Clan Collections - Feedback
#2641
Posted 14 December 2013 - 09:59 AM
Because of stuff like this. This is hilarious! It's like a textbook example of how NOT to make a F2P game.
I feel sorry for everyone that gave these guys money.
#2642
Posted 14 December 2013 - 09:59 AM
Roadbeer, on 14 December 2013 - 09:57 AM, said:
So, let me get this straight.
You're advocating griefing players for supporting the game?
I'm sure if someone said that about Founders or Phoenix players, you'd loose your f'ing mind.
I'm advocating that, anyone who enables what PGI is doing by purchasing the Gold Mech's is hurting the franchise.
Sometimes you need to look ahead to the greater good. PGI is hurting the IP.
#2643
Posted 14 December 2013 - 09:59 AM
Galenit, on 14 December 2013 - 09:53 AM, said:
But until now i have only seen a techdemo and basic gameelements, something we would have called alpha 20 years ago.
Today you can call it open beta and can take money from the players to do the testing for you.
I dont know why they call it a released game, i see no game until now.
I invested the money i wanted to spend on this "game" this year in a dishwasher and a pair of new heels for my girl.
I think it was the better deal in the short and long ...
But there is a new year comming, new money is waiting to be spend for my fun, i will see where it goes ...
Exactly...real life takes priority and I for one do not value you any less since you spent no money on the game for whatever reason than I do someone like me who has spent several hundred dollars on the game. All players those who pay and those who play free all add value to the community.
#2645
Posted 14 December 2013 - 09:59 AM
Edited by Elizander, 14 December 2013 - 10:00 AM.
#2646
Posted 14 December 2013 - 10:00 AM
1) Way, waaayyy too expensive. Most F2Ps let you pick the exact content you want to buy, then you pay for just that. This is the only F2P I've played so far where to get a Warhawk, I must first buy everything else that I may not want. This was already a problem with the Phoenix package (and the reason I refused to buy it), but now it's worse because holy hell look at the prices. If we could pick the mech we wanted and pay for just that, even if the price tripled to $30 per chassis, I would pony up the moolah for one. I enjoy piloting Heavies. But being forced to pay $90 for Ktifoxes and Novas that I will never pilot just to get my Thors is silly.
2) Dropping clans on us, and at such high prices, before HSR or CW or even UI 2.0 is done, is only going to make PGI look like greedy cash grabbers. I know it's a business and all, but I would think HSR, being a problem, needs to be fixed first before massive content updates. CW too would add more value to the game than more mechs.
3) Absolutely no information on why omnimechs have variants, how clan hardpoints will work, what clan weapons are going to be like, whether mixtech will be implemented and how, whether there will be separate queues for IS/clans, etc. Dropping the cash now is basically one giant gamble. For the amount you guys are asking, it's only reasonable to make it a much more informed purchase.
4) I hope the "unique bonus module" doesn't provide any kind of Pay2Win benefit. I have no issues with paying for early access, or paying for bonus Cbill earnings as those don't actually make a unit more powerful overall, but if this unique module gives any kind of combat bonus, then that would have crossed the line.
5) Not to be a wet blanket about your new cash cow, but I'll just wait for the Timberwolf Pryde hero mech (you know it's gonna happen) and get it for MC. It's like the Prime... except jump jets.
6) One last but tiny thing... why are the mechs labelled by their clan names above, but the packages labelled after their IS names?
#2647
Posted 14 December 2013 - 10:00 AM
the other significant problem is what mwhighlander had outlined, in there being not much of a game besides the stale and meaningless instant action we have now. i very much enjoy these bare bones of a future mechwarrior online proper, and i also recognise that solving most gameplay problems does not benefit from 'throwing more people at it' the way generating art assets actually does, but this game needs more in the way of gameplay innovation considerably more so than it needs the introduction of more mechs at this point. let alone the problem that so far in the history of the battletech franchise no-one has successfully managed to balance clan mechs vs their inner sphere counterparts in a way that would make the latter the least bit meaningful to continue playing upon the release of the former. while i don't believe paul & co to be anywhere near as bad at game design as some of the goonery & kong set would suggest, that's certainly a formidable balancing challenge for *anyone* calling themselves a game designer of any stripe. and about that divisive amongst the battletech community.
so yeah, this is pretty weird.
Edited by merz, 14 December 2013 - 10:02 AM.
#2648
Posted 14 December 2013 - 10:01 AM
Buyer Beware
The clock will be running down on the clan mechs from the moment you buy them with the game shutting down 12-24 months from the June 'release date'
Cant wait to see what RPS and the other gaming press are gonna make of this one
Edited by jozkhan, 14 December 2013 - 10:02 AM.
