14 December 2013 - 09:57 AM, said:



I would just like to point out that the devs behind the MW:LL mod did not have to do ANY heavy lifting as the devs of Crysis had allready done that for them.. All they had to do was tweak some systems and give it a new "body"

They didn't do any heavy lifting? Read this:

"Because the project changes the play-style and feel of the game it is originally based on (Crysis and Crysis Warhead) so completely as to be unrecognizable in comparison, it is billed as a "full-conversion" mod, since little to no trace of the original game's art or play-style (besides the most basic menus seen when first loading the game) exists any longer within MW:LL." - http://en.wikipedia...._Living_Legends

There's a reason why the mod won many awards.

#2660 Feetwet

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Posted 14 December 2013 - 10:06 AM

I will not be TKing anyone. It's far more satisfying standing in front of them so the can't move effectively. Now that will &$$) them off!

;-)





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