Jump to content

- - - - -

Clan Collections - Feedback


7768 replies to this topic

#7001 Neutron IX

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,018 posts
  • Location"Soylent Green. It's what's for dinner."

Posted 21 December 2013 - 07:14 PM

View PostIqfishLP, on 20 December 2013 - 02:04 PM, said:

How about a Reinforcement Package with the

Dasher (20t)
http://www.sarna.net...e_Moth_(Dasher)

Shadow Cat (45t)
http://www.sarna.net/wiki/Shadow_Cat

Vulture(60t)
http://www.sarna.net...d_Dog_(Vulture)

Annihiliator (100t)
http://www.sarna.net/wiki/Annihilator


Before we get Shadow Cat, or Annihilator, I'd like to see the rest of the first wave invasion mechs,

Dasher (Fire Moth) is great, as well as Vulture (Mad Dog). But I'd like to see...

Koshi (Mist Lynx)
http://www.sarna.net...st_Lynx_(Koshi)
http://www.solaris7....Info.asp?ID=653


Dragonfly (Viper)
http://www.sarna.net/wiki/Dragonfly
http://www.solaris7....Info.asp?ID=672


Fenris (Ice Ferret)
http://www.sarna.net/wiki/Fenris
http://www.solaris7....Info.asp?ID=603


Loki (Hellbringer)
http://www.sarna.net...lbringer_(Loki)
http://www.solaris7....Info.asp?ID=666

Man O'War (Gargoyle)
http://www.sarna.net/wiki/Gargoyle
http://www.solaris7....Info.asp?ID=588


Gladiator (Executioner)
http://www.sarna.net/wiki/Executioner
http://www.solaris7....Info.asp?ID=646

Edited by Rip Snorgan, 21 December 2013 - 07:16 PM.


#7002 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 07:30 PM

The clan packages are not only expensive, they're insulting actually, given that they CAN'T EVEN TELL US WHAT WE ARE BUYING. They literally don't EVEN KNOW how they will balance clan tech. But hey, let's buy some clan tech 6 months in advance for a game they won't actually release for another year? Oh, wait, there's some backlash because we can't afford throwing another $240 at a non-existent game after giving them $230 for two packages and having NOTHING to show for it? Well then just buy ONE mech for $55! That should work! Because, if you're going to get nothing anyways, why not just buy $55 of nothing instead of $240 of nothing.

Usually, when a gaming company screws up this badly, they THROW free stuff at their playerbase in at least an ATTEMPT to make up for it. They NEVER, under ANY circumstances, try asking players for more money when they have ALREADY taken large amounts of money and have yet to deliver a working game. I mean, at this point they could be GIVING AWAY a free clan mech of our choice and I would still not want to keep playing. But asking us to actually SPEND $55 for a clan mech? Seriously?

It is pretty clear that PGI must be in SERIOUS financial trouble at this point, probably because they have misused all the founders/phoenix/saber funding rather than developing the game they promised. They probably thought they could get out of it by quickly selling a few thousand gold mechs or something and the cash would just keep flowing. I mean they literally told us they HAVEN'T been developing the game, admitted they only RECENTLY renewed the licence and need another FULL YEAR to show us a working game, and then tried to tell us we should pay $500 for a gold mech because in their minds it is comparable to a rare MTG card.

N.O.P.E.

Edited by Devari, 21 December 2013 - 07:33 PM.


#7003 MadcatX

    Member

  • PipPipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 1,026 posts

Posted 21 December 2013 - 07:35 PM

View PostGremlich Johns, on 21 December 2013 - 03:11 PM, said:


Your statement is disingenuous. The Founders did not have any factual information with which to make an appropriate decision. They, and the rest of the player base, were ostensibly misled for well over a year. Additionally, it was just last week when the gaming community found out what PGI was not doing with the game.

FWiW, I don't care what the Clan packages costs are - non-issue. It's all the other stuff that has been put off for too long.


All my previous statements refer to the first cash grab, Project Phoenix, none of it is about the founders because you are absolutely correct, we invested in something that we all love and wanted to see happen. (OK, I would have preferred MW5 BUT I wasn't going to be picky when I hear a new MW title was coming out).

By the time Project Phoenix ended after it's extension, and even before that, we all knew that PGI missed deadlines, had a knack of implementing things that were not part of the original pitch or didn't seem to make sense. When launch time rolled around, we were presented with CW: a slideshow presentation. I doubt I'm the only one who looked at that presentation and immediately thought that, despite PGI's predictions at the time of launch, community warfare was going to be much farther down the road then they said. Add on all the things that one would think would be mandatory in a multiplayer game these days, such as lobbies at the least. I decided back then that I'd only start buying things when PGI started to show their work.