#2649
Posted 14 December 2013 - 10:01 AM
Pwnocchio, on 14 December 2013 - 08:49 AM, said:
MWO has been instructive for me. I may end up buying into Star Citizen just prior to launch provided they hit their deliverables along the way, but I haven't paid them a penny yet.
This completely
PGI and those other clowns that produced mech warrior tactics have proven to me without doubt its extremely stupid to put money into a project before its released.
#2650
Posted 14 December 2013 - 10:01 AM
Apparently UI 2.0 had 44 people working on it, and it took 18 months
Apparently CW is coming since forever
No lobbies
Only 2 game modes
Weapon balance is appalling
This IS still a beta and I can not sink more money into something with such a slow (to non existent) rate of progress.
I play and can still enjoy the game because I force myself to have zero expectations. That's not a good state for the game to be in.
#2652
Posted 14 December 2013 - 10:02 AM
Nuclear Weapon, on 14 December 2013 - 09:16 AM, said:
129 pages now uh?
Fine, I read some random comments and I saw at least 3 ppl saying that they are done...
I have seen this happend to a lot of F2P games... saddly theres always a bunch of ret*rds that keep giving them money and while you play some better games they stay stuck in the mud of that failure called "game". That's how bad governments are made btw.
Anyway, devs wont give a single f*ck about it, they never did...
It is like those people who are half a ton, and cannot get out of bed because they are so incredibly overweight...and could not even eat if they did not have an 'enabler'.
The people who buy these mechs are PGI's enablers. PGI is not doing anything worthwhile, but the enablers will keep feeding them anyway. Hopefully, it is not enough to keep them happy.
#2653
Posted 14 December 2013 - 10:03 AM
Roadbeer, on 14 December 2013 - 09:58 AM, said:
So, let me get this straight.
You're advocating griefing players for supporting the game?
I'm sure if someone said that about Founders or Phoenix players, you'd loose your f'ing mind.
I love how you attempt to put words in others mouths in a sad display of white knighting. No, I'm simply saying that people TK for switching lances up. You know once Mechromney steps onto the field, he's dead simply because no one will will agree with his tard decision to blow $500 dollars on a texture. It's called social darwinism, and I am honestly going to {Scrap} myself laughing the first time I hear/see about it happening.
#2654
Posted 14 December 2013 - 10:04 AM
#2656
Posted 14 December 2013 - 10:05 AM
$4000 in gold mechs. lets say their are 1000 die hard fans.
its VERY conceivable they will make $4,000,000 (4 million dollars)
what do we get for 4 million bucks?
why would you even support these gold mechs when ui2.0 or CW hasn't come to fruition after the millions already put into the game.
they have only showed the concept art................ where is the 3d model?!?!?!
to the die hard fans, please dont buy into it without thinking. no models, no preview or video teases = no mech.
kick starter is OVER!! the game has f-ing launched. YOU DON'T INVEST INTO THE GAME ANYMORE, YOU ONLY PAY WHEN CONTENT IS OUT NOW.
im done investing into a game that doesn't have return on investments.
#2657
Posted 14 December 2013 - 10:05 AM
As for the $500/£250 Gold "shoot me im and ***** with money" Mech's, I think thats a dumb move.
They want backing from dedicated fans and obviously financial backing is the best backing. However, they already have the backing of the fans, and we already give them more than enough money. That price for 1 mech, is ridiculous. If its a different variant, will it be pay to win? I for one would only play it to get my moneys worth. Also if i see any one in a Gold Mech, friend or foe come launch, I will shoot their cockpit out.
#2658
Posted 14 December 2013 - 10:06 AM
But....
we waited so long and we have to pay & wait again or not pay & WAIT.
I ready to cry.
#2659
Posted 14 December 2013 - 10:06 AM
AlexEss, on 14 December 2013 - 09:57 AM, said:
I would just like to point out that the devs behind the MW:LL mod did not have to do ANY heavy lifting as the devs of Crysis had allready done that for them.. All they had to do was tweak some systems and give it a new "body"
They didn't do any heavy lifting? Read this:
"Because the project changes the play-style and feel of the game it is originally based on (Crysis and Crysis Warhead) so completely as to be unrecognizable in comparison, it is billed as a "full-conversion" mod, since little to no trace of the original game's art or play-style (besides the most basic menus seen when first loading the game) exists any longer within MW:LL." - http://en.wikipedia...._Living_Legends
There's a reason why the mod won many awards.
#2660
Posted 14 December 2013 - 10:06 AM
;-)
14 user(s) are reading this topic
0 members, 14 guests, 0 anonymous users