I just don't understand why people who were fine with buying the last bundle despite the game's lack of features are getting upset over the lack of features presently? I know hindsight is 20/20, but still, the signs were there throughout the entire year that PGI was not really working on the core concepts, but some folks in the community still gave them money.

#7004 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 07:45 PM

Well the big difference is that now we are out of "beta" and still don't have a working game. You can get away with a lot when a game is still in beta and PGI really leveraged that pretty hard. Even the backspace key in the CHAT did not work properly until the LAST PATCH before release. I mean I couldn't HOLD DOWN BACKSPACE in chat until right up until the end of beta. But, technically, it was "still beta". We were told that once we left beta it would be 90 DAYS and we would have community warfare. That was a flat-out LIE. Not even an "exaggeration" or "mistake". It was a LIE. They did not have anything resembling a working version of CW when they told us that. They KNEW it was impossible. They didn't even have the LICENCE beyond 2015 when they said that to us. So all their other "missed deadlines" were nowhere near as bad as what we've heard them tell us this week. I mean, I will put up with a lot to support a game I want to see working, and understand when something runs into glitches, snags, or other unforeseen problems. But I will NOT ignore being outright lied to. I mean, this past week took the issues to a whole new level and now even the most diehard fans like myself are saying N.O.P.E.

#7005 Chronojam

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,185 posts

Posted 21 December 2013 - 07:57 PM

Well we know the mechs have ?????? hardpoints, the modules do ????????, the engine limits are ?????, the armor is ??????, the difference between the IS and Clan weapons are ???????, the warhorns ???????, the C-bill cost will be ???????. Drop restrictions and CW impact will be ??????.

That surely sounds like enough info to buy one single mech, playable in six months, at the cost of a whole AAA retail game to play tonight.

#7006 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 08:08 PM

Well when you put it that way, I suppose I might consider buying a gold KDK-NOPE Kodiak chassis for Clan Ghost Bear. Oh, wait, they don't have that one? Then nevermind, I think I'll go play some Battlefield 4 instead.

TL;DR: N.O.P.E.

#7007 SweetJackal

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 968 posts

Posted 21 December 2013 - 08:10 PM

View PostChronojam, on 21 December 2013 - 07:57 PM, said:

Well we know the mechs have ?????? hardpoints, the modules do ????????, the engine limits are ?????, the armor is ??????, the difference between the IS and Clan weapons are ???????, the warhorns ???????, the C-bill cost will be ???????. Drop restrictions and CW impact will be ??????.

That surely sounds like enough info to buy one single mech, playable in six months, at the cost of a whole AAA retail game to play tonight.

Hey now, that's not completely fair. I mean, saying that the whole cost of one A La Carte mech you get 6 months down the line is the same price as a complete AAA game to play tonight is flat out wrong.

Tonight is one of the nights of the Christmas Steam Sale. So it's closer to 2-5 Complete AAA Games that you can play tonight. :P

Edited by SuckyJack, 21 December 2013 - 08:11 PM.


#7008 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 21 December 2013 - 09:17 PM

View PostChronojam, on 21 December 2013 - 07:57 PM, said:

Well we know the mechs have ?????? hardpoints, the modules do ????????, the engine limits are ?????, the armor is ??????, the difference between the IS and Clan weapons are ???????, the warhorns ???????, the C-bill cost will be ???????. Drop restrictions and CW impact will be ??????.

That surely sounds like enough info to buy one single mech, playable in six months, at the cost of a whole AAA retail game to play tonight.



Which is why they need to have an beta period for clan mechs.
Everyone that bought a gold mech gets into the alpha.
Everyone that bought a package gets to play them on the beta.
Everyone that didn't can be in the beta playing sphere mechs.


PGI gets real info and we get a taste of whats to come.

Edited by Hexenhammer, 21 December 2013 - 09:26 PM.


#7009 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 09:35 PM

Right, because trying to run an alpha or beta test on clan mechs using the 0.1% of the player base stupid enough to keep throwing money at PGI will be great. I mean, that sounds like it will give them a representative sample of their entire player base.

I have a better idea. How about EVERYONE who is currently playing the game gets a FREE clan mech of their choice. Then we can ALL participate in the clan beta, which should occur AFTER community warfare launches?

Oh, wait, did I say FREE? Sorry. I forgot, PGI is apparently entitled not only to the money of ours that they've WASTED but also MORE MONEY. Sorry. Got confused there for a second. Thought I might suggest a way that PGI could possibly start EARNING back part of the community's goodwill that they've WASTED over the past year.

TL;DR: N.O.P.E.

Edited by Devari, 21 December 2013 - 09:36 PM.


#7010 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 21 December 2013 - 09:43 PM

View PostDevari, on 21 December 2013 - 01:04 PM, said:

It's not that we're not going to spend money Imperius. It's that we're not going to spend any MORE money. We have ALREADY SPENT HUNDREDS OF DOLLARS without getting the game we were sold.

How do you not understand this issue? I mean, really? After 352 pages you have trouble comprehending why people are angry with another money grab and no working game?


Honestly I don't care about community warfare cause frankly I've hated most of this community since day one. I want this {Scrap} to get out of the way so I can get my single player Mechwarrior game that I want that is community free. Pugs is a horrible experience, 30+ role players is no better, the you have a few really good lances that pug stomp. That's about what this community amounts to. Pug matchmaking was fail day one since the true skill matching. So you get around a 50/50 win/loss ratio. It's quite obvious and not fun. I'd rather vs some AI get some good old battletech story and wash my hands of this sad toxic community! I pay for BT and hope I'll get my single player, that won't happen till you wine babies get your community warfare... I'm ok with UI 2.0 and DX11 ( which my pc never had problems with) I suspect DX9 is used case people don't even have decent gaming rigs. Judging by the cheap nature of the posts here. Say what you want I don't really care my goal is single player not playing with toxic people.

#7011 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 09:56 PM

Imperius, I have a solution for you.

1. Download MW4. It is completely free and has single player missions.

2. Uninstall MWO. It is not really free and does not have single player missions.

3. ?????

4. Profit.

Because the ENTIRE POINT of MWO is community warfare. That is the ENTIRE GAME they have been selling us since day 1. Not a single-player storyline, not arena deathmatches, not a rehash of previous MW games. If you don't really want a multiplayer mechwarrior MMO then I honestly don't know why you ever considered putting a single penny into MWO.

#7012 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 21 December 2013 - 10:17 PM

Meh they said its possible. I know the main focus is sadly this toxic community!

But there is a chance... Just my chance is further off than yours...
https://twitter.com/...714500848607232

#7013 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 21 December 2013 - 10:38 PM

I guess what I mean is, why would you even WANT a single player version of MWO? The game mechanics are so messed up to artificially "balance" PVP combat that it barely even resembles actual battlemech combat any more. You will get a better single-player experience playing MW3 (almost pure conversion of TT rules) or even MW4 (some changes but still very close). I mean other than robots stomping around and a HUD that says "Large Laser" there is nothing in MWO to even remind you that you are playing in the battletech setting, and plenty of things (ghost heat, seismic, lack of repair/rearm) that remind you of how much core battletech stuff has been replaced or is even missing entirely.

#7014 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 21 December 2013 - 11:00 PM

I don't care about TT rules. Never did this is an FPS mech game with lore that I liked (books). I like the way the game plays now just needs a lot if polish. UI 2.0, DX11, and cockpit glass are all going it the right direction. Just have that other hurdle we have to get though that will waste a bunch of time decreasing my chance of a single player, but 2020 is far off.

#7015 Devari

    Member

  • PipPipPip
  • 89 posts

Posted 22 December 2013 - 12:02 AM

Well I still don't understand how a single-player MWO is going to "immerse" you in the universe or setting considering how many things are missing that are core parts of the battletech setting. I think in many ways MW3 actually did this better than any other MW game - you had a mobile field base follow your lance around, you could actually use to make field repairs and it had limited storage so you had to decide what to carry for salvage, etc. It really gave a good sense of being a lance commander carrying out a military campaign. There is just so much potential in the battletech setting and MWO uses almost nothing compared to what previous mechwarrior games have done, I just don't really see the appeal of it as a single-player experience.

#7016 Chentleman

    Rookie

  • Elite Founder
  • Elite Founder
  • 3 posts

Posted 22 December 2013 - 02:08 AM

Thanks for giving us more options with the a la carte.

The top part that says "Price per chassis" is fine.
However, I feel that you guys should make a change on the bottom part of the text "Add another chassis for only: $XX.XX" amount.

For example when 5 mechs are selected the total the total is $175 and it says add another chassis for $30.00, but when the 6th mech is selected the total ends up only being $180. This means that it should say add another chassis for $5.

It is a not a big deal, but it makes it seem like adding additional mechs costs more than they actually do and I know that a lot of people are complaining about the steep price.

Adding the 6th mech for $30 is an alright price, but it's a steal when it actually only costs $5 more and should be advertised as such.

Edited by Chentleman, 22 December 2013 - 02:09 AM.


#7017 Matta

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 169 posts
  • LocationCroatia, Europe

Posted 22 December 2013 - 04:15 AM

View PostImperius, on 21 December 2013 - 09:43 PM, said:

Honestly I don't care about community warfare cause frankly I've hated most of this community since day one. I want this {Scrap} to get out of the way so I can get my single player Mechwarrior game that I want that is community free. Pugs is a horrible experience, 30+ role players is no better, the you have a few really good lances that pug stomp. That's about what this community amounts to. Pug matchmaking was fail day one since the true skill matching. So you get around a 50/50 win/loss ratio. It's quite obvious and not fun. I'd rather vs some AI get some good old battletech story and wash my hands of this sad toxic community! I pay for BT and hope I'll get my single player, that won't happen till you wine babies get your community warfare... I'm ok with UI 2.0 and DX11 ( which my pc never had problems with) I suspect DX9 is used case people don't even have decent gaming rigs. Judging by the cheap nature of the posts here. Say what you want I don't really care my goal is single player not playing with toxic people.

View PostImperius, on 21 December 2013 - 11:00 PM, said:

I don't care about TT rules. Never did this is an FPS mech game with lore that I liked (books). I like the way the game plays now just needs a lot if polish. UI 2.0, DX11, and cockpit glass are all going it the right direction. Just have that other hurdle we have to get though that will waste a bunch of time decreasing my chance of a single player, but 2020 is far off.



You call this community toxic and you hate it, yet all your posts are all sunbeams, hearts and flowers...

#7018 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 22 December 2013 - 04:29 AM

View PostMatta, on 22 December 2013 - 04:15 AM, said:



You call this community toxic and you hate it, yet all your posts are all sunbeams, hearts and flowers...


Far from it. I came here on day one asked if we could get the Omega. The die hard TT babies raged pissed me off and I lashed back out. [Redacted]

Edited by Niko Snow, 02 January 2014 - 08:40 AM.
Removed Discussion of Moderation


#7019 Nimura Nekogami

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 96 posts
  • Facebook: Link
  • LocationErfurt

Posted 22 December 2013 - 05:29 AM

View PostImperius, on 21 December 2013 - 09:43 PM, said:

Honestly I don't care about community warfare cause frankly I've hated most of this community since day one. I want this {Scrap} to get out of the way so I can get my single player Mechwarrior game that I want that is community free. Pugs is a horrible experience, 30+ role players is no better, the you have a few really good lances that pug stomp. That's about what this community amounts to. Pug matchmaking was fail day one since the true skill matching. So you get around a 50/50 win/loss ratio. It's quite obvious and not fun. I'd rather vs some AI get some good old battletech story and wash my hands of this sad toxic community! I pay for BT and hope I'll get my single player, that won't happen till you wine babies get your community warfare... I'm ok with UI 2.0 and DX11 ( which my pc never had problems with) I suspect DX9 is used case people don't even have decent gaming rigs. Judging by the cheap nature of the posts here. Say what you want I don't really care my goal is single player not playing with toxic people.


So you want to play alone? This game is not funny enough for you? Seems you are more toxic to this game i could ever be. :P

You know that PGI is trying to create an MMO? You understand what this game is do you? Youve spent a lot money for something you simply hate. And you jugde on others because the raise their voice? Why dont you support N.O.P.E.?

Every one of us has some breaking piont with MWO.

I dont get your mentality. :(

#7020 Imperius

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 5,747 posts
  • LocationOn Reddit and Twitter

Posted 22 December 2013 - 06:11 AM

View PostNimura Nekogami, on 22 December 2013 - 05:29 AM, said:


So you want to play alone? This game is not funny enough for you? Seems you are more toxic to this game i could ever be. :P

You know that PGI is trying to create an MMO? You understand what this game is do you? Youve spent a lot money for something you simply hate. And you jugde on others because the raise their voice? Why dont you support N.O.P.E.?

Every one of us has some breaking piont with MWO.

I dont get your mentality. :(


They've also stated a few times single player is a possibility. I understand they are trying to make a community game. Honestly it's just not fun playing with pugs. Finding a good enough team that matches my schedule is near impossible. I gave two friends I play with giving us 3 people. When the game was 8v8 we could pull a win most of the time. But 12v12 is just too much, too hard to carry the mouth breathing pugs we seem to get stuck with often to force us a loss to keep our win/loss ratio around 50/50. 688/613 win/loss 1.23KD by no means I suck that strait pugging. That said it down right obvious the team is stacked when we lose leading to a lot of our team dieing with the dead players getting 20-120 DMG quite sad.

So basically I'd get more enjoyment out of a good single player with out the need to rely on a team I never have. It puts a lot of stress to know your losing cause teams were stacked. It was better before true skill got added.

Just sick of people crying that stuff is too much when nothing says you have to pay! F2P!!!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users